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  1. [!] Re: [Release] Drift City 2008 (TW) Client & Server (Docker/Linux Repack)

    are you using the config file from this repack? if you are not running it inside docker, you will need to change the computer name in the config. then it will apply the correct settings on startup
  2. Closed: Re: first person to successfully release working files recieves...

    sub pls
  3. [!] Re: [Release] Drift City 2008 (TW) Client & Server (Docker/Linux Repack)

    this is for local development, so "if I already use a vps" is not the target audience

    if you're already managing a server and know what you're doing.. just read the compose config and do the same...
  4. [!] Re: [Release] Drift City 2008 (TW) Client & Server (Docker/Linux Repack)

    Try changing the first line of your Dockerfile to


    FROM i386/debian:buster-slim
  5. [!] [Release] Drift City 2008 (TW) Client & Server (Docker/Linux Repack)

    Very very easy to set up if you have Docker installed. Works best on Linux, works fine on Windows.

    For those unfamiliar with Docker, it's basically software that makes it simple to create and...
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    Re: [Release] DC Offline (mini-Rice)

    the server files can be built from the code in the Rice repo as well
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    Re: Requesting assistance

    The stored procedure is already there in the database, but you need to rewrite some of it to work properly.
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    Re: Requesting assistance

    if you set it to use TW authentication, it will use the getAccInfo procedure for that
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    Re: Requesting assistance

    The error is from the stored procedure that you need to fix for auth to work.
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    Re: Requesting assistance

    the server seems to be set up correctly. you will need to bring your own client as the EC client is fitted specifically for EC

    edit:
    well, one thing on the db - the auth stored proc that comes...
  11. Re: [Release] .HIT to .OBJ converter (and back!)

    HitConvert is now part of open-source RiceConvert, which I'm bundling with RicePack.

    Download RicePack (AGT, TDF, LOF) and RiceConvert (HIT):
    https://github.com/amPerl/RiceTools/releases
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    [!] Re: [Release] AGT Packer/Unpacker

    AGTPack2 is now RicePack, is open source and available for download here: https://github.com/amPerl/RiceTools/releases
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    [Release] DC Offline (mini-Rice)

    Server developers: this is just a compact version of Rice ("offline" branch on GitHub) meant for local development, if you're familiar with Rice there's nothing to see here. I included an unpacked...
  14. Re: [SBOL] 首都高バトルOnline (Shutoko Battle Online) Server development

    Superb effort. I'm working on a similar game server and file converters/packers for Drift City. Let me know if you need an extra hand with anything in particular.
  15. [Release] .HIT to .OBJ converter (and back!)

    World maps (dome, moon palace, etc.) use .NIFs for visible models but the collisions are stored separately in a .HIT file for the floor and walls.

    This converts from .HIT to .OBJ and from .OBJ to...
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    [!] Re: [Release] AGT Packer/Unpacker

    Here is AGTPack2 that I made a long time ago, but never uploaded anywhere.

    https://u.x64.re/f/MidnightblueIllustriousInvisibleStalker.png

    New features:
    * shitty UI
    * replacing files without...
  17. [!] Re: [Development] Rice - A Drift City USA Emulator.

    GitHub repo for RiceEmu has been updated with changes from the private fork.
    Quests, item shop, vehicle shop and any other stuff we might have showed off recently.
    As always, comes with a huge WIP...
  18. [!] Re: [Development] Rice - A Drift City USA Emulator.

    For anyone interested, Coasterfreak has made a small video of the state Rice is at right now.
    In this video Rice is running on Ubuntu 16.04 LTS with a MariaDB database.

    ...
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    Re: Misc tools

    added tool to convert vehicleupgrade.xlt to json because fuck reading xlt files
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    Re: Misc tools

    not happening, i told you so on the discord already
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    Misc tools

    Going to be posting / updating small utility scripts I write for dealing with various Drift City file formats.

    LOF model table unpacker:...
  22. Re: What if we started it back up? (And some other questions)

    if you don't unpack asprotect you can't patch the ip in the client without using a connect hook
    so you either write a hooking dll or unpack asprotect
  23. [!] Re: [Development] Rice - A Drift City USA Emulator.

    Made a Discord server for general Drift City stuff, including any development discussion: https://discord.gg/aSXywVy
    Going to try and get Rice stable enough for a public test some point soon
  24. Re: [SBOL] 首都高バトルOnline (Shutoko Battle Online) Server development

    I don't know anything about this game but I'm working on an emulator for a very similar one.
    For this you probably want to compare function calls and field accesses in packet handlers with similar...
  25. Re: [SBOL] 首都高バトルOnline (Shutoko Battle Online) Server development

    Remarkable progress for not having packet logs. Great job! What language are you writing the server in?
  26. Re: [SBOL] 首都高バトルOnline (Shutoko Battle Online) Server development

    That's some great reversing work. Looking forward to seeing where this goes.
  27. Re: What if we started it back up? (And some other questions)

    Not if you would trust your friends with teamviewer and a couple hours of free time to on your pc.


    DCPS if you just want to play (on an ancient version).
    Rice if you want an (incomplete) server...
  28. Re: What if we started it back up? (And some other questions)

    While I would like to keep the build itself private, there is no harm in revealing what we've improved.
    I believe since the last commit to the public version we've fleshed out the lobby system...
  29. Re: What if we started it back up? (And some other questions)

    Welcome to Ragezone :)



    We couldn't find the exact client to match the server files so we used an incompatible client. Both the client and server were modified to be able to function together....
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    Re: Drift City JP

    Some, nothing noteworthy since our last updates. Most of my free time is spent doing other, more interesting things. There simply isn't enough demand for a DC server for the emulator to be worth...
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    Re: Drift City JP

    The foreign files work pretty much the same as the US ones do, though. There's not much of a difference.
  32. Re: [Development] Drift City USA P.Server Emulator

    This is just Rice. He renamed some stuff but the code is the same. I don't see any new functionality here.

    Sent from my ALE-L21 using Tapatalk
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    Re: [Help] Drift City japan

    what?
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    Re: DC Client HELP!!

    It's ASProtect and the automatic unpackers only seem to work on certain revisions of the client.
    I tried one on this version and it didn't work, so you'd have to do it manually or fix it up a...
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    Re: DriftCity Client

    DriftCity release clients are packed and yes, that does look like ollydbg.
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    Re: DC Client HELP!!

    What even is the question here?
    There aren't any active modifications on your pictures, what have you spent months on?

    You can't make any significant edits to the runnable before you've unpacked...
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    Re: How do we change the client ip number?

    It would be believable if that were the only thing.
    His PMs and code quality also imply he has no idea what he's doing.
  38. [!] Re: [Development] Rice - A Drift City USA Emulator.

    RZ isn't the place to discuss this.
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    Re: How do we change the client ip number?

    And his screenshots are fake.
  40. [!] Re: [Development] Rice - A Drift City USA Emulator.

    NPLUTO use a SVN server only accessible through their office network.
  41. [!] Re: [Development] Rice - A Drift City USA Emulator.

    Doubt it. I have university and other stuff to deal with, so development is slow.
  42. [!] Re: [Development] Rice - A Drift City USA Emulator.

    For anyone interested, the private version of Rice has a public commit log so you can see what we're up to: Rice Commit Log
  43. [!] Re: [Development] Rice - A Drift City USA Emulator.

    The Rice emulator project is still up on Github so you're welcome to download it and start improving it. That said, we have worked on it privately and will probably revive the project now that US...
  44. Re: why are not there private servers online ?

    ye

    5char
  45. Re: why are not there private servers online ?

    good, we have missions and stuff
  46. Re: why are not there private servers online ?

    we're working on rice privately, I said this in the rice thread
  47. [!] Re: [Development] Rice - A Drift City USA Emulator.

    As of a week or so ago, RiceEmu on GitHub is only there to provide a base for the RZ community for Drift City emulator development. The open-source version is no longer being actively developed. I...
  48. [!] Re: [Development] Rice - A Drift City USA Emulator.

    For that reason upon exchanging keys Rice tells the client to disable encryption.
  49. [!] Re: [Development] Rice - A Drift City USA Emulator.

    Latest GC DC.
  50. [!] Re: [Development] Rice - A Drift City USA Emulator.

    Added chat, debug user
    https://github.com/amPerl/RiceEmu/commit/7e634252096cf484dde8a0f4acfb39db2256d1c7

    Loading char info from db...
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