Search:

Type: Posts; User: Daneos

Page 1 of 10 1 2 3 4

Search: Search took 0.06 seconds.

  1. Replies
    7
    Views
    5,490

    Re: DBO Global Is Now OpenSource

    I also request to open the dragon ball online forum again.
    There seem to be more and more people coming since the client and source is published.
  2. Replies
    41
    Views
    18,733

    Re: [Release] FaceDev Panel

    Try a longer password with a-Z characters
  3. Replies
    5
    Views
    16,809

    Tales of Pirates source code [client + server]

    Downloaded it some time ago. Not sure if they are complete.
    I couldnt find the files so I reupload them.

    link: https://uploadfiles.io/973e432
  4. Replies
    10
    Views
    4,374

    Re: [RevCMS skin] simple [PlusEMU]

    Ive checked the script.
    - Not clean code.
    - uses mysql which is outdated and not secure. Better recode to mysqli or PDO.
    - Some files like users and items.php are not safe and can be used for sql...
  5. Thread: pwAdmin 151

    by Daneos
    Replies
    182
    Views
    81,298

    [!] Re: pwAdmin 151

    the file iweb_starter.sh need 644 or 777 rights
  6. Replies
    2
    Views
    716

    Re: Help with File Extension

    You need to create a file viewer/extractor since the files are packed. If you're unlucky its also encrypted.
  7. Replies
    2
    Views
    635

    Re: [HELP] Xhosts Anti DDOS gaming Server

    Why you dont ask xhosts support? Also Im sure by default the firewall is blocking the port 80.
  8. Replies
    1
    Views
    989

    Re: Building server from client side

    First of all it depends on the game which you want to create. If its big like GW2, WoW, Archeage then you can forget it right now.
    Also prepare to invest 2+ years on creating it. Is the game still...
  9. Closed: Re: 君天下 | KingdomWorld OL - Complete source code.

    49mb for a website :sneaky2:
  10. Closed: Re: 君天下 | KingdomWorld OL - Complete source code.

    I dont think its playable over browser.
    That might be for korea or china (cant remember) because they always start game trhough the browser.
  11. Re: [RELEASE] DBOG Client Executable Unpacked aka TW Client version 1.69

    I hope you realised that this is the official dbo taiwan exe without any modifications. :wink:
  12. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    C# = Client Tools
    MVC = Client source
    Binnary Conversion = Encryption
    XML Conversion = XML<-->EDF, XML<-->RDF

    you dont need any of this to work on the server files. For what you need to edit...
  13. Replies
    27
    Views
    16,465

    Re: [AKCore] Some news

    Its good decision when you dont know reverse engineering.
    But until you catch up with client things it will take minimum 5 years.
  14. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    Oriented Object ? What?
    MVC? Reason? No need.
    Binnary Conversion, No need
    XML Conversion, No need.
    C#? No need.
  15. Re: [Release Dev]Icarus Online Unpaker, server emu + sql, tools, launcher, reg script

    Looks like a really nice game.
    Thank you for the release I will be working on it :D
  16. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    no idea. Cant remember which bugs caused a crash
  17. Replies
    5
    Views
    938

    Re: Help with fighting not smooth

    yo but you dont have the files which pathengine requires.
    And fieldinfo, tileinfo and path data is not on screen



    #define IDENTITY_NAVI_WORLD ("NVWI")
    #define...
  18. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    0.60 and with that u wont be able to start a server
  19. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    First of all a development progress thread has NOTHING to do with releases.
    And if you dont know theres an other thread with releases until ver 0.60.
  20. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    Hi, nope we wont release or sell anything.
  21. Replies
    5
    Views
    938

    Re: Help with fighting not smooth

    Nope you cant have the mob path working because you dont have the path engine dll and the path data.
    All you have is a random walk and follow which can be abused and bugged. And for a working fight...
  22. Re: finding out what game engine was used for the original development of dbo?

    as kalisto already said most of it made by ntl engine so you can forget it to convert the data into another engine.
  23. Replies
    5
    Views
    938

    Re: Help with fighting not smooth

    lol.. Thats called Artificial Intelligence short AI.
    Also you need to know how to use path engine for the npc and monster movements.

    Good luck on that.
  24. Thread: AKCore Server

    by Daneos
    Replies
    7
    Views
    1,455

    Closed: Re: AKCore Server

    I never did and never wanted.
    After I left skype group they made it public.
  25. Thread: AKCore Server

    by Daneos
    Replies
    7
    Views
    1,455

    Closed: Re: AKCore Server

    its not public source anymore
  26. Replies
    17
    Views
    7,840

    Re: Still working on AKCore

    they cant. Not even DBOR got it. DBOR only got the client working through WineHQ (a windows emulator for linux). But not sure if pigeon already fixed it.
  27. Replies
    1
    Views
    1,247

    Re: Dragon ball hunt/event

    How do I travel time?
    you cant
  28. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    Hi..
    Yes I/we will finish the work.
    Im working with a team together to start a server and we also started to work on the new clients with max lv 70, dwc etc..

    A landing page and forum is almost...
  29. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    use search
  30. Replies
    6
    Views
    1,358

    Re: Latest DBO KR client please

    Beta client
  31. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    Nope I havent and I will never join them.
    Also I already said that 0.70 will be last. But decided that 0.60 is the last one.


    I will post more informations later.
  32. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    NOTICE: The project is now private! But I swear to god this project will be finished. I have very good news but I wont say them to make everyone a big surprise. I will still keep posting new progress...
  33. Replies
    2
    Views
    797

    Re: (Daneos Ver 0.60) QueryServer not starting

    open the config folder and edit queryserver.ini
  34. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    you seriously ask for a tutorial how to write Recover on the chat box? time to kill myself
  35. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    which error
  36. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    https://github.com/AKCore/DBOTranslations/tree/master/translations/english
  37. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    version 0.60 ready to download.

    http://filesquick.net/file/0yE588
    or
    https://www.sendspace.com/file/28ur8f

    Changelog:
    http://forum.ragezone.com/f879/dbo-server-files-progress-1027632

    PS:...
  38. Replies
    39
    Views
    4,381

    Re: Questions thread about dbo

    nvm already got it
  39. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    its hard to understand what youre saying. Understand what youre saying feels like doing a puzzle.

    And of course you cant use human skills with namekian char. If you wanna use namekian skills then...
  40. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    I focus first on new things and fixing bugs. Later I will work on server stability and make whole code faster/better if possible
  41. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    nope. Its something else.
  42. Replies
    4
    Views
    702

    Re: LP is not recovered.

    On version 0.60 it will work again.
    I disabled it for testing purposes and forgot to enable again.
  43. Replies
    104
    Views
    18,761

    Closed: Re: DBO Server Files Progress (Daneos)

    Just did lots of changes on all servers.
    Now its possible to create more than 1 channel and run them on multiple gameserver ( 1 channel = 1 gameserver )
  44. Replies
    9
    Views
    3,360

    Re: DBO Skill learn in Daneos SErver

    good job!
    But I will create a gm command which is going to learn all skills from current class :D
  45. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    Why it works in my video but for you not? weird huh
  46. Replies
    104
    Views
    18,761

    Closed: Re: DBO Server Files Progress (Daneos)

    in current client 8 buffs 8 curses.
    I will add some checks later so that it wont crash anymore after max buffs
  47. Replies
    104
    Views
    18,761

    Closed: Re: DBO Server Files Progress (Daneos)

    client doesnt allow more than 8 buffs
  48. Replies
    156
    Views
    129,763

    Re: Dragon Ball Online Server Files by Daneos

    How to install database for version 0.50 and higher..
    https://www.youtube.com/watch?v=Csgy4DkhDAw
  49. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    I never started to work on dbo for others. I only started to learn c++ so it doesnt matter. Also I said I wont stop working on it. After ver 0.70 I want to add latest tw client support
  50. Replies
    46
    Views
    63,064

    Closed: Re: DBO Server Files Progress

    nope I wont release source. mauezecefe ver 0.70 will contain tmq
Results 1 to 50 of 500
Page 1 of 10 1 2 3 4

Advertisement