Thanks for the Ads. This is my first version updates with GS EngineUILIb and features like Post,Attendance,Personal Store Search
Use this at your own risk!.
DM me fb.com/ejaysaya
Type: Posts; User: ejsayaaa
Thanks for the Ads. This is my first version updates with GS EngineUILIb and features like Post,Attendance,Personal Store Search
Use this at your own risk!.
DM me fb.com/ejaysaya
Click Link Here
Virus Total Result : Here
Screenshot :
https://i.imgur.com/BtwdGNa.png
SCREENSHOT
https://media.discordapp.net/attachments/845051183516221492/996887652072697978/unknown.png
COMPLETE FILES HERE
171988
has anyone here still have a copy of Scaleform GFX v4.2+ ?
maybe someone could share it here thank you <3
if you're not familiar with analyzing source codes.. better ignore this post..
if you want to make it work.. just use this source for reference...
you cannot use this because its incomplete.
...
it's time for a little share.
2017 GS LOGIN
ASSASSIN LOGIN 2012
NOTE : NO SUPPORT for LookPt & FromPt Values.
yes this would be fine.
locate your s_CServer.h
find
#define SESSION_CHECK_TIME 300000
and replace with
#define SESSION_CHECK_TIME 30000
so i just escalated a bit.
IMAGE LINK
EDIT:
so i managed to Run Live server without crash..
i just started and tried running it live.. i didn't use any country param and i managed to bypass almost all that i needed to be.
ex. Protection.cpp - i disabled WindowsSyStemCompulsoryDown()...
i wonder if you still have complete client for this
maybe i can help ^_^.. i cannot join to your linked invitation can you update it.
you really don't learn crossbows A.K.A Christopher Torre :junglejane:
Little share
GLCharDataLoad.cpp
find this:
m_ExpSkills.clear();
DWORD dwNUM = cFILE.getflagnum ( "ExpSkills" );
for ( DWORD i=0; i<dwNUM; ++i )
maybe someone has these link / files on their stash :)
First of all Credits for the RAW or should i say idea of this Code ( NaJDev AKA Jan Maru Pamplona )
and to me (@ejsayaaa) as i completely recoded it to proper and safest way as possible.
NOTE:...
we all know you're not jeffrey LoL
you cannot use this source. ^_^ there is no available compatible client , databases
report this thread.
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stop hiding yourself leakerthegreat AKA J*****
you will able to load skill.ssf using shared ep11/ep10 here. with skill version 0x0114
NOTE: UPDATE YOUR NET MSG BASE so to prevent thoughtful players of using old game/minia.exe
GLCharacter.h
public:
float m_fRandoDelay;
GLCharactorReq
hahaha :)
can you even understand what you are talking about man?... please.. if you wanna to reply about our comments please make use of a good sentence.. we don't even understand what you are talking about....
ipfilter.exe is for Windows Server 2003 only :) You can update that code rather than looking for that ipfilter thingy :D
he can't explain that lol. btw who the hell is this KPAP guy
159202
HP Multiplier ( Gate Based and according to players inside the map )
60% Movespeed on Map you can adjust this.. or recode it to be adjusted at default
Heal damage resu kill deaths...
welcome back
DxLobbyStage.cpp
DxViewPort::GetInstance().SetLobyCamera (); << FIND
D3DXVECTOR3 vFromPt = D3DXVECTOR3( 0.0f, 70.0f, -70.0f ); // REMOVE THIS
D3DXVECTOR3 vFromPt = D3DXVECTOR3( -314.0f,...
we don't understand what you are talking about or you want to say.. make it clear LoL :w00t: :w00t:
nce (Y)
depends on you (Y) on how you configure it bro
[peace] =IDLE ZONE, Peace Zone , Even if you Press X you'll be just in IDLE
,[commission free] = No cost @ FPK?
[pk zone] = Similar to Freepk but not all red u can just Hit them using " Z "...
Compile it Release not Debug :)) simple problem you can't troubleshoot?
Have removed Agi from source still Lag ^_^ ItemSetList nothing to do with this :)
I revised the old Charwindow and Implemented the Vehicle Render and CharRender after that no more lag :) Problem...
i have tried disabling the render :) and it didn't work..
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i found the Problem its in CharwindowcharStat :) im still working on it removing some codes that i don't need :)
...
default.charclass fix the rb requirement :P
When i press "C" (Character Tab) is laggy but when i click Vehicle Tab its not..
whats the problem with this?
Refer to this Source: forum.ragezone.com/f528/modified-ibugz-source-1052114/
Character Window Lag :3
-Not in Render
-Not in Mouse Over
??
but what if they change their launcher
or if they make a shortcut of game.exe and /app_run ^^
yeah i know.. ^^and thats going to be the hard part brodah. ^^
having problem with the comment.ini :) it lacks something :3
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@ ATION TYPE
mate.. what are the bugs that exist here?
Juver's Source Already Have that :) Just Add little codes to Create it in Game ( OuterInterface[Character Creation] , G-Logic ) .. i have already added that in the source ^^ i just need to convert...
Can someone Attach the Comment ini .. tnx
TS: Update this post and Attach the Comment.ini working and compatible for the source that you have attached..
Lol.. hahaha
upon pressing " C " means over flow @ Character Window :P
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Possible problems: GUI or Source itself
by the way.. how to use the ini thing? whats the use? how to configure it? how does it works?
fixed? dash and blink? O.o