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  1. [Development] Mu Market Data - better understanding of server economy

    Usually in MMORPGs, developers tend to keep track of their market and model it accordingly. I built up an app that does just that - track the market of Mu Online server to better understand the...
  2. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Based on the discord announcement - this project is suspended for now due to financial issues.
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    Re: [Discussion] - Lost Continent.

    This.

    Lost Continent team did a really great job and they made a product that Webzen should make years ago but the truth is, if Webzen takes notice they might take legal action.
  4. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    You've got be kidding me if you do not see a difference
    https://www.testufo.com/
  5. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Give us a teasing screenshot please :D
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    Re: [Release] Mu Online Manager - Firn release

    I believe there is no problem launching multiple MU game clients on Global. I played like that last year and I think a majority of players play like that.
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    Re: [Release] Mu Online Manager - Firn release

    Is there any MU player left that plays with a single game client? That's like a standard MU gameplay experience nowadays. Calling it cheating is quite a stretch.

    Edit: I have updated the link. I...
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    Re: [Release] Mu Online Manager - Firn release

    Any reasoning for this assumption?
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    Re: Your server is prepared for GDPR?

    If you are running a MU private server then you are running a service that already breaks Webzen intelectual property. If someone would like to take you down he doesn't need GDPR compliance to do so.
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    Re: X-Team Lua Scripts question

    Blood Castle has its own EventItemBag defined and the reward is being sent to Gremory Case (in newest Seasons).

    You were right. The timer works now - the documentation was wrong and the param...
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    Re: Old Global MU website designs

    I believe you can get the sources from the same links that you provided (F12 in Chrome) and simply take the sources. They are not even minified.

    There is probably also a software available that...
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    Re: X-Team Lua Scripts question

    I actually figured some stuff out after few hours.

    1. As for the EventItemBag SpecialValue - it is indeed a SpecialValue column available in the EventItemBagManager. We just need to be sure that...
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    [Development] X-Team Lua Scripts question

    Hello Ragezoners

    I'm working with XTeam Lua scripting API and I have few questions because I couldn't figure some things out with official documentation and by experimenting.

    Maybe someone who...
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    Re: Hello to everyone my name is Panagiotis

    I respect that you have a passion for MU but this is becoming a bit cringy :P
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    MU transmogrification idea.

    There is a lot of custom features on multitude of private servers and I wonder why there is no transmogrification system in MU.

    Transmogrification system is a system in World of Warcraft that...
  16. Re: [Development] MU Fã Remake Client and Server

    It's something but there is still so much polishing required...But after all, there was a lot of progress made since the first published video here.

    Will the character change the visual appearance...
  17. Re: [Development] MU Fã Remake Client and Server

    It's impressive that you've got so many systems working in place so fast.

    The remake design itself looks really ugly tho. Animations are clunky, skills are detached from the character movement,...
  18. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Because the final product based on this closed source is going to be used by others? What kind of question is that?

    The project is taking a long time indeed and I'm willing to say that it's...
  19. Re: Lost Land MU | Season 1 - The Beginning | 2x Exp | Max 3 Clients | All Webzen Def

    Yes, true. My mistake. Marlon came in Season 1.
  20. Re: Lost Land MU | Season 1 - The Beginning | 2x Exp | Max 3 Clients | All Webzen Def

    This is how history of MU releases came to be (adding letters to versions as I dont remember exact numbering):
    0.97a - more or less what you have on the server now
    0.97b - MG release / golden...
  21. Re: Lost Land MU | Season 1 - The Beginning | 2x Exp | Max 3 Clients | All Webzen Def

    I can agree with that. It's truly well made server.
  22. Re: Lost Land MU | Season 1 - The Beginning | 2x Exp | Max 3 Clients | All Webzen Def

    I'm from Europe and I didn't have any latency issues. I'd say the ping is below 100ms.
  23. Re: Lost Land MU | Season 1 - The Beginning | 2x Exp | Max 3 Clients | All Webzen Def

    It's a nice server with a decent population but the problem is that the server keeps disconnecting pretty often.

    For example: I just got disconnected and cannot get back because my character is...
  24. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    I'll help you for free... You have the only MU client remake that has a chance for success. Just the idea of that is worth for me to help you pro bono.

    Just let me know here or in private message...
  25. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    I love these suggestions like the one about emulating .exe file. It's like "Have you tried switching it ON with this basic toggle? <Software starts working with an extremely advanced function that...
  26. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    If it's closer than 3 months then marketing should already start happening or the server won't have a critical mass of players. Huge coming outs do not work well in marketing when the product is not...
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    MU mouse hardware acceleration

    MU is very old by now and it seems that Webzen really doesn't care about the game optimisation.

    But since so many developers do really great stuff with the current game client - is making...
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    Re: The hate for Elemental System?

    For me, the main issues with elemental system are:
    - Pentagrams are generally not fun items (I cannot relate to them at all). They have confusing names and they do not appear on the character....
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    Re: Lorencia & Devias in Unreal Engine 4

    MU Legend could have gone into this art direction. Would be awesome. Seems like this project is intended to eventually create a playable game?

    That Chaos Lighting Staff looks dope.
  30. Re: I need info about MU 0.65/0.74 (very old versions)

    - There was probably no level limit. People weren't able to reach lvls 3xx+ (barely low 300) with Lost Tower 7 as maximum map, no bot and experience x1. If it was, then it was probably the same limit...
  31. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Awesome video! Hope that BK wings animation loop will get fixed as it seems a bit broken on the video ;d
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    [Release] Mu Online Manager - Firn release

    What is it?
    This is a small utility program for MU Online players that operate multiple MU characters at once. Its purpose is to automate some tedious tasks that are pretty clunky when doing them...
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    re: First Mu Online Memes !!

    "90% chance? There is no possible way this fails. <bad luck Brian image>"
  34. Re: DragonMu S13Ep2 X500 Opening! NO WEBSHOP , 1000+ ONLINE

    Something seems to be wrong with JOL success rate. It feels like 50% instead of 70%. It's hard to get an item even to +8. Burned like 10 JOLs already and the highest I reached is +12.
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    Re: [Development] Connect Discord & Mu Online

    Yes there is a lot of stuff that can be done. The question is, who's gonna put it into use? If it's going to stay as a hobby project then no one will really use it. That's why I asked about long-term...
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    re: [Development] Connect Discord & Mu Online

    This looks very cool and it has great marketing potential. What long term plans do you have with this?
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    Re: Best MU server you've played

    I also remember Last Land and it was the best server I played. There was a huge attention to detail. I simply reported a typo in item name and it got fixed in a patch later the same day. That's how...
  38. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Guys please stop making this an argument like Windows vs Linux, Tabs vs Spaces, Android vs iOS... Any modern engine that will play at native monitor resolution (60hz, 144hz etc.) will do. No one...
  39. Closed: re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    I'm also eager to see the remake by supron. He mentioned it a long time ago.

    To be honest - if any remake will reach normal game FPS the further performance won't matter anymore.

    What will...
  40. Re: Mu Fighters - Season 13 - No reset - Dynamic Low - FULLY F2P

    This server has one of the best settings I've ever played.

    Unfortunately it suffers from the same issue like every single other MU server. After some time - many people stopped playing because...
  41. Closed: Re: Norebirth MuOnline S13 | Non-Reset | Play2Win | Coming March 29, 2018

    Great server.
  42. Re: MU Server Design Guidelines - A different gameplay experience

    This is the only project that has a chance to succeed as anything playable. Unfortunately all other projects are just for learning purposes.

    This is one of the issues with MU community right now....
  43. Re: MU Server Design Guidelines - A different gameplay experience

    https://elion.mu/ - the most advanced project of that kind.
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    re: [Help] Make monsters glow?

    What kind of comment is that?

    Yes, everything has a price when it requires technological knowledge preceeded by hundreds of learning hours and practice. For some reason - it's always users who are...
  45. Re: MU Server Design Guidelines - A different gameplay experience

    What I think about resets in MU servers is that they basically make the whole "old server - i'm not starting here" mentality. Whoever gets more resets - snowballs his progress further and further -...
  46. Re: Elion Online S6E3 [Fully reworked client] Exp 3x Zen 3x Drop 35% [BETA]

    The reworked client works extremely well. Elion shows a great promise of giving MU a new life - there can be a lot of stuff implemented like more PvP events, new skills or balance overhauls.
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    Re: MU Online Client revitalization

    It is listed as a feature on an internal Trello board :) Should be added in the future.
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    Re: MU Online Client revitalization

    Steady progress is being made:)
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    Re: MU Online Client revitalization

    Got it working now:)
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    Re: MU Online Client revitalization

    Something's not working =( "Retrieving character list" in character selection and after some time I'm disconnected. I guess something is wrong with the server.

    Registration also crashed as of now:...
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