Originally Posted by
Mootie
SO easy to bypass. Do you people even know how to edit memory? I swear, it seems like all RaGEZONE devs understand as far as exploits are resource modifications. You do realize the user can edit every single byte of the memory on their client, including the code section, right?
By editing the code section, I can completely remove range restrictions(skills, attacking) all together. I could asal a Basilisk(in desert) from Flarine with the object id. I could increase my speed arbitrarily. I could teleport on demand. I could make a PvP bot that made the player invincible via teleporting to ridiculous coords(inaccessible to normal players) right before another pvper arrived, then asal them from that ridic location via their object id.
All of that without res edits(obviously) or server hacking. The only solution to these hacks is serversided verification, which done properly, will not increase overhead significantly. Encrypting resource is the most basic form of obfuscation; it'll only stop idiots. Security via obfuscation is not ideal, especially not when fixing huge holes like this.