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  1. Replies
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    You can download them from baidu, but if you have...

    You can download them from baidu, but if you have account.
    Me too looking for client sources
  2. Replies
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    Views
    254,384

    Seed please :D Can someone reupload source code...

    Seed please :D
    Can someone reupload source code please?

    And i'm looking for this file

    ...
  3. Replies
    3
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    1,265

    Re: The changes in the seasons

    And you can check this 2 sites:
    https://www.guiamuonline.com/
    https://muonlinefanz.com/
  4. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Ok, this shit FindFirstFile( "M:\\commonserver.cfg", &wfd ) ) asks some config from M disc.
    Just try to disable LOCAL_DATATEST or TESTSERVER (set 0 in define.h) OR maybe comment...
  5. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    You can open path '..\\' on windows? Without disc letter?
  6. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Find void GameMainInit(HWND hWnd) in Gamemain.cpp


    ...
    #if (LOCALCONNECT == 0 )
    gDirPath.SetFirstPath("M:\\");
    #endif
    ...
  7. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Database lacks procedure 'WZ_CreateCharacter_GetVersion'
  8. Re: [Release] Legend.mu client & server source code S16 1.1

    How to create account:
    INSERT INTO mu_online_login.accounts
    (account, password, email, security_code, register, golden_channel, secured)
    VALUES ('user2', SHA2(CONCAT("user2", ":", "123456"), 256),...
  9. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    More information please
  10. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    That's why this commuinity like this.
    You posted screenshot of some rewriting or decompilation to brag about it?
    Now you rubbing us and telling that you wanted to share, but...
    So you are one of...
  11. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    It would be better if you will be quoting someone you talk. Not with wall

    If i was your wall:
  12. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Anyway, why do you know about this libs? You have other versions of this libs?
    Didnt saw any changelog for them.
  13. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    CashShop just downloads some data from web by http/https/ftp and whatever more it can. Just use any other library in code...
  14. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    So all effects in game using this function? Like eat all memory and gpu/cpu shinny +7 and above glow?
  15. Re: [Release] Legend.mu client & server source code S16 1.1

    Did you read my wiki? https://github.com/samik3k/mu_online_lgnd/wiki
    Did you read full thread?
    I dont think, that need to repeat previous messages to answer new SAME questions.

    Gosh, people dont...
  16. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Already builded with 2019 + toolset v90.
  17. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Share 3.3.93 please :D
  18. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Found 4.0.7 maybe it will be ok. Inform me later if this version is ok?
    https://mega.nz/file/tfYmSZia#nmYCiAu-YiloB9lXEAkvJjiVIdTVeqwqhQoTISlPylE
  19. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    But it's kinda lame to download old VS.
  20. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Same, i have errors with libs:

    Dunno how to fix this.
  21. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Someone tried to compile this source?
  22. Re: [Release] Legend.mu client & server source code S16 1.1

    Check my previouse posts or debug server.
    It's coz your database have wrong table structure, if i remember right.
  23. Re: [Release] Legend.mu client & server source code S16 1.1

    I cant remove themida. Can you share your main?
    Btw, if you have any guides how to remove themida and other crap it would very cool :D
  24. Re: [Release] Legend.mu client & server source code S16 1.1

    So, you removed themida from latest s16 2-2 main?
  25. Re: [Release] Legend.mu client & server source code S16 1.1

    Check this commit https://github.com/samik3k/mu_online_lgnd/commit/b5ba65fb0572b74850ef88e6582869e93d567b8c
    Read thread or my wiki https://github.com/samik3k/mu_online_lgnd/wiki/Compilation
    ...
  26. Re: [Release] Legend.mu client & server source code S16 1.1

    Server still unplayable, most stuff need to be configured and fill some more tables.
    No WEB and no ANY tools to edit or add anything on this server.
    Feel free to make one if you can.
  27. Re: [Release] Legend.mu client & server source code S16 1.1

    You didnt read all thread and my wiki?
    https://github.com/samik3k/mu_online_lgnd/wiki/Compilation
    altime.h it's from ATL, just install it from VS Installer

    2 other errors you can find here fixes...
  28. Re: [Release] Legend.mu client & server source code S16 1.1

    Read https://forum.ragezone.com/f197/release-legend-mu-client-server-1195391-post9078878/#post9078878
  29. Re: [Release] Legend.mu client & server source code S16 1.1

    https://github.com/samik3k/mu_online_lgnd/wiki/Compilation
    Or read this thread
  30. Re: [Release] Legend.mu client & server source code S16 1.1

    Oh, w8, i will update it now

    - - - Updated - - -

    Done :D
  31. Re: [Preview] Added Unicorn Pet on Season 4 (100% Original)

    Hmmm, pet party buffer would be awesome.
    Anyway great work.
  32. Re: [Release] Legend.mu client & server source code S16 1.1

    Sorry mate, i'm busy at work and cant update my repo.
    I wish i have time on week to update database and sources.


    My repo without latest mesosa commits, so mine client will crash when names not...
  33. Re: [Release] Legend.mu client & server source code S16 1.1

    Use source from mesosa github :D
    And read https://github.com/samik3k/mu_online_lgnd/wiki
    My source doesnt support latest commits.
    I'm lazy to update, my current monsters is ok for for me.
  34. Re: [Release] Legend.mu client & server source code S16 1.1

    In my repo no filled exp table, check original repo, didnt updated my.

    Apple is a default drop, same as filled tables, use original repo (Databse/Game for some tables).
    I later update my repo.
    ...
  35. Re: [Release] Legend.mu client & server source code S16 1.1

    Some databases uploaded by mesosa https://github.com/DimensionGamers/Lgd-Server/tree/main/Databases/Game

    - - - Updated - - -


    Monster table filled?
  36. Re: [Release] Legend.mu client & server source code S16 1.1

    Updated db https://github.com/samik3k/mu_online_lgnd
    Updated all schemas, set not null where it needs
    Done skill tables, missing skill_attack_time and some columns in skill_template, like rank and...
  37. Re: [Release] Legend.mu client & server source code S16 1.1

    Anyway it's async logs, i think it maybe even udp.
  38. Re: [Release] Legend.mu client & server source code S16 1.1

    Why no higher? High have compbaility, but lower nope.
  39. Re: [Release] Legend.mu client & server source code S16 1.1

    Maybe, someday, someone will release client sources :D
    Anyway, this step was needed

    - - - Updated - - -

    Btw, it's good that peoples share their db data
  40. Re: [Release] Legend.mu client & server source code S16 1.1

    I think mysql better than ini or txt files.
    With files you cant fix or change large amount of data. Or change data with conditions or simply reorder columns.
    And you still want to output some...
  41. Re: [Release] Legend.mu client & server source code S16 1.1

    Yeah, i got it yesterday, My mobs working ok, but cant find how to set 40 spiders in box...
    Normal attack speed and other.
    Anyway i will post db updates later and maybe working NPC
  42. Re: [Release] Legend.mu client & server source code S16 1.1

    Do you know where to put AttackType, Attribute and RegenTime from monsters.txt (mudev_s16)?

    - - - Updated - - -

    My monster_template...
  43. Re: [Release] Legend.mu client & server source code S16 1.1

    First row of csv file is column mapping.
    Check:
    169351

    Btw, check my monster_soul_*, but i didnt done reward, dunnno about data....
  44. Re: [Release] Legend.mu client & server source code S16 1.1

    @jpra110 yeah, add stats is working now, thx.

    - - - Updated - - -


    You need to update code too

    for ( uint8 i = 0; i < Element::MAX; i++ )
    {
    add_monster->SetResistance(i,...
  45. Re: [Release] Legend.mu client &amp;amp; server source code S16 1.1

    Check muoneline.co.kr with korea proxy. Your values not correct.
    Btw, where you get recovery life, mana, stamina and sd?

    points_levelup - basic points
    points_levelup_plus - after marlon...
  46. Re: [Release] Legend.mu client & server source code S16 1.1

    Character_base done already, but i didnt find information about recovery
  47. Re: [Release] Legend.mu client &amp;amp; server source code S16 1.1

    You can use any mysql from 5.6 i think

    - - - Updated - - -

    https://mega.nz/file/pSBmiDII#qc98sUXBgiEbkymCMrjj1ZbL0cNbrXlNsQOco6m7Anw
    item_socket_seed and item_wing_socket_option

    - - -...
  48. Re: [Release] Legend.mu client & server source code S16 1.1

    Done 0-11 types, thinking about slot for 12 type.
    I think, i need to change slot column type or set something, but not *

    - - - Updated - - -

    Null for now

    - - - Updated - - -

    169347
  49. Re: [Release] Legend.mu client &amp;amp; server source code S16 1.1

    Lol, i'm using lazy excel + import from csv.

    - - - Updated - - -
    dudusiao i will do this template now :D

    - - - Updated - - -

    Weapons and shields done
  50. Re: [Release] Legend.mu client & server source code S16 1.1

    Me too
    ...
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