well, this is it:
http://forum.ragezone.com/f508/opensource-muonline-client-server-remake-1039319/
Could some mod close this?
Type: Posts; User: GM-Andromeda
well, this is it:
http://forum.ragezone.com/f508/opensource-muonline-client-server-remake-1039319/
Could some mod close this?
Hi again, this was the first thread I created a while ago, http://forum.ragezone.com/f508/mu-online-client-server-remake-988861/
FAQ:
Q: What is this?
A: This is an open source project, it...
no certain season, you can just enter, walk, talk to npc, buy, cast basics skills, equip items, drop them... just the basics operations.
I'm updating the repos right now, so they will probably be...
I'm glad you like it, i will post the entire game + deps sources this weekend
you would not be able to do anything though, but it's still something :P
remember, just a learning purpose project.
I use 3DSMax for that.
anyway, the best OGRE scene editor is Ogitor.
I'm using recast + detour (opensource, of course)
https://github.com/memononen/recastnavigation
so, no more nemesis mu coder :(
is the official mux server online?
the graphic engine is completed, AI is about 50%, can attack, walk, follow, roam...
i will probably finish trade this weekend.
to be done: finish maps (just lorencia and noria are complete)...
nope, but anyone can suggest :D
Viserion
already done!
http://i.gyazo.com/7fde0659d202d25c2d7190b3b6a0cc61.png
http://i.gyazo.com/331fee1c9751d56f4acfae4bae42e80f.png
Items too
hey newpsp, have you tried to replace simple images, using the actual items instead? i mean, for the inventory system.
it took me a while to get the trick done, but it's not difficult at all. In...
I really dont know. I'm not used make client mods.
the basic idea would be to change the buttons standard textures... put the ones you want instead.
but you will need to edit buttons positions...
hmm, i dont know what you mean by that.
there are "sprites" (quad or rectangle) that is rendered using identity view and projection matrix.
the texture is changing every 40 ms (this is, 25 fps).
...
well, i started this just for fun and learning purpose, I've never thought i could finish the whole client... i know how to do it, but i don't have the time to do it. =/
unfortunately, each detail...
Well, I didn't have time to code all skills, it could take an entire day just to finish a few of them. unfortunately i dont have that time.
Since my last update, i decided to use Ogre directly...
seems like that's the same client posted by megamax a while ago. interesting.
i'm curious, do you guys use lua or any other script lenguage to edit values?
or just edit/recompile/enter game to see how it actually looks like
because that would be... tedious.
i...
that water looks pretty good, i wish i could have more time to finish my own game :(
does anyone have any significant advance on their own clients?
sorry, i didn't got you.
http://i.imgur.com/LzCpLEf.jpg
this is lorencia ground texture. is this what u want?
https://mega.co.nz/#!EcdlEDKD!ByVm0wXJqWtK_CsA19i7QKGEsKoNt4CEVc4wcI5uXQA
i...
i did some progress this weekend, but like i said, i coded my own server and client, now it's pure C++ client (before was 70% C#).
edit: anyway, there are many projects here, i think they should...
no, they are from google. :P:
LOL, i have to say that your project is amazing, of course, using unity is "the best" option when u need to do something fast and easy, without knowing what is really going on down there. I used...
mega.co.nz .
need that lorencia ground texture :D
http://i.gyazo.com/81bc71bbf0222cfd56afb385ce75e1a0.png
at least you can compile it, lol
hi, i like that ground texture
can you share that with us? :$
it's probably the best client modding release so far, very useful post rendering effects, easy to modify shaders to add custom features (for those who are interested, try fx composer from nvidia)....
and what does "main source" mean?
http://i.imgur.com/iVJaWUZ.jpg
http://i.imgur.com/ntXvPN3.jpg
http://i.imgur.com/fkI6XVD.jpg
http://i.imgur.com/q4juKZq.jpg
http://i.imgur.com/XF5oNMI.jpg
http://i.imgur.com/J2EcnCj.jpg...
no, i dont.
what about it? is that game even playable? dont remember watching any gameplay
edit: read the thread, interesting models, however, i'm using just mu data for now, i'm not making a...
why would anyone crack this?
that team released a 'full' season 6 right?
i dont get this, just by adding a few events and some skills anyone could be able to make any season. game basics procedures...
had free time this weekend, some lorencia improvements
http://i.imgur.com/nGGOA7i.jpg
http://i.imgur.com/PMjP92J.jpg
http://i.imgur.com/LzCpLEf.jpg
http://i.imgur.com/aoNH9tl.jpg...
"please please"
:8:
nice bro
:)
Language? C++, C#, Java?
directx, opengl, software renderer?
nice, I like those graphics, it looks pretty much like my game
(I'm sorry i couldn't resist :blush:)
is this at least playable? lol
this is funny hahahahaha
Well, i think that you won't improve your coding skills by reading that code, in fact, i would bet you will become a really bad coder if you are trying to learn C++ from this...
Not because of...
so, no source code release = no teams.
it's even more interesting when you see that every developer is saying "this is original work" :/
interesting, i used XNA for a while too. It's very easy compared to opengl or directx.
btw, which format did u use? xna has a complete fbx library, did u convert smd -> fbx?
so, what is new about this "rebirth" ?
yea, but those are not exactly original models :(
in fact, all models in that webside, like mg dk etc, does not have any skeleton attached and no even the rigging data, so the only way is to take...
:mellow::mellow::mellow::mellow::mellow:
the point is that nobody is gonna help u in that project, at least no in this forum.
i know what i'm talking about, i coded (a lot) in several open source projects, even game emulators, and i can...
i just dont understand why the function name is gObjAttachItemEx. nothing more :sleep: