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Type: Posts; User: biogenic70

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  1. Re: Crow Gen Notice with Character Name and School Name

    i also did this i did not merge it but still not working
  2. Re: Crow Gen Notice with Character Name and School Name

    same here its not working in game, even i check gen notice on mobeditor
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    Re: HackShield for RAN Online

    Solution for AhnHS_Callback' : undeclared identifier :
    ( I believe that this is not spoon feeding, we are not all fast learner. )
    3. Find the function


    and then paste this below:
  4. Replies
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    Re: HackShield for RAN Online

    i dont think this kind of level of coding is spoon feeding hehehe its kinda hard for us to figure out hehe sorry for being noob anyway ^^ as ive said before that some people are rabbit but some are...
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    Re: HackShield for RAN Online

    ok sir thanks for this share ^^ i really appreciate it hehehhehe i didn't dislike it because its just sound not favorable for me, i just don't like those person who don't answer specific why just...
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    Re: HackShield for RAN Online

    Thanks for that solution buddy ^^
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    Re: HackShield for RAN Online

    No i didn't miss anything, im newbie in coding but i know what im doing ^^ anyway i think its ok now i just follow what ryruz replied:



    Thanks Buddy ^^
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    Re: HackShield for RAN Online

    I do fully followed the steps that you posted. But still having the error, 'AhnHS_Callback' : undeclared identifier
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    Re: HackShield for RAN Online

    Im to lazy to check it xD anyway thanks hehehe
  10. Replies
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    Re: HackShield for RAN Online

    can you list the illegal tool list that can be blocked using this? Thanks in advance
  11. Re: [Share] Extreme Reboot for Some Clients Shared here

    can we use this in lower version of server files? Like in the source of ran ph v822? Or need to convert it?
  12. Re: Please Someone Help me ~_~ (Character Render Source)

    thanks very much ^^
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    Re: Party Display

    Thank you very much ^^
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    Re: Party Display

    Hello Sir, can i ask if this is the right way to merge all the codes? or do i need to find the difference the add it in my source that i use? Thanks
    ...
  15. Re: Please Someone Help me ~_~ (Character Render Source)

    Hello Sir, can i ask if this is the right way to merge all the codes? or do i need to find the difference the add it in my source that i use? Thanks
    ...
  16. Re: Full compilation Server Files Episode 9 +PK Streak+Dash&Streak Fixed+Car Vehicle

    Thanks Sir, how about wish list function and the question mark icon above ? I would like to remove it ;) Thanks
  17. Re: Full compilation Server Files Episode 9 +PK Streak+Dash&Streak Fixed+Car Vehicle

    Hello Sir and Mam, can anyone tell me which .cpp or .h files can i edit this?
    I want also remove the wish list function and the question mark icon above :?:...
  18. Re: [Discussion] Dual Quad Core Processor Dedicated Servers - 8 Cores

    thanks for the tip ;) i will try this, but what if nothing changed happened? will i need to try to increase max_thread more?
  19. Re: [Discussion] Dual Quad Core Processor Dedicated Servers - 8 Cores

    Thanks for the reply which settings are you referring?

    service_provider 3
    max_thread 4
    server_type 3
    server_group 0
    server_number 0
    server_field 0
    server_channel 0...
  20. [Discussion] Dual Quad Core Processor Dedicated Servers - 8 Cores

    Core : Dual Intel Xeon 5620
    RAM: 12GB DDR3 ECC
    Hard Drive: 60GB Kingston KC300 SSD
    Uplink Port Speed: 1000mbps
    Bandwidth: 5000GB
    Operating System: Windows 2003 Standard R2 (64bit)

    Hello, i...
  21. Thread: Neo Source

    by biogenic70
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    Re: Neo Source

    Hi, Ive been struggling enough on fixing my vehicle hungry icon can you share your gui for this? Thanks in advance :D
  22. Thread: Neo Source

    by biogenic70
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    Re: Neo Source

    Hello which files in source code can i find this error [2013-12-17 20:25:38] [INTERFACE] MYSPACE_NOTIFY_BUTTON_IMAGE not found. Thanks in advance :D
  23. Thread: Neo Source

    by biogenic70
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    165,547

    Re: Neo Source

    in characterwindow.cpp
    m_pPageWear->SetVisibleSingle changes True to False :D

    can you share you .dds for this icons ? Thanks in advance ;)...
  24. Thread: Neo Source

    by biogenic70
    Replies
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    165,547

    Re: Neo Source

    Hello, how about if i want to disable the clickable option of the Vehicle Tab and Pet Tab if the vehicle is not equiped and pet not activated? Thanks
  25. Thread: Neo Source

    by biogenic70
    Replies
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    165,547

    Re: Neo Source

    Hello everyone, i would like to add Reborn Count, PK W Count and PK L Count on this source using juver source and winmerge but my problem is i cant find the list of .cpp or .h that i need to compare...
  26. Thread: Neo Source

    by biogenic70
    Replies
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    165,547

    Re: Neo Source

    Hello, currently im exploring this source and found this in RanClientUILib > Interface > PrivateMarketSellWindow.cpp



    Im aware that changing UINT_MAX, pFont, 13 <--- will change Private Market...
  27. [!] Closed: Re: How to add some extra function on Source Code (Newbie Coder)

    Hello sorry for having poor understanding but this code use for what?
    Thanks :D
  28. Thread: Neo Source

    by biogenic70
    Replies
    1,133
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    165,547

    Re: Neo Source

    Hello, currently im exploring this source and found this in RanClientUILib > Interface > PrivateMarketSellWindow.cpp



    Im aware that changing UINT_MAX, pFont, 13 <--- will change Private Market...
  29. Thread: Neo Source

    by biogenic70
    Replies
    1,133
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    165,547

    Re: Neo Source

    Thanks im aware on this file but all i can see only is the GUI but unable to edit it thanks for the reply ;)

    I only see this and cant find

    EXSTYLE WS_EX_APPWINDOW
    CAPTION "Ran Crypt"
    FONT...
  30. Thread: Neo Source

    by biogenic70
    Replies
    1,133
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    165,547

    Re: Neo Source

    i see i thought i can edit it on source anyway im not on that part, but i will try it thanks ;)



    hello im trying to search this on CryptionRCC.rc but i cant find it is there any exact location?...
  31. Thread: Neo Source

    by biogenic70
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    165,547

    Re: Neo Source

    where can i find this in source? to edit it to +50? Thanks
  32. Thread: Neo Source

    by biogenic70
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    165,547

    Re: Neo Source

    This is normal? i was asking because im afraid that error might appear in the future, anyway can you suggest me a SDK version? which is suggested to use? march 2008 or december 2005? thanks in advance
  33. Thread: Neo Source

    by biogenic70
    Replies
    1,133
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    165,547

    Re: Neo Source

    Hello, suddenly my VB 2003 stop working i got multiple error in this morning which is not appear before can you give me idea how can i fix it. Thanks a lot....
  34. Closed: Re: [Discussion] Ran2 New Boss with cool EGP FILES!

    i already try that ;) but still the effects will convert in wrong position instead of body alignment the effect goes to head alignment you can try to see at yourself you can get the files in Ran2...
  35. Closed: Re: [Discussion] Ran2 New Boss with cool EGP FILES!

    effect.rcc

    the file that i uploaded is still encrypted, you can use CryptionRCC.exe to decrypt it, i wish i have knowledge on C++ so i can check it to >.<
  36. Closed: Re: Changing Color of the Aura Effect of Astral Weapons

    Color Hex Color Codes ;)
  37. Closed: Re: [Discussion] Ran2 New Boss with cool EGP FILES!

    anyway the egp files are readable its just something i think they change the positions of the codes
  38. Closed: [Discussion] Ran2 New Boss with cool EGP FILES!

    亂2Online【2013 萬魔始源- 東門青龍 龔青陽】 - YouTube

    亂2Online【2013 萬魔始源- 西門白虎 魏從易】 - YouTube

    I just notice that if you try to decrypt egp files using CryptionRCC the effect will convert in wrong position...
  39. Re: Packet/Ip Filter- Somehow Remedy For Host/Game Server Crash!

    Hi, i notice that even you delete this files the settings still exist in the computer in any case is there a way to clear all settings of this software in the computer like is the program create a...
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    Closed: Re: Edit code for ABL's item resizing.

    he must be asking all bone link that cant be use in weapon for example in bow bone link can use is gum or whal or if anything else
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    Re: [share]2013 new armor

    yes i found out that its working using .vm that unfortunately i cant use ;)
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    Re: [share]2013 new armor

    got it ;) i have new question when i try to open mc_ks_weapon_01_light.aps i got this error " DxEffCharMan::CreateEffInstance New Effect Type ID :31 "
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    Re: [share]2013 new armor

    i got the same problem i got small bow instead of big bow, and can you also give x y z position of gaunt sword and spear? please
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    Closed: Re: Edit code for ABL's item resizing.

    Hello, can i request for rotation and transformation of both (When Attack Mode and Standby Mode) ?
    What i mean is the value of X,Y,Z variables, i have the value of guns,dual spears and double guns...
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    Re: [Share] Official 217 skills

    just asking is the official already release this? on ther facebook page the update said will be available at june 20th
  46. Thread: new pets

    by biogenic70
    Replies
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    Re: new pets

    why everyone still asking? why just dont make a new chf and cps? lol how pitty.... they cant even make there own chf and cps
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    Re: 6 class server files - no editors (omegaran)

    can anyone elaborate the features more? thank you
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    sp_LogAction_Insert

    USE [RanLog]
    GO
    /****** Object: StoredProcedure [dbo].[sp_LogAction_Insert] Script Date: 10/23/2012 14:27:01 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
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    Closed: Re: 100% Working Level Editor Crack [EP7v1]

    Local Name settings and Material Settings is for?
  50. Re: the diference between ep7 animation and ep6 animation

    sorry for bumping the thread any tip How will I know if it's the end of coding for the animation? so i can replace



    Thanks In Advance again sorry for bumping old threads
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