Came back after years and years of not checking out this forum...man what a nostalgia this time was. And what a release... how is the gunz community currently?
Type: Posts; User: thajj
Came back after years and years of not checking out this forum...man what a nostalgia this time was. And what a release... how is the gunz community currently?
I want to try it but when I do I get this:
-------------------> ETC .. : 0.089000
main : g_App.OnCreate()
Fail to create Bitmap for Initial loading
ZGame::Create() begin , type = 0...
How did you solve it?
What are you going to put in to make it different than what has been released on ragezone so far?
Thanks man!!
Hey all,
I know there is still one link deep in the Ragezone threads archive that has the GMD but it won't let me download because it's directly linked to the exe, can someone please reupload it...
Actually wanted to finish the whole map first then do that yes!But it's been a long time, but I might come back and work on mapping again, any cool servers that might want a mapper?
Added new download links <3
Why release it if it doesn't have lightmap... furthermore please work on your textures man make it look like a real thing now it's just soo random and so hurtfull to the eyes.. S: 2/10
You said a lot of times why didn't you just specify what map you were talking about, and I know about the mansion map, but those textures are hard to work with and I did it the best I could.
Yeah I think you did on my old servers forum. I was on a good way in my opinion, but yeah it took so much time just trying to figure out how everything was positioned and such but maybe if I feel...
The textures are a little plain, you see the green on the gray makes it look bulky, try to play more with the lights and the textures. Also what Elian said, it's a bit random.
I disagree, I did spend a lot of time on the textures, trying to scale them as good as possible so that it doesn't look weird, and in my opinion I did succeed on that, it's just that the textures I...
Most of the time that has something to do with the locator check your DB settings as well.
It's all in the default.mrs so decompile that.
Just forward these ports:
80 TCP/UDP
8080 TCP
9000 TCP/UDP
5100 TCP/UDP
6000 TCP/UDP
8900 TCP/UDP
7000 TCP/UDP
7777 TCP/UDP
Thanks, this map I put a lot of time in playing with the lights and see as how far it's possible to get curved lightmap, and it succeeded :D
Thejj,
Hi there,
I haven't released anything in a while actually I stopped developing for Gunz exactly a year ago, but I have been involved with the Gunz section and private server scene for a long time....
That website is sooooooooooooooooooooooooooooooooooooo ugly lol omg I'm sorry... Just this isn't really appropriate for 2012/2013 more like 1995/1999
In 1.5 the loading time is so fast that I normally don't even see a loading bar, So I don't know if it's worth looking into but still I like Anju's design!
It could also be something with your source, and that when a player or user triggers a certain event it will crash your server.
Please ask someone else to do the design work, because just like what Forean said, I really like the idea's, like the option screen in game. Work on it!
idea: 8/10
design: 2/10
you need to make or use the old updater.exe, this gets the _GunzLauncher from your patch folder and replaces it.
Just add the other resolutions in your source, whenever you change it by config.xml it will do that, 1366 is laptop size so yeah you got to make your own resolution in the source.
Do what...
then make the shotbot into a dll you can do that with easy adjustments to the code of gunblade
You said your maps wont show in-game I din't read any trouble with the update thing sorry...
Its your interface, try to download the standard interface mrs's loadable.mrs and interface.mrs and try then.
Your raging at everyone who just makes the slightest attempt of keeping this section alive, I don't know what's up your butt but I sure don't hope it's your dads.
Line 111: Shop gamble item. ID(1000003), Name(Green Box).
Line 112: Shop gamble item. ID(1000004), Name(Gold Box).
Lol, add it to the map.xml, and if you haven't added more custom maps in the source you have to do that first but just open your map.xml and it there, both matchserver and sytem.mrs and dont forget...
Lol what does it do? It changes the camera direction and adds the grenade effect XD?
very good Looks really good, it needs some xml coding but cool
You are telling him he doesn't speak English, but you yourself write "i" as none capitilized which is in all cases "I" which is capitilized, so stop looking at people's English. Also I'm not implying...
Its in the source go to main.cpp and search for line 170 or something:
search for:
Where is the damage counter located? I have my own one in my source but it doesn't work correctly so I want to look at yours but I don't really know on what to search it, so what .cpp and what line...
A actually was against this release cuz I think people need to start doing more their selfs, but I mean it's not up to me.
For the damage counter, look at the nDamage and nTaken you gotta set that to the one that your antilead uses, for some reason my still bugs sometimes please let me know if you fixed the damage...
It wasn't explained I just did it for you lol :P But no problem.
What source are you using? If your using Oldschools source I looked into his source, and I think this will do the trick:
In Zgame.cpp > line 4943 and line 4243...
What was fixed with the database?
Are the faces not showing because of the new ELU format? nice btw ^^
Hmmm that's a shame, idk what can cause it, you might have to re-add the antilead in your source because I really don't have an idea what the direct problem could be, it's not caused by a model since...
I might have the solution, some users on my server had the same problem, I'm using my own source, but just to be sure did you add the Anti-aliasing thing to your source? If so, just to test first...
The xp on score allready works, but yes I want to make a score tab within the Score panel in where you see who scored a point and such.
Facepalm...just ....facepalm
It looks good! Nice details but the scaling is sooo small lol?
Yes it works with 2003, it depends how you code it aswell.. But yes it's for 2003
That's true, but it's just a little annoying that some people only sit on their chair doing nothing and wait for a release, instead of doing nothing you can actually learn something by just doing it.
Why just why would you make it even easier for people? Really the only thing that is stopping BR people or other people from making a 1.5 server from source is that they don't know how to implent...
Just wow wucas, again you let me be amazed with your work! And you just release this aswell! I don't know what is holding people off of not using your stuff to learn themself how to use Blender / Max...