Is there a possibility of new instance of a map for each player?
Can a normal map be converted into a map similar to special quest map i.e. which can create a separate independent instance for each player who enters?
Re: Is there a possibility of new instance of a map for each player?
Quote:
Originally Posted by
karthikreads
Can a normal map be converted into a map similar to special quest map i.e. which can create a separate independent instance for each player who enters?
Special Quest is not an instance. It's a single map which can only be used by one party at a time.
Re: Is there a possibility of new instance of a map for each player?
Quote:
Originally Posted by
cvrdheeraj
Special Quest is not an instance. It's a single map which can only be used by one party at a time.
So isn't there anyway this could be done?
Re: Is there a possibility of new instance of a map for each player?
There are no instances, When a player/Party is performing Special Quest, Others can't enter the map.
A simple way of doing that can be, to create 100 Duplicate copies of a single map and put a check thru your ZS that if there is a player in map 101 add 1 to the map number (so it will check for map number 102) and so on.. (if you have more players, you might need more then 100 duplicate copies)
Re: Is there a possibility of new instance of a map for each player?
Quote:
Originally Posted by
ProtRZ
There are no instances, When a player/Party is performing Special Quest, Others can't enter the map.
A simple way of doing that can be, to create 100 Duplicate copies of a single map and put a check thru your ZS that if there is a player in map 101 add 1 to the map number (so it will check for map number 102) and so on.. (if you have more players, you might need more then 100 duplicate copies)
Brute force approach :thumbup: