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Type: Posts; User: Bigman

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  1. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    The "correct" way would be to modify the rendering of the BMD models, so instead of transitioning to the next "animation frame" immediately - you would lerp between the current and next animation...
  2. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    it uses the game client content as-is (nothing is converted, everything loaded in runtime), as well as connecting a regular MU GameServer (e.g. same game mechanics and gameplay like the original)
    ...
  3. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    you are very, very far behind my friend

    http://prntscr.com/1env6i1
    http://prntscr.com/1enuqjz
    http://prntscr.com/1ent1f9
  4. Re: Important Question: Why do server files not get released past season 9

    No, You can also contact Webzen and buy distribution of the game for 25 million USD. NO MONTHLY PAYMENTS! YAY!
  5. Re: [Development] sDark Launcher by HellGateNetwork

    If you ripped off some old version of IGC.Launcher coded by me, at least give some credit.

    And do not claim "you coded from zero" because this is nonesense, i can see stuff 200% identical to my...
  6. Closed: re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Oh, we'll see about that :cool: supron
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    Re: Which version have the bigger player base?

    I take my time, which worth money, and put it into a product that is used by other person to generate profit (hundreds/thousands of dollars monthly, for the successful servers).

    Now, you tell me,...
  8. Closed: re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Because he has the original WZ client source (pre-ex700)
  9. Re: [Development] Shop Editor for S9E3 from IGC with Source

    No, i am the original coder.
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    Re: MU Online Client revitalization

    Impressive. good luck.
  11. Replies
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    Re: MU Online Client revitalization

    which engine do you use?
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    re: [Release] rConnect Server

    EDIT- remove please
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    Re: Ring and Pendant visual in game?

    http://image.prntscr.com/image/4fda6c0bb7674747a2018211149501bf.jpeg

    doesnt look so good :P

    main issue is that pendants and rings models werent designed to "sit" on player skeleton, most of...
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    Re: MU2 what can you say?

    http://forum.ragezone.com/f192/mu2-discontinued-1034030-post8612360/#post8612360
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    Re: MU2 Discontinued

    Bye Bye MU2.

    Say hello to: MU Legend and MU Ignition
    Closed beta tests starts on 21/04

    Mu Legend: (formerly MU2) 뮤, 그 정점의 계승작 - 뮤 레전드
    Mu Ignition: (unknown for now, maybe same as Mu and...
  16. Thread: MU on mobiles

    by Bigman
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    2,237

    Closed: Re: MU on mobiles

    I played a bit with the korean version.
    its nice... but EVERYTHING is automated. kill, quest, pick items etc..

    you just stare at the smartphone screen and watch your character playing, then from...
  17. Thread: Grand Soul Skin

    by Bigman
    Replies
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    4,358

    Re: Grand Soul Skin

    i dont think its only the glow
    in 97d the texture of the grand soul itself was more dark-red (at +0 level).

    so you need you find 97d client, and take Grand Soul set textures from there, and also...
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    Re: MU2 Discontinued

    https://www.youtube.com/watch?v=54QmdCJmALY

    anybody else wants to insist that MU2 is discontinued ? stop listening to wikishit...
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    re: [Release] Daedalus WebEngine Template

    http://i.imgur.com/kQXvpuW.png
  20. Replies
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    re: [Release] Daedalus WebEngine Template

    it seems like the link is dead, can anyone re-upload ?
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    re: [Development] ToolKit.Premium (Crack)

    you can see in my signature
  22. Replies
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    re: [Development] ToolKit.Premium (Crack)

    Good luck ? :D:
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    re: [Release] MU ToolKit Silver Edition

    its old. 1 year old. can you imagine how many issues can be fixed in 1 year? Toolkit Premium changelog is available for public - check how many things fixed since this version (1.5 or 1.6)
    cracking...
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    Re: MU2 Discontinued

    nah
    all screens are from the official site http://mu2.webzen.co.kr/

    well, it looks the same because its the same engine :D (UE3)
    however i am sure this client is 200% different (this one pretty...
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    Re: MU2 Discontinued

    I dont think so ^^
    dont take wikipedia info for granted, everybody can edit content there
    they also posted that they will release gameplay video soon.

    http://mu2.webzen.co.kr/
    ...
  26. Replies
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    re: [Release] MU ToolKit Silver Edition

    thanks


    well, this version is more then 1 year old, it was cracked and released around the net about 1 year ago
    its bugged, doesnt have even 50% of the features of the premium and latest version...
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    Closed: Re: Mu Cash Shop Editor (Eng) S6E3

    Buy the latest version ^^
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    Closed: Re: Mu Online History

    Yes, e-Global was the name.

    A friend in school told me of mu online server with faster leveling - at that time (2003/4) i played on Official Global which was with x1 exp and insane low drop rate....
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    Closed: Re: Mu Online History

    Anyone remembers Muonline Greece ? (http://web.archive.org/web/20040705023952/http://www.muonline.gr/)

    Brings back old memories xD

    First private server i played. 2005? 2004? something like that...
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    Re: Mu Online Mobile "Mu The Genesis"

    will be? i am already playing this game. lvl 70 already :P tired of playing anymore

    http://www.guiamuthegenesis.com/
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Look at the next clients, the ones newer then August 2013. With every new client that has been leaked (alpha, pre-beta ones), the packet structures and other stuff are constantly changing.
    Most of...
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    IGCN is currently not interested in MU2. not until beta by webzen will be started and client features will be complete.

    Moreover, the protocol in the current client that everybody use to emulate...
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    re: [Release] MuMu Patch Dungeon Map re-mastered.

    couldnt you think of more stupid name ?
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    Re: MULauncher Design[2 PSD]

    nice design made for my launcher system ;)
  35. re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    you can guess if its going to be out soon by looking in NPC/Mobs/Items count in client.

    for example until now there are about 10 items in client folder. so official release is not coming soon.
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    lol

    MU2 is in dev since 2003 / 2004. they stopped and continued many times since.


    Zen9 ? you probably mean The9. the only reason they started developing MU-X is because they had some problems...
  37. re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    More screens from supron and IGCN test Emu2lator

    http://screenshu.com/static/uploads/temporary/9t/lr/5k/l9pz4l.jpg
    http://screenshu.com/static/uploads/temporary/vc/s9/do/7sp1ki.jpg...
  38. Replies
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    Re: Season 8 Ep 1 its coming.

    Are you sure?
    Webzen - MU Online Tops Global Earnings in Latest Financial Report - MMORPG News - MMOsite.com

    ^_^
  39. Closed: Re: Unpacked Ex700 PLUS main.exe of GMO (1.14.17 / 114q)

    Anyone other then me getting the "memory allocation" warning when trying to load >10mb exe in olly?
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    Re: Are MuEngines "legal" in a way?

    Server side is not the issue, as its emulated and can ignored in court.
    Big problem is the client, which is not emulated and by using/modifying it you are valuating webzen's rights.

    BUT, then...
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    Re: GMO eX700 (Finally)

    no...

    http://screenshu.com/static/uploads/temporary/zy/jj/wq/70jlqc.jpg
  42. Thread: Mu: eX701

    by Bigman
    Replies
    89
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    61,928

    Re: Mu: eX701

    First post Updated
  43. Thread: Mu: eX701

    by Bigman
    Replies
    89
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    61,928

    Re: Mu: eX701

    follows? as far as i remember, we started to use GMO proto before you did.
  44. Thread: Mu: eX701

    by Bigman
    Replies
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    61,928

    Re: Mu: eX701

    :thumbup1:

    "We are Faster then Lightning" thats our motto :laugh: :8:
  45. Thread: Mu: eX701

    by Bigman
    Replies
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    61,928

    Re: Mu: eX701

    Yes, those wings are like sets, can be worn by multiple classes. See info in first post.
  46. Thread: Mu: eX701

    by Bigman
    Replies
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    61,928

    Re: Mu: eX701

    First post edited with new information.
  47. Thread: Mu: eX701

    by Bigman
    Replies
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    61,928

    Re: Mu: eX701

    I can confirm all translates with the new patch BMDs

    http://full-wkr.mu.webzen.co.kr/muweb/muonline/MU1_10J%2b_TPatch.zip

    http://screenshooter.net/data/uploads/ft/yz/ielk.jpg
    ...
  48. Thread: Mu: eX701

    by Bigman
    Replies
    89
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    61,928

    Mu: eX701 [Edited: 29/03/12]

    Source: MU CONTINENT of LEGEND

    Test Patch: http://full-wkr.mu.webzen.co.kr/muweb/muonline/MU1_10J%2b_TPatch.zip

    EDIT: 15/03/2012
    Information from GuiaMuOnline



    Source: Update version...
  49. Closed: Re: What do you want to see from Mu Online in the future?

    in IGCN server files theres a guild vault all with fixed dupe issues.
  50. Replies
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    Closed: Re: NEWS From Mu Japan.

    Japanese
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