A Wolf Among Us by Telltale Games
The developers of 2012 Game of the Year, The Walking Dead, have released their second game based on Vertigo comic book Fables written by Bill Willingham and published by DC Entertainment, A Wolf Among Us.
Like The Walking Dead it is a graphic adventure story where all your choices shape your game play and is infused with action scenes to keep the story lively. You have to stay on your toes as your entranced by the chilling noir-style story where the main character Bigby Wolf (AKA The Big Bad Wolf) is thrust into the unlikely role of Sheriff over Fabletown. Needless to say Fabletown is not full of unicorns and castles, but more in the Sin City standard of drug addicts and prostitutes.
The history of all characters is intact, their previous lives of storybook characters exists and is played upon throughout the story, where the history of the characters shape their present interactions.
Throughout all the standard madness of storybook characters living in a modern day metropolis setting, a murderer has emerged and it is Bigby's job to track them down.
Episode 1 has excellent writing and you truly become attached to the characters in the story because they have depth to their lives. The story never becomes stale as you track down the "Killer of Fables" and relive your old childhood friends in a more adult-like setting.
I would recommend this game to ANYONE that enjoyed The Walking Dead episodes, the replay factor is also fun due to the choices shaping the story. I replayed it 3 times just to see the different outcomes.
All in all, I give it a 9/10 personally due to a few glitches and typographical errors I noticed that should have never made it into the released product.
http://www.youtube.com/watch?v=7a_St9DTuO0
Re: A Wolf Among Us by Telltale Games
Looks enjoyable , remind me of alot of cartoonish style games
Re: A Wolf Among Us by Telltale Games
I had some pretty high expectations after playing The Walking Dead series. The storyline was full of cliches and stereotypes of varying cheesiness/offensiveness. The voice acting was a struggle to get through, and the more they revealed about the game's narrative the harder it was to take the game seriously. It also has some pretty significant pacing problems. Other people might like the game, but I uninstalled that shit the second the credits started rolling. My advice: try this game before you buy it, otherwise you're going to be incredibly pissed off if you end up hating it.
Re: A Wolf Among Us by Telltale Games
Quote:
Originally Posted by
AngraMainyu
I had some pretty high expectations after playing The Walking Dead series. The storyline was full of cliches and stereotypes of varying cheesiness/offensiveness. The voice acting was a struggle to get through, and the more they revealed about the game's narrative the harder it was to take the game seriously. It also has some pretty significant pacing problems. Other people might like the game, but I uninstalled that shit the second the credits started rolling. My advice: try this game before you buy it, otherwise you're going to be incredibly pissed off if you end up hating it.
I think they intended it to be full of cliches and cheesiness....I mean they are pretty much fairytales characters living in Sin City :)
Re: A Wolf Among Us by Telltale Games
Cell shading in a game, gotta love it.