Quest + Survival back to DeathMatch and little Tournament problem
Hello everyone,
I would know if someone can help me with these errors, i checked on server and it's not a Server problem because all is working. Could you please give me the files i need to edit to correct these bug ?
Really thank you
Here some screenshots :
http://img15.hostingpics.net/thumbs/...1105213535.jpg
http://img15.hostingpics.net/thumbs/...1105213559.jpg
http://img15.hostingpics.net/thumbs/...1105213639.jpg
http://img15.hostingpics.net/thumbs/...1105212720.jpg
Re: Quest + Survival back to DearthMatch and a little Tournament problem
Whats your problem on Picture 4?
Re: Quest + Survival back to DearthMatch and a little Tournament problem
Ok let's go so You see Quest Mode + Survival Mode right ? If i clikc on it to play, it directly return to DeathMatch mode (impossible to play mode)
forgot to say that i built my own Gunz.exe to have Quest + Clan + Survival + Duel Tournament in one server
Re: Quest + Survival back to DeathMatch and little Tournament problem
Post your channel.xml and ChannelRule.xml
Re: Quest + Survival back to DeathMatch and little Tournament problem
channel.xml
Quote:
<?xml version="1.0" encoding="UTF-8" ?>
<XML id="channel">
<DEFAULTCHANNELNAME name="GunZ France"/>
<DEFAULTRULENAME name="elite"/>
<CHANNEL name="Channel 1" maxplayers="200" rule="elite"/>
<CHANNEL name="Channel 2" maxplayers="200" rule="elite"/>
<CHANNEL name="Channel Event" maxplayers="200" rule="elite"/>
<CHANNEL name="Channel GM" maxplayers="200" rule="elite" levelmin='2' levelmax="1"/>
<CHANNEL name="GunZ France" maxplayers="200" rule="elite"/>
<CHANNEL name="Tournoi Duel" maxplayers="200" rule="dueltournament" IsDuelTournament="true"/>
</XML>
ChannelRule.xml
Quote:
<?xml version="1.0" ?>
<!--
GAMETYPE_DEATHMATCH_SOLO = 0
GAMETYPE_DEATHMATCH_TEAM = 1
GAMETYPE_GLADIATOR_SOLO = 2
GAMETYPE_GLADIATOR_TEAM = 3
GAMETYPE_ASSASSINATE = 4
GAMETYPE_TRAINING = 5
GAMETYPE_SURVIVAL = 6
GAMETYPE_QUEST = 7
GAMETYPE_BERSERKER = 8
GAMETYPE_DEATHMATCH_TEAM2 = 9
GAMETYPE_DEATHMATCH_DUEL = 10
GAMETYPE_QUEST_CHALLENGE = 12
GAMETYPE_CAPTURE_THE_FLAG = 12
-->
<XML id="channelrule">
<CHANNELRULE id="0" name="novice">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="12" /> <!-- CTF -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="Snow_Town" />
<MAP name="Pavilion" />
</CHANNELRULE>
<CHANNELRULE id="1" name="newbie">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="12" /> <!-- CTF -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="Snow_Town" />
<MAP name="Pavilion" />
</CHANNELRULE>
<CHANNELRULE id="2" name="rookie">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="3" name="mastery">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="4" name="elite">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="5" name="champion">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="6" name="quest">
<GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
<GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Dungeon" />
</CHANNELRULE>
<CHANNELRULE id="7" name="dueltournament">
<GAMETYPE id="11" /> <!-- GAMETYPE_DUELTOURNAMENT -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="8" name="classic">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="12" /> <!-- GAMETYPE_CTF -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
<GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="Snow_Town" />
</CHANNELRULE>
<CHANNELRULE id="100" name="set1">
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
</CHANNELRULE>
</XML>
Actually i can't put Quest Mode or Survival Mode and i can't start a game in any Mode (Error : Can't Create a Game)
Re: Quest + Survival back to DeathMatch and little Tournament problem
For 1, you are using "elite" and in your elite section it don't have the Quest or Survival game mode.
So, replace your ChannelRule with this one.
Code:
<?xml version="1.0" ?>
<!--
GAMETYPE_DEATHMATCH_SOLO = 0
GAMETYPE_DEATHMATCH_TEAM = 1
GAMETYPE_GLADIATOR_SOLO = 2
GAMETYPE_GLADIATOR_TEAM = 3
GAMETYPE_ASSASSINATE = 4
GAMETYPE_TRAINING = 5
GAMETYPE_SURVIVAL = 6
GAMETYPE_QUEST = 7
GAMETYPE_BERSERKER = 8
GAMETYPE_DEATHMATCH_TEAM2 = 9
GAMETYPE_DEATHMATCH_DUEL = 10
GAMETYPE_QUEST_CHALLENGE = 12
GAMETYPE_CAPTURE_THE_FLAG = 12
-->
<XML id="channelrule">
<CHANNELRULE id="4" name="elite">
<GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
<GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
<GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
<GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
<GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
<GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->
<MAP name="RelayMap" />
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="Ruin" />
<MAP name="Port" />
<MAP name="Castle" />
<MAP name="Dungeon" />
<MAP name="Lost Shrine" />
<MAP name="Stairway" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
<MAP name="Shower Room" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="6" name="quest">
<GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
<GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Dungeon" />
</CHANNELRULE>
<CHANNELRULE id="7" name="dueltournament">
<GAMETYPE id="11" /> <!-- GAMETYPE_DUELTOURNAMENT -->
<MAP name="Hall" /> <!-- Only DUEL -->
<MAP name="Catacomb" /> <!-- Only DUEL -->
<MAP name="Jail" /> <!-- Only DUEL -->
</CHANNELRULE>
<CHANNELRULE id="100" name="set1">
<GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
<MAP name="Mansion" />
<MAP name="Prison" />
<MAP name="Prison II" />
<MAP name="Island" />
<MAP name="Garden" />
<MAP name="Station" />
<MAP name="Battle Arena" />
<MAP name="Factory" />
<MAP name="Town" />
<MAP name="High_Haven" />
<MAP name="Citadel" />
<MAP name="WeaponShop" />
<!-- MAP name="Snow_Town" / -->
<!-- <MAP name="Halloween Town" /> -->
</CHANNELRULE>
</XML>
Tell me what that does for you.
Re: Quest + Survival back to DeathMatch and little Tournament problem
So i replaced my ChannelRule to your in MatchServer + system.mrs then i started the game and it does the same thing (i click on Quest and BOOM it backs to DeathMatch) same for Survival
By the Way, i can't create any game in any mode it says ( Error : Can't Create a Game) i posted a screen on my first thread
Re: Quest + Survival back to DeathMatch and little Tournament problem
Okay, post your gametypecfg.xml in [ CODE ] tags (no spaces)
Re: Quest + Survival back to DeathMatch and little Tournament problem
Is it normal that these 2 codes are the same numberID ?
GAMETYPE_QUEST_CHALLENGE = 12
GAMETYPE_CAPTURE_THE_FLAG = 12
it shouldn't be
GAMETYPE_QUEST_CHALLENGE = 11
GAMETYPE_CAPTURE_THE_FLAG = 12
Re: Quest + Survival back to DeathMatch and little Tournament problem
Remove the Challenge quest one, your source doesn't have it so it don't matter.
Re: Quest + Survival back to DeathMatch and little Tournament problem
gametypecfg.xml
Quote:
<?xml version="1.0" encoding="UTF-8"?>
<XML>
<GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="1"> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="2"> <!-- GAMETYPE_GLADIATOR_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="3"> <!-- GAMETYPE_GLADIATOR_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="4"> <!-- GAMETYPE_ASSASSINATE -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="5" str="5 min" />
<LIMITTIME sec="10" str="10 min" default="true" />
<LIMITTIME sec="15" str="15 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="25" str="25 min" />
<LIMITTIME sec="30" str="30 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="5"> <!-- GAMETYPE_TRAINING -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="6"> <!-- GAMETYPE_SURVIVAL -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infini" default="true" />
<MAXPLAYERS player="4" str="4" default="true" />
<MAXPLAYERS player="5" str="5" />
<MAXPLAYERS player="6" str="6" />
</GAMETYPE>
<GAMETYPE id="7"> <!-- GAMETYPE_QUEST -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="Infini" />
<MAXPLAYERS player="4" str="4" default="true" />
<MAXPLAYERS player="5" str="5" />
<MAXPLAYERS player="6" str="6" />
</GAMETYPE>
<GAMETYPE id="8"> <!-- GAMETYPE_BERSERKER -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" default="true" />
<LIMITTIME sec="40" str="40 min" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="9"> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" default="true" />
<ROUNDS round="100" str="100" />
<ROUNDS round="200" str="200" />
<ROUNDS round="500" str="500" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" />
<LIMITTIME sec="40" str="40 min" default="true" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="10"> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<ROUNDS round="10" str="10" />
<ROUNDS round="15" str="15" />
<ROUNDS round="20" str="20" default="true" />
<ROUNDS round="25" str="25" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="100" str="100" />
<ROUNDS round="99999" str="Infini" />
<LIMITTIME sec="1" str="1 min" />
<LIMITTIME sec="2" str="2 min" />
<LIMITTIME sec="3" str="3 min" default="true" />
<LIMITTIME sec="4" str="4 min" />
<LIMITTIME sec="5" str="5 min" />
<MAXPLAYERS player="2" str="2" default="true" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="6" str="6" />
<MAXPLAYERS player="8" str="8" />
</GAMETYPE>
<GAMETYPE id="12"> <!-- GAMETYPE_CAPTURE_THE_FLAG -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" default="true" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="Infini" />
<LIMITTIME sec="10" str="10 min" />
<LIMITTIME sec="20" str="20 min" />
<LIMITTIME sec="30" str="30 min" />
<LIMITTIME sec="40" str="40 min" default="true" />
<LIMITTIME sec="50" str="50 min" />
<LIMITTIME sec="60" str="60 min" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
</XML>
Re: Quest + Survival back to DeathMatch and little Tournament problem
Hmm its all there, I don't know what else to tell you...
Re: Quest + Survival back to DeathMatch and little Tournament problem
is there a thing that i could have forget in source code ? To modify a thing for it or i don't know.
(i've compiled the runnable to have Quest + Clan + Survival)
i replaced all MSM_TEST to MSM_CLAN except one in MMatchGlobal.h
Quote:
MSM_MATCH = 0, // ÀϹÝ
MSM_CLAN = 1, // Ŭ·£Àü Àü¿ë ¼¹ö
MSM_LADDER = 2, // ·¡´õ Àü¿ë ¼¹ö
MSM_EVENT = 3, // À̺¥Æ® ¼¹ö
MSM_TEST = 4, // Å×½ºÆ® ¼¹ö
MSM_MAX,
MSM_ALL = 100, // event¿¡¸¸ »ç¿ëµÈ´Ù.
Re: Quest + Survival back to DeathMatch and little Tournament problem
O.o, did you also do the ones found in the Matchserver source? If you did it won't work.
Re: Quest + Survival back to DeathMatch and little Tournament problem
nah only built Gunz.exe project
I took a Clean Server Files (MatchServer , MatchAgent , Locator)
do i need to change MSM_QUEST to MSM_CLAN in MatchServer source too and build it or no ?