[Release]pokenet+pokemonium (server+client)
thanks to xkl, no more releases
Note: you must install java 7 to run the server.
*You must edit settings.txt in the res folder, in the server side to connect with your mysql.
Bugs found: Repel, max repel and escape rope not work.
features:
- pvp work
- trade work
- pokedex work
- fix movement client and server
- badges
- mt,mo (cut,strength, etc)
- learn moves
- evolutions
and much more ....
screens:
https://fbcdn-sphotos-f-a.akamaihd.n...11311402_n.jpg
https://fbcdn-sphotos-g-a.akamaihd.n...90879309_n.jpg
https://fbcdn-sphotos-c-a.akamaihd.n...85977014_n.jpg
https://fbcdn-sphotos-a-a.akamaihd.n...36226166_n.jpg
https://fbcdn-sphotos-g-a.akamaihd.n...87078475_n.jpg
https://fbcdn-sphotos-f-a.akamaihd.n...25429155_n.jpg
https://fbcdn-sphotos-d-a.akamaihd.n...20488755_n.jpg
To connect client with server, you must put your ip in the "private server" button.
Enjoy. :)
EDIT: thanks very very mucho to George for helpme with the server :)
Re: [Release]pokenet+pokemonium (server+client)
You are welcome :) It was fun debuging the server files :P
just a note, for me the the client seemed to work better when played with java 1.6 , so if any of you have problems like missing sprites or pokemon dont appear sometimes or when learning a move the screen stucks, then just try using java 1.6 as your default java (by setting it from system Path variable ) ;) . Have fun playing pokemon
Re: [Release]pokenet+pokemonium (server+client)
Re: [Release]pokenet+pokemonium (server+client)
Quote:
Originally Posted by
tanomist
Source code ? :P
aren't the sources in the betaserver and betaclient?
The client doesn't start for me wtf it says: introgym is missing..
Re: [Release]pokenet+pokemonium (server+client)
Quote:
Originally Posted by
felixcruzer
aren't the sources in the betaserver and betaclient?
No, it's compiled jar files
Re: [Release]pokenet+pokemonium (server+client)
fix movement client and server -> You mean it moves right away when we pushed the WASD Button?
Re: [Release]pokenet+pokemonium (server+client)
Quote:
Originally Posted by
CrescentSaga
fix movement client and server -> You mean it moves right away when we pushed the WASD Button?
Yes..
put the server online, and run two clients , and see both windows... ;) is amazing.
Re: [Release]pokenet+pokemonium (server+client)
Quote:
Originally Posted by
Lucila
Yes..
put the server online, and run two clients , and see both windows... ;) is amazing.
I mean like, when we move with WASD button, we usually get a pause for half a second or so, before the character start moving, meanwhile with arrow button, we move straight away...
I wonder if it's the same with this release or not..
Re: [Release]pokenet+pokemonium (server+client)
Re: [Release]pokenet+pokemonium (server+client)
isn't that svn already...?
Re: [Release]pokenet+pokemonium (server+client)
Quote:
Originally Posted by
HillBilly
No fun at all, the decompiler is useless, it decompile only 25% of code :(
Re: [Release]pokenet+pokemonium (server+client)
Quote:
I mean like, when we move with WASD button, we usually get a pause for half a second or so, before the character start moving, meanwhile with arrow button, we move straight away...
I wonder if it's the same with this release or not..
we dont get a pause in this server :)
Quote:
Originally Posted by
HillBilly
noob.
Re: [Release]pokenet+pokemonium (server+client)
I feel like an idiot, but i can't seem to make client load x.x
Keeps telling me it cant find the path specified.
I have done the variables in my pc settings.
Anyone got any ideas as to what else could be causing it? (I'm using java 7)
Re: [Release]pokenet+pokemonium (server+client)
can you take a screenshot from you problem?
Re: [Release]pokenet+pokemonium (server+client)
Its the cmd window that pop up (for less then half a second) and it says that it cant find the path specified and closes.
Thats the best screenie i can get of it :/
http://img600.imageshack.us/img600/3757/xf8m.png