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Type: Posts; User: illxmike

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    Re: What have you done with the source?

    Why haven't I seen functions such as in-game team change, team balance on scores, better vote system and map change in-game?

    Would really like to see such functions being implemented.
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    Re: illxmike's Castle

    I didn't really like the window textures, maiet has their own texture for it which you should've used.

    You also forgot to outsource the texture files to deincrease the file size but none the less,...
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    Re: The Garage (CS Map)

    Looks very good, pretty good job!
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    Re: Mordecai's sword and Roland's dagger

    Sword:
    282 verts 560 faces

    Dagger:
    257 490 faces
  5. Re: Can someone make this sword ( my own project lol )

    Like you said in your title, it is your project..
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    Mordecai's sword and Roland's dagger

    Preview:
    Dagger
    http://i.imgur.com/zOwRi.jpg
    http://i.imgur.com/AGSmL.jpg

    Sword
    http://i.imgur.com/Bseqw.jpg

    Codes to add them to your server
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    Closed: Re: GunZ the Second Duel [First look]

    The gameplay has too much of everything I think.
    Need to play the game to give a better in-depth opinion
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    Re: WTC and House Map

    I thought the house "map" was a prefab, great job on it.

    The development thread you made about the WTC map looks diffrent then this outcome. Where is the hole and all that?
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    Re: wallpaper background

    The loading part doesn't look good. Rest is quite unique and pretty nice too.

    Change the loading part (by that I mean the whole bottom) and it could be very nice!
  10. Thread: blendertips

    by illxmike
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    Closed: Re: blendertips

    Thanks for sharing!
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    Re: Help with Map creating

    Best way to learn is to try stuff yourself.
    And if you do not really put effort in reading tutorials I see no point on asking for pictures.
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    Closed: Re: Mansion Teaser

    Looks pretty :O.
  13. Re: What is something you've wanted developed but never have seen for a pserver?

    Instead of /vote commands I would like to have a whole vote menu when you press ESC. Just like in the game Wolfenstein Enemy Territory if anyone knows.

    With vote features such as:
    -Map change...
  14. Thread: map idea

    by illxmike
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    Re: map idea

    Model those numbers and I am sure someone will atleast do it.
  15. Thread: map idea

    by illxmike
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    Re: map idea

    Make models in blender/cinema 4d, import them, playerclip the top of the letters and you are finished!

    Doesn't sound like much fun, not going to give it a shot
  16. Re: I want some Good Advice and Tips on making a interface

    kuler for color schemes.
    Try to find matching colors for gunz (gunz is a darker type of game, try to find warm colors).

    Try to stay original or improve existing layouts. Use DEFAULT fonts or...
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    [!] Re: The 'Show Off' thread - Part 2

    Help/Minimalize/close button needs way more improvement. They suck really badly compared to the rest. They are also way too big in my opinion. Also the border you made is very pixelated.
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    Re: Red style map pictures

    Simple yet effective and attractive, liked :).
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    Re: Would you join?

    It's not only the pserver its quality, it's the community that means the most for me. I would definitely check it out though, looks promising.
  20. Thread: GunZ Players.

    by illxmike
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    Re: GunZ Players.

    I was talking about quality maps (preferably maiet-styled) with good gameplay. The maps provided by gunz are (for me) just too few. I actually get quited boring playing the same maps over and over...
  21. Thread: GunZ Players.

    by illxmike
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    Re: GunZ Players.

    Maiet-styled maps with great gameplay experience and like rotana said, new game modes.

    I would really like to see some kind of CTF in gunz, I think it will be awesome to play. If you can combine...
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    Re: [GunZ Custom Map] AngryBird_WH

    Besides the image around the map, this map has nothing to do with angry birds.
  23. Thread: CastleDM

    by illxmike
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    Re: CastleDM

    Try to stick to maiet textures as much as possible.
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    Re: Taking map Requests

    I always thought of creating a nice quality map in blender and then just clip walls and such in gtk. Always wondered how this would turn out.

    Not going to attempt though :O.
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    Re: Snow_Wasteland

    http://i514.photobucket.com/albums/t342/Milan0r/gunz2011-09-1222-18-35-37.png
    http://i514.photobucket.com/albums/t342/Milan0r/gunz2011-09-1222-17-49-57.png...
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    Re: Model.mrs Update1.mrs

    http://forum.ragezone.com/f497/guide-add-weapons-server-pics-523131/
    ...
  27. Re: [Taking Requests] Designing GunZ Launchers + Coding them

    The designs look okay-ish, good luck on the requests.
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    Closed: Re: [Development] GunZ Community Project

    I'd like to have an IRC as it is more organized and is better then talking to people on MSN. However this is just personal preferences, just thought I'd share them.
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    [!] Re: The 'Show Off' thread - Part 2

    Dislike the position of Hot Items.
    Rest looks pretty neat though, could use some more light to give some more depth feeling.
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    Closed: Re: [Development] GunZ Community Project

    Maybe it's good to put up an idea list?
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    Re: [Map] Townsquare

    And not a single fuck was given.

    Haha, just had to say this <3
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    [Map] Townsquare

    Release:
    Multiupload.com - upload your files to multiple file hosting sites!
    File size: 8mb.
    Screenshots:
    Photo Album - Imgur


    Not really satisfied with this finished map. Fake lightmap so it...
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    Closed: Re: Teachers Lounge

    When clicking this thread I actually thought I would see a sword.
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    Closed: Re: Who's up for a little project soon?

    I'd like to be a tester.

    Also I have a little suggestion:
    More resolution options.
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    [!] Re: The 'Show Off' thread - Part 2

    Haha, what is the point of this?
    Looks funny.
  36. Thread: Old website

    by illxmike
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    Closed: Re: Old website

    Tbh I missed the whole release of it. Probably because I was inactive, anyways thats not why I am replying.

    This site looks very clean and promising!
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    Re: Hall of Honor (map)

    On your screen it looks so much better, but it fails on mine.
    I could release it as a "second version" with glow?
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    Re: Oriental duel map release

    That is the whole map. Its a duel map.
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    Re: Hall of Honor (map)

    Thanks:thumbup1:
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    Re: Hall of Honor (map)

    I hope so.

    Thanks for all the replies.
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    [!] Re: The 'Show Off' thread - Part 2

    I think you need to recreate original ones.
    You can't change the direction afaik.
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    Re: Hall of Honor (map)

    That is because there is no glow around it like in Dungeon. I think the glow would fix that cartoonish-textured look.
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    Re: Hall of Honor (map)

    While I was testing this map I did feel pretty comfortable with this map. Can't speak for others though, tell me what you think about it.
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    Re: Hall of Honor (map)

    I could do better on the crystals. It is possible to recreate the glow from the map Dungeon but I do not know the right method to do this yet.

    Off topic respond:
    Yes I will finish and release it...
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    Hall of Honor (map)

    Hall of Honor map idea by Alym. I didn't add names of (ex)staff and such because I thought that was silly. Anyways, I recreated this idea by Alym and this is what I came up with:
    ...
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    [!] Re: The 'Show Off' thread - Part 2

    Rigging and Ani exporter or just one of them?
    Also did you managed to fix ur msn :)?
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    Re: How NOT to play Survival

    This is very interesting.
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    [!] Re: The 'Show Off' thread - Part 2

    Nice job fenixdoido.
    Nobody managed to create custom animations for quests yet :O?
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    Re: [Map event] Dodgeball

    Clean, simple.
    Like it.
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    Closed: Re: SW Administration Panel

    Open a new query and copy and paste the text from the file into that and execute it.

    (Might be wrong but, been a long time since I actually used databases and stuff)


    StroopWaffle is on...
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