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    Re: [BlackSquad] Need team

    I'm currently looking for a side project I can work on preferably in C# as that's my primary language. I could also write a bit of C++.
    Send me a private message detailing your current and future...
  2. Re: [Gaming Network] Initio Gaming Recruitment #2

    Will do.
  3. Re: [Gaming Network] Initio Gaming Recruitment #2

    Love the dedication. Website could use a serious touch up. If the web developer position involves some form of pay. I'd be down for an interview or something of the sorts.
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    Re: v159 Redirector / Localhost

    Fixed this. Uninstalled a kb, and it works. One of the old threads mentioned it.
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    Re: v159 Redirector / Localhost

    Correction. The issue isn't the injection method. It's the actual DLL itself isn't compatible with Windows 8/8.1

    If anyone happens to know the owner of IPRedirect.dll contact me and let me know...
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    Re: v159 Redirector / Localhost

    Not sure how else I could put it other then it simply doesn't work. I've tried using this tutorial to make one (http://forum.ragezone.com/f691/tutorial-maplestory-redirector-958344/), I've also tried...
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    v159 Redirector / Localhost

    I'm trying to make a re-director and or localhost for this v159 source I'm working on. I can't for the life of me get anything to work. Using net sh causes my computer to lose all internet access...
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    Closed: Re: RF Online Emulator

    Everything has the same encryption, except movement packets. They're slightly different, same algorithm, different keys.
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    Closed: Re: RF Online Emulator

    I've just updated the OP with the link to the source code. If a mod could update the thread title to include "Source Code" that'd be cool.
    I don't work on this everyday, or every week even. But on...
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    Closed: Re: [Request] Dragon's Prophet Source/Server

    You know this how?
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    Closed: Re: RF Online Emulator

    I wouldn't mind pitching in every now and then if someone wanted to seriously work on it.
    But it wouldn't be first priority like it was.

    Paypal
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    Closed: Re: RF Online Emulator

    At the moment it works fine for RF's purpose, so only time will tell. It's an early build and I still develop it during my free time. I currently charge $25 for the binaries. The source would be...
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    Closed: Re: RF Online Emulator

    It's a network library that handles the base server/client connections and sockets.
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    Closed: Re: RF Online Emulator

    https://mega.co.nz/#!QMxhQAyA!eAGM_pYJcOa439OemqUTN577_pQB50YKK5CGvnRbtqE

    Everything you need to continue where I left off.

    There's a library called Soul Net Lib. It's written by me. Make sure...
  15. Re: -=A.r.c.h-A.g.e Source=- Released for development

    What kind of encryption does ArcheAge use?
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    Re: [RF] Hiring Devs for Rf online server

    Could you elaborate on the "Hiring Devs"? What kind of developer are you looking for? Asset or Code work?
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    Closed: Re: RF Online Emulator

    As of today, I'm no longer working on it. It's come to my realization, there's no point. Not a big enough demand for it. I don't work for free, so I'd rather spend my time doing something else.
    If...
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Sadly I don't have that one anymore, and all of the current ones use mysql and not mssql.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    That's correct. The last time I tried it, it could be used as a replacement to the official Login and Account servers. Chopping off about 500mb to 1gb of the amount of memory required to run the...
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    Closed: Re: [Emulator] Woofe Emu - 2232

    You're in the wrong thread bruh. Also, this was only the login server release. Which works. I think, I'm still working on the full C# and C++ emulators.
    ...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    Good news people. Thanks to Darks' help, I figured out the movement decryption. Turns out I was using bytes instead of integers to brute force the byPlusKey and wXorKey values.

    In any case. I'll...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    wXorKey


    I'll be trying this.
    Any idea what wXorKey and byPlusKey is? or the function for them?
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    Here's the encrypted movement packet.
    https://mega.co.nz/#!gQZWnb4Q!1QMZrB2DarLw4WJgtnDoviWjHewhaac9BUvrkvYKG4A

    If anyone could get this de-crypted, then that would be awesome. We'd be well on...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    We're still subtly working on it, but we're stuck on the movement packet encryption. Until we find a solution for that we can't really go any further.
  25. Re: RF Online and Emulators - Feedback Highly Encouraged

    You're probably seeing the emulator as how the official files are now. That's far from the case. They're already so vastly different you could even call it a different game all together.
    The current...
  26. Re: RF Online and Emulators - Feedback Highly Encouraged

    The chances this project goes open source is less likely then an asteroid hitting Maine. I've been around long enough to know that usually does more harm then any kind of good.
    With that being said....
  27. RF Online and Emulators - Feedback Highly Encouraged

    This is a simple thread concerning the current state of RF Online and the emulator that's currently being worked one. I know people have short attention spans so I'll make this brief.

    I have 2...
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    Re: [Emulator] Seeking Assistance

    Progress is moving steadily along. I'd like someone to create and manage a forum, as I work on the source I can't really do it my self. If you're interested toss me a pm. Hosting and everything is...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    original topic has been updated with current progress.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Nope. it won't. It wasn't made that way.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    As I've stated in the original post. The login server is both the Login AND Account server.

    The only thing you need running is the Zone/world and the emulated login server.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    I could. I'll add it and post an updated link.
    There's no setting for the billing db because I didn't see a reason to add one.
    I never understood why anything billing related would be in a login...
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Forgot to disable debug mode.

    Updated the download link.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Change
    [ByPass]
    Code = bypass2014

    to
    [ByPass]
    OpCode = bypass2014
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Correct. I'm going to add that. "At some point". As I've never actually played the game. I don't really know how all that works.
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    Closed: Re: [Emulator] Woofe Emu - 2232

    Derp. I updated it with the password.

    Also. Why would you run a game server on a 32 bit system? Albeit far from not possible with an emulator, it's extremely gimpy.
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    Closed: [Emulator] Woofe Emu - 2232

    I just finished this earlier tonight, and decided to release it. It's only the login server, not the full login + zone.
    The zone server will most likely be sold instead of simply given away.

    With...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    Luckily the way the 1.5 client is written, I don't even need to touch the client at all.

    P.S. Login server being released today.
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    Closed: Re: [Necroz Project] (Black Desert C# Emulator)

    Game looks pretty awesome in general, specially the combat.

    Since the game is so early in development. It's likely they simply haven't added encryption to the packets either from the lack of...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    Doesn't matter to me, I don't plan on using them personally.

    Yes, the emulator is currently an all-in-one. Login,account, and zone.

    I'll just continue to work on them until I get bored enough...
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    Re: [Emulator] Seeking Assistance

    I've moved away from that. I still have the source though(I think), I'll probably release it.
    It allowed the zone server to connect to the emulator, which like you said, if tweaked would allow you...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    One step closer. I figured out the structure to LSSetting.tmp file, it holds the language and ip

    Their shitty xor encryption is making harder then I'd like it to be.

    Using the RU 1.5b CBT...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    The default language is korean in every client. With that being said, maybe it's because I'm using an rf_online.bin that didn't come with the client.
    Text is working, but the UI graphics are missing...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    I've got the 1.5 working well enough. Some graphics are missing though. Probably due to the language settings. Not sure how to change it.
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    Closed: Got it. I'll see about getting it to work....

    Got it. I'll see about getting it to work.
    -----------update---------
    I'm unable to get the latest clients working. (Don't know much reverse engineering) So I'm going to continue using 2232.
    Once...
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    Is this the same client?
    http://www.gamershell.com/download_99773.shtml

    Also, that link has 1.5b. I'll try to get that one also.
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    Closed: Re: [Woofe Emu] Emulator Status [30%]

    If it's the latest, I'd love to. Point me towards a client and I'll see what I can do.



    What I mean is. When you get to the character screen, regardless of how many you may have. Only one shows.
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    Closed: RF Online Emulator

    If you're looking for a quick leech, move along.

    Long story short. I've decided to make the project open source. Those who'd like to pitch in can do so. This code is in no way shape or form...
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    I got the account server working today. The only...

    I got the account server working today. The only thing left to do is work on the World Server. I'll see if I can get it working with the latest client.

    I need someone who's willing to test the...
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    [Emulator] Seeking Assistance

    I'm currently working on an emulator and I'm looking for someone who knows a lot about the game and how the servers work. Mostly how the servers work.
    I have some things fully working. But I lack...
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