1 Attachment(s)
Studio/Level Editor Working =D
Open EclipseStudio.sln or ProbeMaster.cpp
Find:
Code:
D3D_V( D3DXSaveTextureToFile( SH_TEXTURE_PATH, D3DXIFF_DDS, m_NormalToSHTex->AsTexCUBE(), NULL ) );
Replace:
Code:
//D3D_V( D3DXSaveTextureToFile( SH_TEXTURE_PATH, D3DXIFF_DDS, m_NormalToSHTex->AsTexCUBE(), NULL ) );
Compile =D
Image:
Re: Studio/Level Editor Working =D
Re: Studio/Level Editor Working =D
Re: Studio/Level Editor Working =D
This dident work for me im still getting this error when loading an map in studio http://oi62.tinypic.com/mltci0.jpg
Re: Studio/Level Editor Working =D
anyone got the source and bin for warinc ? as the one stargate uploaded dont have the bin or server files its just a source thanks
- - - Updated - - -
got it sorted and just setup a sever on my spare pc getting some friends over later for some lan matchs to give it a good test on some modeled warz maps ^^
Re: Studio/Level Editor Working =D
not necessarily to change the code!!! just need to add this folder to the data folder)))) and loading levels will be in the Studio will be quick))
https://mega.co.nz/#!K5pgyJYZ!AAAAAAAAAACvUE1uqWRHuQAAAAAAAAAAr1BNbqlkR7k
Re: Studio/Level Editor Working =D
Re: Studio/Level Editor Working =D
Quote:
Originally Posted by
rygvol
not necessarily to change the code!!! just need to add this folder to the data folder)))) and loading levels will be in the Studio will be quick))
https://mega.co.nz/#!K5pgyJYZ!AAAAAAAAAACvUE1uqWRHuQAAAAAAAAAAr1BNbqlkR7k
can you reupload please
?
Re: Studio/Level Editor Working =D
Re: Studio/Level Editor Working =D
there no names on the EclipseStudio tabs
Re: Studio/Level Editor Working =D
Re: Studio/Level Editor Working =D
Code:
!!! ERROR: D3D call failed (-2005529767) in file '.\Sources\RENDERING\Probes\ProbeMaster.cpp' line '2751'. D3D Call:D3DXSaveTextureToFile( SH_TEXTURE_PATH, D3DXIFF_DDS, m_NormalToSHTex->AsTexCUBE(), NULL )
[mental]No need to comment any lines. To correct the error mentioned above just add the folder "bin\Data\Tests" from warz in warinc data.[/mental]