Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
Good evening to all
I ask for your help ...
For more than a month of trying to remake the map of the game engine to Angelica for PW
Only managed to pull the card out LOMA ...
The rest of the game I do not give.
The server side is working fine, but the problem with the game client.
Here is such a mistake is always:
Element client log file
Created(or opened) on 03/09/2013 02:36:41
[02:36:44.661] <!> Build version 2305
[02:36:50.020] <!> elements data's md5: [8b0824042434d3c8577f736dd336234e]
[02:36:50.617] <!> tasks data's md5: [ed93873909f64690bbfce61b01f269b9]
[02:36:51.159] <!> CECWorld::LoadWorld: File operation error. (line: 547)
[02:37:06.690] <!> CECGameSession::OutputLinkSevError(iRetCode=14)
[02:37:08.926] <!> CECGameSession::IOCallBack, EVENT_DELSESSION, error code = Pollin: errno=0
23786720:23786720
[02:37:17.703] <!> CECWorld::LoadWorld: File operation error. (line: 564)
[02:37:17.723] <!> CECWorld::LoadWorld: File operation error. (line: 570)
[02:37:22.713] <!> glb_HandleException is called.
[02:37:22.839] <!> Exception occurred... mini dumped!
Which file is "File operation error."?
And what is wrong?
Someone of you is in any case worked with the cards, tell me, please.
Just really want to learn how to work with maps.
Thank you beforehand.
And sorry for my bad english.
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
For the LOMA maps did you follow this guide?
Maybe someone out there can be more specific about your errors, i do not know.
I really do think that any other map will be much more complicated.
Take for example when Eistiger released his Z maps...look carefully at the structure of Eistiger release of the Z maps compared to the originals...a discernible difference in file structure and sizes of said maps, where as the LOMA maps are not so different.
It seems that any other maps apart from LOMA will have need of many more changes than specified in any guides here.
As for LOMA maps you should be able to accomplish this.
A link here for LOMA topic that may help.
http://forum.ragezone.com/f753/loma-...ground-927625/
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
yes, this guide
of LOMA I have long been remade all the maps, I want to go higher now, but from time to time come across the same problem that in the first post
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
FW, ESO, JD, HOTK maps etc all require more than just a version change.
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
Quote:
Originally Posted by
nofxpunkerbrian
FW, ESO, JD, HOTK maps etc all require more than just a version change.
I will not argue with that, I just need help jolt in the right direction
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
You know, version numbers in headers of binary files are there for a reason, I am still surprised that there seems to be no structural difference in the map files of LOMA, just a new version, why would anybody do this :)
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
Quote:
Originally Posted by
Swoosh91
You know, version numbers in headers of binary files are there for a reason, I am still surprised that there seems to be no structural difference in the map files of LOMA, just a new version, why would anybody do this :)
Structural differences between the maps PW and LOMA do not, it's very strange, only version 13 and 12.
All other maps from Wanmey Games have a 14 version, there are structural differences appear, and FW generally has a 15 version
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
Quote:
Originally Posted by
Swoosh91
You know, version numbers in headers of binary files are there for a reason, I am still surprised that there seems to be no structural difference in the map files of LOMA, just a new version, why would anybody do this :)
Version 13 has small differences but not enough for your client to crash.
Version 14 is way off the mark, it handles features such as Smart Objects.
Re: Transferring maps FW, JD ,Ether Saga Odyssey, Heroes of three kingdoms for PW
Quote:
Originally Posted by
nofxpunkerbrian
Version 13 has small differences but not enough for your client to crash.
Version 14 is way off the mark, it handles features such as Smart Objects.
Methods of fixing any general there?
I understand the processing "Smart Objects" Perfect World does not support?