Ah I see. Indeed I didn't dig enough, and that topic was useful as I got to understand why it was T-posing and I could fix it easily. I also could test the offline mode build and it's working fine,...
Type: Posts; User: tmlp
Ah I see. Indeed I didn't dig enough, and that topic was useful as I got to understand why it was T-posing and I could fix it easily. I also could test the offline mode build and it's working fine,...
Please reup
If database server starts without issues, it means it's querying the RANKING_DBF database properly. However, as I said, to actually have the ranking in-games, you need to run the stored procedure...
I've looked at the code and tbh I don't see how it can crash.
Basically you need a way (be it via a SQL agent job, I would guess that's how they did on official servers) to call MAKE_RANKING_STR...
UPDATE !
I've managed to get the Neuz.exe to work with the 20051103 USA client, and the server is up.
Had to get rid of Gameguard, rework mdlObj.inc and mdlDyna.inc, update certifier server...
Here are the binaries from this supposedly v5 sources for anyone interested. Actually, I'm hoping someone with more knowledge on the client side could get those to run and share. I'm planning on...
I'll make a new topic once I get everything to run fine, but it might take a while.
I can already share if you want, unlike many selfish people in this community I appreciate people sharing stuff...
I've finally managed to get everything to compile under windows 10, using VC++ 6 compiler though, so I could first leave things untouched because porting it over a more recent version of visual...
Just for the heck of it, I would love to reimplement a v5 server, be it in C++ or another language, with such a reference it would be quite easy (but as any project, would take an incredible amount...
Did you manage to get all these files to compile and run ?
Under vs 2003 I got every project to compile except Neuz, Account Server and World Server.
As for Neuz, you can see it has both...
I heavily disagree with that post.
Nostalgia is a thing, and to prefer older versions over the new ones another. Nostalgia might play a little role in why we'd rather play on older versions, but one...
bump , someone please ?
I've got a question that is off-topic but I don't feel like making (again) a new thread, so I'd like to apologize first. Does anyone know why at level 1 you would only get 120 exp from a level 0...
Still no chance, I rebuilded everything and made sure everything was ok but I still get the same message exactly every hour, so I guess you are right Aurora
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Ok, I just...
it's really weird. I get those messages like every hour, each time it's the same message except there is 1 , then 2 , 3 , etc before the message (like in first picture I posted) and I have no idea...
yeah, it builds perfectly. (vs2012)
It was already like that since the first time I compiled gunz :/. Doesn't this problem come from server side ?
http://img11.hostingpics.net/pics/665210alreadycommented.png
Thank you for your reply. Unfortunately it was already commented, so the problem doesn't come from there :/
Hey, sorry for making a new thread. This is the last problem that is bothering me, shouldn't be hard to fix but I couldn't find where it comes from.
...
Indeed, from the readme that comes with the client, it is stated that anti-aliasing is added as a mod. But I have no clue on how to remove it or even how it was coded/added :/
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didn't change anything, I could already change my resolution how I liked anyway, that's not the issue. The thing is there is error log. If I go from a resolution to another, I guess same width/height...
I'm already using the application settings unfortunately :/
I don't have this problem with other clients like the 2007 one or some other pservers' client.
I have it disabled by default. But I think the client has anti aliasing enabled somewhere but I can't really see where to disabled it.
edit : hm no, in my config.xml antialiasing is at 0.
Thank...
I modified my ZOptionInterface.cpp like that and it won't compile (i'm using vs 2012) because I is not declared (line 141 and 147) and also it cannot convert the parameter 2 of D3DFORMAT [2] into...
I already replaced ZOptionInterface.cpp by various ones since I've done a ton of research (which solved the resolution bug that has the jur13n client). Don't really see where the problem is in the...
I already know that restarting the game fix this but that's not what I'm interested in. I don't want to have to restart the game. Also, no one has an idea for that cursor ?
unfortunately I don't get what you mean :/
Hey everyone. I'm using the jur13n 1.5 repack with the clean server and client. I compiled my own gunz.exe in order to fix the resolution bug (always showing 640x480 with his repack) but I don't...