hello guys when someone enters my server the players counter not working stay's at 0/500
http://i.imgur.com/8kVa5PU.png
HELP?!!
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hello guys when someone enters my server the players counter not working stay's at 0/500
http://i.imgur.com/8kVa5PU.png
HELP?!!
MMatchServer.cpp
toQuote:
#ifdef LOCALE_KOREA
int nNatePlayer = 0;
for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}
bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif
Quote:
//#ifdef LOCALE_KOREA
// int nNatePlayer = 0;
//
// for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
// {
// MMatchObject* pObj = (MMatchObject*)iter->second;
// if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
// }
//
// bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
//#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
//#endif
tried and still not counting! :S
already saw that and tried it and still not working !
http://puu.sh/5Q4hm.png
Change it to :
Quote:
ifdef LOCALE_KOREA
int nNatePlayer = 0;
for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}
// bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);//Gun edit DB error
//#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif