Hi,
first i just want to say that im sorry for having 3-4 threads in a day and nodding you with questions,
i would just like to say that first im searching the forum and then im posting.
another thing i test in my server files 3-4 times before i post,
now,
when i'll finish fixing all this bug that i get on TT 11.70.28 i will release a Fix patch with allllll the solution patched inside ! so you can release it for everyone :)
this is my scf_Chaosmachine.txt
as you can see Chaos weapon should succeed 100% if i put something really expensive
guess what ? its not 100% cuz sometimes its fails even that it says 100% \:
any clue ?
PHP Code:[VIPMixExtra]
SCFIsVipExtraMixPercent=0
SCFVipExtraMixPercent = 10
[DefaultMix]
SCFChaosWeaponMinPercent = 50
SCFChaosWeaponMaxPercent = 100
SCFChaosWeaponMaxMixLevel = 5
SCFChaosWeaponSkillPercent = 25
SCFChaosWeaponLuckPercent = 45
SCFChaosWeaponZ28Max = 3
SCFIsAllowExcChaosWeapon = 1
SCFExcChaosWeaponPercent = 15
SCFExcChaosWeaponMaxOpt = 4
SCFFirstWingMinPercent = 50
SCFFirstWingMaxPercent = 100
SCFFirstWingMaxMixLevel = 6
SCFFirstWingSkillPercent = 35
SCFFirstWingLuckPercent = 40
SCFFirstWingZ28Percent = 55
SCFFirstWingZ28Max = 4
SCFDinorantMixPercent = 70
SCFDinorantSkillPercent = 60
SCFDinorantZ28Percent = 30
SCFDinorantZ28Max = 4
SCFFruitMixPercent = 70
[SecondWingMix]
SCFRFCapeProbability = 50
SCFDLRFCapeMinPercent = 0
SCFDLRFCapeMaxPercent = 80
SCFDLRFCapeLuckPercent = 30
SCFDLRFCapeZ28Percent = 30
SCFDLRFCapeZ28Max = 4
SCFDLRFIsUseNewExcMixSystem = 1
SCFDLRFExcOptionProbability = 30
SCFDLRFMaxExcOption = 3
SCFSecondWingMinPercent = 0
SCFSecondWingMaxPercent = 80
SCFSecondWingLuckPercent = 30
SCFSecondWingZ28Percent = 30
SCFSecondWingZ28Max = 4
SCFSecondWingIsUseNewExcMixSystem = 1
SCFSecondWingExcOptionProbability = 30
SCFSecondWingMaxExcOption = 3
[ThirdWingMix]
SCFCondorFeatherMixMinPercent = 0
SCFCondorFeatherMixMaxPercent = 75
SCFThirdWingMinPercent = 0
SCFThirdWingMaxPercent = 50
SCFThirdWingLuckPercent = 15
SCFThirdWingZ28Percent = 20
SCFThirdWingZ28Max = 4
SCFThirdWingIsUseNewExcMixSystem = 1
SCFThirdWingExcOptionProbability = 30
SCFThirdWingMaxExcOption = 3
[SetItemMix] //Not used in all versions, uses item 14,27 (Ancien Metal)
SCFSetItemMixMinPercent = 0
SCFSetItemMixMaxPercent = 70
SCFSetItemOptionPercent = 60
[DLPetMix]
SCFDarkHorseMixPercent = 60
SCFDarkHorseSkillPercent = 30
SCFDarkSpiritMixPercent = 60
SCFDarkSpiritSkillPercent = 30
[SiegeMix]
SCFBlessPotionMixPercent = 70
SCFSoulPotionMixPercent = 60
SCFLifeStoneMixPercent = 70
SCFCastleSpecialMixPercent = 80
[HiddenTreasureMix] //Used in earlier Japanese Aniversery Version (crystals)
SCF7BlueCrystalMixPercent = 70
SCF5RedCrystalMixPercent = 70
SCF3BlackCrystalMixPercent = 70
SCFBlueRedBlackCrystalMixPercent = 70
[FernirMix]
SCFFenrir01LevelMixRate = 70
SCFFenrir02LevelMixRate = 50
SCFFenrir03LevelMixRate = 30
SCFFenrirUpgradeMaxPercent = 35
[ShieldPotionMix]
SCFShieldPotionLv1MixRate = 50
SCFShieldPotionLv2MixRate = 30
SCFShieldPotionLv3MixRate = 25
SCFShieldPotionLv1MixMoney = 1000000
SCFShieldPotionLv2MixMoney = 2500000
SCFShieldPotionLv3MixMoney = 5000000
[SocketMix]
SCFSeedMixMaxSuccessRate = 70
SCFExtractSeedChaosMixBaseRate = 70
[BloodCastleMix]
SCFBCInviteChaosSuccessRate1 = 90
SCFBCInviteChaosSuccessRate2 = 80
SCFBCInviteChaosSuccessRate3 = 70
SCFBCInviteChaosSuccessRate4 = 60
SCFBCInviteChaosSuccessRate5 = 50
SCFBCInviteChaosSuccessRate6 = 40
SCFBCInviteChaosSuccessRate7 = 30
SCFBCInviteChaosSuccessRate8 = 20
SCFBCInviteChaosMixMoney1 = 1000000
SCFBCInviteChaosMixMoney2 = 1500000
SCFBCInviteChaosMixMoney3 = 2000000
SCFBCInviteChaosMixMoney4 = 2500000
SCFBCInviteChaosMixMoney5 = 3000000
SCFBCInviteChaosMixMoney6 = 3500000
SCFBCInviteChaosMixMoney7 = 4000000
SCFBCInviteChaosMixMoney8 = 7500000
[IllusionTempleMix]
SCFITChaosSuccessRate1 = 80
SCFITChaosSuccessRate2 = 70
SCFITChaosSuccessRate3 = 60
SCFITChaosSuccessRate4 = 50
SCFITChaosSuccessRate5 = 40
SCFITChaosSuccessRate6 = 30
[DevilSquareMix]
SCFDQChaosSuccessRateLevel1 = 90
SCFDQChaosSuccessRateLevel2 = 80
SCFDQChaosSuccessRateLevel3 = 70
SCFDQChaosSuccessRateLevel4 = 60
SCFDQChaosSuccessRateLevel5 = 50
SCFDQChaosSuccessRateLevel6 = 40
SCFDQChaosSuccessRateLevel7 = 30
[PlusItemMix]
SCFCBmixLuckAddPercent = 10
SCFCBmixStart10 = 30
SCFCBmixStart11 = 25
SCFCBmixStart12 = 20
SCFCBmixStart13 = 15
SCFCBmixStart14 = 10
SCFCBmixStart15 = 5
SCFCBmixMaxRate10 = 40
SCFCBmixMaxRate11 = 35
SCFCBmixMaxRate12 = 30
SCFCBmixMaxRate13 = 25
SCFCBmixMaxRate14 = 20
SCFCBmixMaxRate15 = 15
[LuckyItem]
SCFLuckyJewelMaxDurabilitySuccess=60
SCFLuckyItemMinLevel=1
SCFLuckyItemMaxLevel=15
SCFLuckyItemMaxOption=7
SCFChaosLuckyItemLuckPercent=40

