Re: Rage Fighter PVP Balance
try to play with this with high digits
SCFAttackDamageMin_StrDiv_RF = 5
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=27
SCFAttackDamageMax_StrDiv_RF = 4
SCFAttackDamageMax_VitDiv_RF = 1
Re: Rage Fighter PVP Balance
That's exactly the same that the ones I have...
Re: Rage Fighter PVP Balance
I have also the same problem with you bro :/ . I hope someone can give us the correct formula for RF .
Re: Rage Fighter PVP Balance
SCFAttackDamageMin_StrDiv_RF = 5
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=27
SCFAttackDamageMax_StrDiv_RF = 4
SCFAttackDamageMax_VitDiv_RF = 1
SCFAttackDamageMin_StrDiv_RF = 8
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=40
SCFAttackDamageMax_StrDiv_RF = 8
SCFAttackDamageMax_VitDiv_RF = 7
Re: Rage Fighter PVP Balance
Quote:
Originally Posted by
heureux
SCFAttackDamageMin_StrDiv_RF = 5
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=27
SCFAttackDamageMax_StrDiv_RF = 4
SCFAttackDamageMax_VitDiv_RF = 1
SCFAttackDamageMin_StrDiv_RF = 8
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=40
SCFAttackDamageMax_StrDiv_RF = 8
SCFAttackDamageMax_VitDiv_RF = 7
You're just repeating what you've post above.
Re: Rage Fighter PVP Balance
try this
SCFAttackDamageMin_StrDiv_RF = 8
SCFAttackDamageMin_VitDiv_RF = 12
SCFAttackDamageMin_GlovesMultPercent_RF=40
SCFAttackDamageMax_StrDiv_RF = 8
SCFAttackDamageMax_VitDiv_RF = 7
Re: Rage Fighter PVP Balance
My RF skills (Beast uppercut and dragon slayer) break after too much agility - any idea what that could be?
[RageFighter]
//FallingSlash, Lunge, Uppercut, Cyclone, Slash, Dinorant, Impale
//DMG = (Dmg * (Base + Ene/EneDiv)) / MulDiv
SCFRFOtherSkillBase = 200
SCFRFOtherSkillEneDiv = 10
SCFRFOtherSkillMultDiv = 100
SCFRFOtherSkillMultMin = 1.0
SCFRFOtherSkillMultMax = 3.5
//Dmg*(VitBase+Vit/VitDiv)/MultDiv
SCFRFGlovesSkillAttackMultMax=3.5
SCFRFGlovesSkillAttackMultDiv=100
SCFRFGlovesSkillAttackVitDiv=10
SCFRFGlovesSkillAttackVitBase=50
//(Vit/VitDiv+Dmg)*(VitBase+Vit/VitDiv)/MultDiv
SCFChainDriveMultMax=3.0
SCFChainDriveMultDiv=7
SCFChainDriveVitDiv=35
SCFChainDriveVitBase=50
//(Agi/AgiDiv+Ene/EneDiv+Dmg)*(MultBase+Agi/AgiDiv+Vit/VitDiv)/MultDiv
SCFDarkSideParchmentMultMax=3.5
SCFDarkSideParchmentMultDiv=350
SCFDarkSideParchmentMultBase=100
SCFDarkSideParchmentAgiDiv=68
SCFDarkSideParchmentEneDiv=40
SCFDarkSideParchmentVitDiv=257
//Dmg*(EneBase+Ene/EneDiv)/MultDiv
SCFDragonLoreAttackMultMax=3.5
SCFDragonLoreAttackMultDiv=100
SCFDragonLoreEnergyDiv=10
SCFDragonLoreEnergyBase=50
//DMG = DmgBase+Dmg*DmgMult*(EneBase+Ene/EneDiv)/DmgDiv
SCFDragonSlayerIncSkillAttackMultMax=3.5
SCFDragonSlayerEnergyBase=50
SCFDragonSlayerEnergyDiv=10
SCFDragonSlayerSkillDmgBase=300
SCFDragonSlayerSkillDmgDiv=100
SCFDragonSlayerSkillDmgMult=3
//Time = BASE+Ene/DIV
SCFDragonSlayerIncSkillAttackTimeDiv=5
SCFDragonSlayerIncSkillAttackTimeBase=60
SCFDragonSlayerIncSkillAttackTimeMaxMin=10
//Percent = BASE+(Ene-EneSub)/DIV
SCFRedArmorIgnoreBase=5
SCFRedArmorIgnoreEneSubtract=120
SCFRedArmorIgnoreDivider=10
SCFRedArmorIgnoreMaxPercent=50
//Time = BASE+Ene/DIV
SCFRedArmorIgnoreTimeDiv=5
SCFRedArmorIgnoreTimeBase=60
SCFRedArmorIgnoreTimeMaxMin=10
//VitAdd = BASE+(Ene-EneSub)/DIV
SCFFitnessVitBase=30
SCFFitnessEneSubtract=132
SCFFitnessVitDiv=10
SCFFitnessVitAddMax=200
//Time = BASE+Ene/DIV
SCFFitnessTimeDiv=5
SCFFitnessTimeBase=60
SCFFitnessTimeMaxMin=10
//Percent = BASE+(Ene-EneSub)/DIV
SCFDefSuccessRateIncMaxPercent=100
SCFDefSuccessRateIncBase=10
SCFDefSuccessRateIncEneSubtract=80
SCFDefSuccessRateIncDivider=10
//Time = BASE+Ene/DIV
SCFDefSuccessRateIncTimeDiv=5
SCFDefSuccessRateIncTimeBase=60
SCFDefSuccessRateIncTimeMaxMin=10