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Type: Posts; User: ejsayaaa

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  1. Replies
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    Thanks for the Ads. This is my first version...

    Thanks for the Ads. This is my first version updates with GS EngineUILIb and features like Post,Attendance,Personal Store Search

    Use this at your own risk!.

    DM me fb.com/ejaysaya
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    [SHARE] Saint Power Plant Map [Reworked]

    Click Link Here

    Virus Total Result : Here

    Screenshot :
    https://i.imgur.com/BtwdGNa.png
  3. [RELEASE] 2005 Login MAN Animation for your RANClassic

    SCREENSHOT
    https://media.discordapp.net/attachments/845051183516221492/996887652072697978/unknown.png

    COMPLETE FILES HERE
    171988
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    [REQUEST] Scaleform GFX v4.2 ~ 4.6

    has anyone here still have a copy of Scaleform GFX v4.2+ ?

    maybe someone could share it here thank you <3
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    Re: Wld file encryption (source)

    if you're not familiar with analyzing source codes.. better ignore this post..

    if you want to make it work.. just use this source for reference...

    you cannot use this because its incomplete.
    ...
  6. [SHARE] Log_in.WLD [Assassin] & 2017 GS Login

    it's time for a little share.


    2017 GS LOGIN

    ASSASSIN LOGIN 2012


    NOTE : NO SUPPORT for LookPt & FromPt Values.
  7. Re: [Source] 5 Minutes In-Game Disconnection *Alternative FIX*

    yes this would be fine.
  8. [Source] 5 Minutes In-Game Disconnection *Alternative FIX*

    locate your s_CServer.h

    find

    #define SESSION_CHECK_TIME 300000

    and replace with

    #define SESSION_CHECK_TIME 30000
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    Re: [Development] Open Source Ran Online Episode 7

    great!
  10. Replies
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    Re: [Development] Open Source Ran Online Episode 7

    so i just escalated a bit.

    IMAGE LINK

    EDIT:

    so i managed to Run Live server without crash..
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    Re: [Development] Open Source Ran Online Episode 7

    i just started and tried running it live.. i didn't use any country param and i managed to bypass almost all that i needed to be.
    ex. Protection.cpp - i disabled WindowsSyStemCompulsoryDown()...
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    Re: [Release]RAN Online PH v1206 (GLogic)

    i wonder if you still have complete client for this
  13. Replies
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    Re: [Development] Open Source Ran Online Episode 7

    maybe i can help ^_^.. i cannot join to your linked invitation can you update it.
  14. Replies
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    Re: Episode 7 6class with ingame function

    you really don't learn crossbows A.K.A Christopher Torre :junglejane:
  15. Open Skills Source ( Bypass .charset ) stop wasting time.

    Little share



    GLCharDataLoad.cpp

    find this:
    m_ExpSkills.clear();
    DWORD dwNUM = cFILE.getflagnum ( "ExpSkills" );
    for ( DWORD i=0; i<dwNUM; ++i )
  16. Replies
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    Re: [Share] Svr ep7 2channel

    maybe someone has these link / files on their stash :)
  17. Fixed and Working Inventory Item Sort + Pile Items.

    First of all Credits for the RAW or should i say idea of this Code ( NaJDev AKA Jan Maru Pamplona )
    and to me (@ejsayaaa) as i completely recoded it to proper and safest way as possible.

    NOTE:...
  18. Re: EP7 Classic Gameplay Source/Gui

    we all know you're not jeffrey LoL
  19. Re: EP7 Classic Gameplay Source/Gui

    you cannot use this source. ^_^ there is no available compatible client , databases

    report this thread.

    - - - Updated - - -

    stop hiding yourself leakerthegreat AKA J*****
  20. Replies
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    Re: [Release]RAN Online PH v1206 (GLogic)

    you will able to load skill.ssf using shared ep11/ep10 here. with skill version 0x0114
  21. Replies
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    NPC Reform Bug

    NOTE: UPDATE YOUR NET MSG BASE so to prevent thoughtful players of using old game/minia.exe

    GLCharacter.h

    public:
    float m_fRandoDelay;


    GLCharactorReq
  22. Thread: BattlefieldUI

    by ejsayaaa
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    Re: BattlefieldUI

    hahaha :)
  23. Replies
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    Re: Tyranny For Ep7

    can you even understand what you are talking about man?... please.. if you wanna to reply about our comments please make use of a good sentence.. we don't even understand what you are talking about....
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    Re: IPFilter.exe where can I download?

    ipfilter.exe is for Windows Server 2003 only :) You can update that code rather than looking for that ipfilter thingy :D
  25. Replies
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    Re: Tyranny For Ep7

    he can't explain that lol. btw who the hell is this KPAP guy
  26. Replies
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    Tyranny Source ( TOWER WARS )

    159202

    HP Multiplier ( Gate Based and according to players inside the map )
    60% Movespeed on Map you can adjust this.. or recode it to be adjusted at default
    Heal damage resu kill deaths...
  27. Thread: Bike Slope

    by ejsayaaa
    Replies
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    Re: Bike Slope

    welcome back
  28. Thread: Srp login wld

    by ejsayaaa
    Replies
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    Srp login wld

    DxLobbyStage.cpp

    DxViewPort::GetInstance().SetLobyCamera (); << FIND

    D3DXVECTOR3 vFromPt = D3DXVECTOR3( 0.0f, 70.0f, -70.0f ); // REMOVE THIS

    D3DXVECTOR3 vFromPt = D3DXVECTOR3( -314.0f,...
  29. Closed: Re: releas client and .. Don't deal with CNDev(Nikko Morabe) GrandGaming Server

    we don't understand what you are talking about or you want to say.. make it clear LoL :w00t: :w00t:
  30. Closed: Re: releas client and .. Don't deal with CNDev(Nikko Morabe) GrandGaming Server

    wooT?
  31. Thread: Smoke Wing

    by ejsayaaa
    Replies
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    Re: Smoke Wing

    nce (Y)
  32. Replies
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    Re: Mapslist.ini Flag Explanation

    depends on you (Y) on how you configure it bro
  33. Replies
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    Re: Mapslist.ini Flag Explanation

    [peace] =IDLE ZONE, Peace Zone , Even if you Press X you'll be just in IDLE
    ,[commission free] = No cost @ FPK?
    [pk zone] = Similar to Freepk but not all red u can just Hit them using " Z "...
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    Closed: Re: Modified Ibugz Source

    Compile it Release not Debug :)) simple problem you can't troubleshoot?
  35. Replies
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    Re: Character Window(Character Tab) Lag

    Have removed Agi from source still Lag ^_^ ItemSetList nothing to do with this :)

    I revised the old Charwindow and Implemented the Vehicle Render and CharRender after that no more lag :) Problem...
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    Re: Character Window(Character Tab) Lag

    i have tried disabling the render :) and it didn't work..

    - - - Updated - - -

    i found the Problem its in CharwindowcharStat :) im still working on it removing some codes that i don't need :)
    ...
  37. Replies
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    Closed: Re: Modified Ibugz Source

    default.charclass fix the rb requirement :P
  38. Replies
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    Character Window(Character Tab) Lag

    When i press "C" (Character Tab) is laggy but when i click Vehicle Tab its not..

    whats the problem with this?

    Refer to this Source: forum.ragezone.com/f528/modified-ibugz-source-1052114/
  39. Replies
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    Closed: Re: Modified Ibugz Source

    Character Window Lag :3

    -Not in Render
    -Not in Mouse Over

    ??
  40. Replies
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    Re: How to add a .dll (GameGuard)

    but what if they change their launcher

    or if they make a shortcut of game.exe and /app_run ^^
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    Re: korea official ran online new class

    yeah i know.. ^^and thats going to be the hard part brodah. ^^
  42. Replies
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    Closed: Re: Modified Ibugz Source

    having problem with the comment.ini :) it lacks something :3

    - - - Updated - - -

    @ ATION TYPE
  43. Replies
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    Closed: Re: Modified Ibugz Source

    mate.. what are the bugs that exist here?
  44. Replies
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    Re: korea official ran online new class

    Juver's Source Already Have that :) Just Add little codes to Create it in Game ( OuterInterface[Character Creation] , G-Logic ) .. i have already added that in the source ^^ i just need to convert...
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    Re: EP9 4 Class Client & Source

    Can someone Attach the Comment ini .. tnx
  46. Replies
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    Re: EP9 4 Class Client & Source

    TS: Update this post and Attach the Comment.ini working and compatible for the source that you have attached..
  47. Replies
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    Re: EP9 4 Class Client & Source

    Lol.. hahaha
  48. Replies
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    Re: My Old Source [Juver Source]

    upon pressing " C " means over flow @ Character Window :P

    - - - Updated - - -

    Possible problems: GUI or Source itself
  49. Re: [Share] CryptionRCC Source Code (for source developer).

    by the way.. how to use the ini thing? whats the use? how to configure it? how does it works?
  50. Replies
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    Re: My Old Source [Juver Source]

    fixed? dash and blink? O.o
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