How to spawn "Super Zombie" without Studio ?
original code
Code:
<object className="obj_ZombieSpawn" fileName="ZombieSpawn">
<position x="1158.5405" y="99.9792" z="800.3518" />
<gameObject hash="1044471882" PhysEnable="false" MinQuality="1" BulletPierceable="0">
<rotation x="0.0000" y="0.0588" z="0.0588" />
</gameObject>
<spawn_parameters numZombieSelected="5">
<spawn_radius val="30" />
<max_zombies val="21" />
<sleepers_rate val="10" />
<zombies_spawn_delay val="15" />
<min_detection_radius val="1" />
<max_detection_radius val="3" />
<lootBoxID val="301136" />
<fastZombieChance val="50" />
<speedVariation val="5" />
<z0 id="20170" />
<z1 id="20186" />
<z2 id="20191" />
<z3 id="20183" />
<z4 id="20201" />
</spawn_parameters>
</object>
- - - Updated - - -
max zombie = 2
Code:
<object className="obj_ZombieSpawn" fileName="ZombieSpawn">
<position x="4760.4438" y="123.9407" z="4972.3042" />
<gameObject hash="3693948825" PhysEnable="false" MinQuality="1" BulletPierceable="0">
<rotation x="0.0000" y="0.5885" z="4.9590" />
</gameObject>
<spawn_parameters numZombieSelected="1">
<spawn_radius val="40.5263" />
<max_zombies val="2" />
<sleepers_rate val="10" />
<zombies_spawn_delay val="29.9316" />
<min_detection_radius val="5" />
<max_detection_radius val="10" />
<lootBoxID val="301136" />
<fastZombieChance val="50" />
<speedVariation val="5" />
<z0 id="20190" />
</spawn_parameters>
</object>
- - - Updated - - -
bumpppppp