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Well this one works for everyone, adapt it to make it exclude 255 and 254
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Paste UnderCode:m_fPreMaxAP = pCharInfo->nAP + fAddedAP;
Code:if(strstr(strlwr((char*)ZGetGameClient()->GetStageName()), "[v]"))
{
m_Property.fMaxHP.Set_CheckCrc(120);
m_fPreMaxHP = 120;
m_Property.fMaxAP.Set_CheckCrc(100);
m_fPreMaxAP = 100;
}