I also request to open the dragon ball online forum again.
There seem to be more and more people coming since the client and source is published.
Type: Posts; User: Daneos
I also request to open the dragon ball online forum again.
There seem to be more and more people coming since the client and source is published.
Try a longer password with a-Z characters
Downloaded it some time ago. Not sure if they are complete.
I couldnt find the files so I reupload them.
link: https://uploadfiles.io/973e432
Ive checked the script.
- Not clean code.
- uses mysql which is outdated and not secure. Better recode to mysqli or PDO.
- Some files like users and items.php are not safe and can be used for sql...
the file iweb_starter.sh need 644 or 777 rights
You need to create a file viewer/extractor since the files are packed. If you're unlucky its also encrypted.
Why you dont ask xhosts support? Also Im sure by default the firewall is blocking the port 80.
First of all it depends on the game which you want to create. If its big like GW2, WoW, Archeage then you can forget it right now.
Also prepare to invest 2+ years on creating it. Is the game still...
49mb for a website :sneaky2:
I dont think its playable over browser.
That might be for korea or china (cant remember) because they always start game trhough the browser.
I hope you realised that this is the official dbo taiwan exe without any modifications. :wink:
C# = Client Tools
MVC = Client source
Binnary Conversion = Encryption
XML Conversion = XML<-->EDF, XML<-->RDF
you dont need any of this to work on the server files. For what you need to edit...
Its good decision when you dont know reverse engineering.
But until you catch up with client things it will take minimum 5 years.
Oriented Object ? What?
MVC? Reason? No need.
Binnary Conversion, No need
XML Conversion, No need.
C#? No need.
Looks like a really nice game.
Thank you for the release I will be working on it :D
no idea. Cant remember which bugs caused a crash
yo but you dont have the files which pathengine requires.
And fieldinfo, tileinfo and path data is not on screen
#define IDENTITY_NAVI_WORLD ("NVWI")
#define...
0.60 and with that u wont be able to start a server
First of all a development progress thread has NOTHING to do with releases.
And if you dont know theres an other thread with releases until ver 0.60.
Hi, nope we wont release or sell anything.
Nope you cant have the mob path working because you dont have the path engine dll and the path data.
All you have is a random walk and follow which can be abused and bugged. And for a working fight...
as kalisto already said most of it made by ntl engine so you can forget it to convert the data into another engine.
lol.. Thats called Artificial Intelligence short AI.
Also you need to know how to use path engine for the npc and monster movements.
Good luck on that.
I never did and never wanted.
After I left skype group they made it public.
its not public source anymore
they cant. Not even DBOR got it. DBOR only got the client working through WineHQ (a windows emulator for linux). But not sure if pigeon already fixed it.
How do I travel time?
you cant
Hi..
Yes I/we will finish the work.
Im working with a team together to start a server and we also started to work on the new clients with max lv 70, dwc etc..
A landing page and forum is almost...
use search
Beta client
Nope I havent and I will never join them.
Also I already said that 0.70 will be last. But decided that 0.60 is the last one.
I will post more informations later.
NOTICE: The project is now private! But I swear to god this project will be finished. I have very good news but I wont say them to make everyone a big surprise. I will still keep posting new progress...
open the config folder and edit queryserver.ini
you seriously ask for a tutorial how to write Recover on the chat box? time to kill myself
which error
https://github.com/AKCore/DBOTranslations/tree/master/translations/english
version 0.60 ready to download.
http://filesquick.net/file/0yE588
or
https://www.sendspace.com/file/28ur8f
Changelog:
http://forum.ragezone.com/f879/dbo-server-files-progress-1027632
PS:...
nvm already got it
its hard to understand what youre saying. Understand what youre saying feels like doing a puzzle.
And of course you cant use human skills with namekian char. If you wanna use namekian skills then...
I focus first on new things and fixing bugs. Later I will work on server stability and make whole code faster/better if possible
nope. Its something else.
On version 0.60 it will work again.
I disabled it for testing purposes and forgot to enable again.
Just did lots of changes on all servers.
Now its possible to create more than 1 channel and run them on multiple gameserver ( 1 channel = 1 gameserver )
good job!
But I will create a gm command which is going to learn all skills from current class :D
Why it works in my video but for you not? weird huh
in current client 8 buffs 8 curses.
I will add some checks later so that it wont crash anymore after max buffs
client doesnt allow more than 8 buffs
How to install database for version 0.50 and higher..
https://www.youtube.com/watch?v=Csgy4DkhDAw
I never started to work on dbo for others. I only started to learn c++ so it doesnt matter. Also I said I wont stop working on it. After ver 0.70 I want to add latest tw client support
nope I wont release source. mauezecefe ver 0.70 will contain tmq