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Scripts [unfixed]
i have a few maps with seperate scripts, but only 1 script will work after each restart and only once. i want the scripts to run each time they enter the map. is there something i missed? added script names to the field.txt for each map and have the scripts in right folder.
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Re: Scripts
Are these maps instanced?
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Re: Scripts
On field.Txt? Probably not. Which column would it be? And what value should it be? Cjc108 and 9?
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Re: Scripts
Think you have to add them to the Instance parts of Field.txt, below;
; Instance Dungeon Configuration
And make a special gate for said Instance in NPC.txt
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Re: Scripts
tower01 -3 isnt under a section like that, and i have no section like that on my field.txt any other suggestions?
and i have separate gates for them.
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Re: Scripts [unfixed]
Wait, what files are you using?
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Re: Scripts [unfixed]
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Re: Scripts [unfixed]
Did old files even have working instances?
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Re: Scripts [unfixed]
I have towers and leviathan working.
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Re: Scripts [unfixed]
the old files can not support instances only kingdom quests and guild tournament u can add the instance scripts to the maps but they will only be maps with scripts nothing more
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Re: Scripts [unfixed]
Well I still want to the script to run more than once a restart. Automatically.
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Re: Scripts [unfixed]
thats all that can be done on the 2008 files because of lack of support for the features u are trying to use
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Re: Scripts [unfixed]
It's good to learn, when you're ready you can move on to odin files.
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Re: Scripts [unfixed]
I have odin files, but i like the older ones for some reason. But other people who play want new stuff, so I'll probably switch soon. Has anyone found a way to not have to use tokens? And because I suckat making llaunchers.
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Re: Scripts [unfixed]
There are some launchers available on the forum