Quest works fine for fighters but is buggy for other classes
Hello there.
I have a problem with iQuest v1.3 (By CSharp, with Sorien's and Buster's fixes).
I tried to change the quest "Baby Steps" to a killquest. This works fine for fighters - They accept the quest, kill the mobs, and receive their reward, like I configured with iQuest. Other classes (tested archer and mage) simply get a buggy quest that is half the original quest and half my changes (It uses my changed dialogues but you don't need to kill any mobs, also, you receive the old rewards and can accept it at the old levels)
Simple example:
Changed Baby Steps => "Road to power"
Using resorces:
100, 106, 202
100:
Code:
You didn't kill the king slime yet! Hurry!
[NEXT]
[MENU]
106:
Code:
Nice one.
[NEXT]
[MENU]
202:
Code:
Kick the slime king's butt!
[BUTTON]=[Begin the Quest][1]
[MENU]
The unkData is 00 00 28 3F 00 01 F8 52 F7 03 58 6D EE 03 00 00 00 00 (Whatever that means)
StartScript:
Code:
SAY 202 NPC
IF RESULT == 1 GOTO MARK1
END
:MARK1
ACCEPT
END
ActionScript: FinishScript:
Code:
SAY 106 NPC
DONE
END
Mobs:
Element Helper Remi - false - 0 - true
King Slime - true - 1 - true
...
Items: -None-
Rewards:
EXP - None - 46000 - Fixed
Money - None - 100000 - Fixed
Fame - None - 100 - Fixed
...
Thanks for your help,
xXIkaron
Re: Quest works fine for fighters but is buggy for other classes
Each class has their own Baby Steps (I think), go alter those to match the same one as the fighters.
Re: Quest works fine for fighters but is buggy for other classes
Quote:
Originally Posted by
Myth
Each class has their own Baby Steps (I think), go alter those to match the same one as the fighters.
That's the problem, the quest editor only shows one "Baby Steps"... Maybe I missed a quest condition, though?
Thanks for replying,
xXIkaron
Re: Quest works fine for fighters but is buggy for other classes
Put Name=Baby Steps into the search box and press Search, then you'll see five quests called Baby Steps.
Re: Quest works fine for fighters but is buggy for other classes
Quote:
Originally Posted by
William
Put Name=Baby Steps into the search box and press Search, then you'll see five quests called Baby Steps.
That's the problem, I don't. There are only 4 quests, which are all called "More Baby Steps". I put the editor in ServeR/9Data/Shine/ is that correct?
Re: Quest works fine for fighters but is buggy for other classes
Try searching for "Road to power" since they all use the same Title ID. So if one of the titles are changed, they all are.