Quote:
<build>
<output dir="build\data"/>
<cdn url="http://XXXXXXXXXXX/wz/"/>
<!-- set base archive for incremental update -->
<!-- <base file="build\data\wz341D0505"/> -->
<!-- include EULA file -->
<include mask="eula-en.htm"/>
<include mask="eula-en.rtf"/>
<!-- excludes for this package files (just in case they was created in this dir -->
<exclude mask="WZ_*.bin"/>
<!-- excludes for debug files -->
<exclude mask="r3dlog.txt"/>
<exclude mask="MasterServer_ccu.txt"/>
<exclude mask="*.pdb"/>
<exclude mask="*.exp"/>
<include mask="*.lib"/>
<exclude mask="*.bat"/>
<exclude mask="*.vmp"/>
<include mask="*.dll"/>
<include mask="NAMEZ.exe"/>
<!-- excludes for other binaries -->
<include mask="NAMEZ*.*"/>
<exclude mask="Studio*.*"/>
<exclude mask="MasterServer.*"/>
<exclude mask="WZ_GameServer.*"/>
<exclude mask="SupervisorServer.*"/>
<exclude mask="RSBuild.*"/>
<exclude mask="RSUpdate.*"/>
<exclude mask="WZAdmin.*"/>
<exclude mask="WarZ_unpack.exe"/>
<exclude mask="*.log"/>
<exclude mask="*.suo"/>
<exclude mask="*.bat"/>
<exclude mask="gameSettings.ini"/>
<exclude mask="local.ini"/>
<exclude mask="windows_error_report_mapping.xml"/>
<!-- excludes for build directories -->
<exclude mask="1"/>
<exclude mask="build"/>
<exclude mask="logs"/>
<exclude mask="bin"/>
<exclude mask="server"/>
<exclude mask="tools"/>
<exclude mask="logs"/>
<exclude mask="logms"/>
<exclude mask="logss"/>
<exclude mask="logsv"/>
</build>