rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
i already target the ryldatabasechecks.dll
i already assembly
i already dapl
after target the solution to gamedb and i get all new database function
i am using mssql 2008 r2
database 2240
after dep/asembly
i get 2 files that is rylDatabaseChecks.sql / rylDatabaseChecks.dll the sql like already insert it self because assembly
my problem is the anti dagger bug / skill bug not function fine..on game..
some one help me please..
here the proof after assemly
dbo.disconnectcharacter is not red anymore and i didt on this picture.. because dbo.disconnectcharacter is available on database..
i didt create it.. it display it self after assemly to gamedb
http://oi61.tinypic.com/muu784.jpg
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
I didn't know my private message inbox is a RYL help board...
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
hehe..can i pm you ? sorry about that..
alphaest can you tell what i missing for?
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
You do know that ryl doesn't write into the database right after equipping items? Sometimes the change may take a long while. If you close the gameserver down, that makes it flush into the database tho.
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
i see.. that just like say to make some new program about bridge .exe maybe.. read about any movement player in game check on 1 or 2 second..any invalid movement got ban or it already erorr if try to do some bug slot.. This is Impossible to me.. i think this ryldbcheck will only get effect after i restart the server ...if some one use any bug slot .. any other way .. alphaest..?
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
When i was using it it worked fine. The more users there are online the more often the flushes are done into database. And the player doesn't know when that happens. So in the end, everyone who deserved got banned.
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
can i know .. ryldatabasechecks.dll is for server side or for client side?
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
Quote:
Originally Posted by
megingjard
can i know .. ryldatabasechecks.dll is for server side or for client side?
This is out of my league. Bye.
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
some one use this.. i think rylDatabaseChecks.dll is for hook to client.. or maybe hook in server side on ryldbagent.. who want make this success working..pm me :) let`s do together
Re: rylDatabaseChecks_1.2_src8 ISSUE FIX [ alpha please help me ]
I Know Alpha Will Release Some Good Files In This RZ..
for ryldatabasecheck.dll
important in source code is. this to give some clue..
ItemScriptParser.cs
/// <summary>
/// The location of your Itemscript.txt file which will be used for skill & EQ checks.
///
/// NOTE:
/// SQL server has to have the permission to access this path also.
/// Services usually dont run under your administration or System account.
/// For me it was Network Service user, so i gave the user the permission to use this file
/// </summary>
public static readonly string ItemscriptFile = @"C:\Fusion\Server\Script\Game\ItemScript.txt";
private static ItemScript iInstance = null;
public static ItemScript Instance
{
so this dll is from server side..
~~~~~~~~~~~~~~~~~~~~~~~
[You do know that ryl doesn't write into the database right after equipping items? Sometimes the change may take a long while. If you close the gameserver down, that makes it flush into the database tho. ] << i am sure this for mssql plugin .. maybe not.. good luck all.. i just do my work here .. see ya admin please close this thread