Setup the objecteditor as explained in mupus tutorial.
Type: Posts; User: Beerpyrs
Setup the objecteditor as explained in mupus tutorial.
Itempreview is not auto updating from the client files. It has its own addon database. You would need to update this for it to show new items.
They modified the housekeeper starting values in the fdb.
https://i.imgur.com/OWQ13D7.png
This is how mine looks & everything is working fine. Maximum is 10 pages & 10 sets total.
He's not talking about the cost of items once it's sold, but the cost of when you actually list an item on the auction house. Which there is no ini for, its hardcoded in the source as mentioned above.
Source code.
int TaxMoney = int ( float( OrgDB->Cost ) * Item.Count * float( LiveTime / 240 )*0.006 );
Client has nothing to do with it, else players could adjust the value and pay no tax. The money is taken by the server before it's sent back. Should be a variable inside the datacenter.ini iirc.
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I mean, it's 1 solution for a problem that exists in the source code xD Far from the ideal fix though ^^.
But yea, you do you :dancemental:
Yea the object editor had a small issue with it. As you know. It's a simple fix since source is released. Also doesn't really break the game since it supports 7 digit IDs anyway. Not sure why you're...
If you bothered to read the thread you'd have found multiple download links for them ;)
Enable attack flag xD
The data is loaded, nothing is done with it. You need to add the logic behind it for it to work.
Putting into interface.fdb will work assuming the path is correct inside.
Your download includes the file "chatframe.lua" the file that this is stored in is the characterframe.lua.
SaveRoleData / LoadRoleData charname
ZoneID is even displayed in the fps window if you push Ctrl + X. You could've seen it just by going to official where you already took a screenshot..
Runeobjectdb -> extractioncost.
Arcadia already had 64bit code before this release. Every other private server, domos ,the turkish server etc is using this release. Magic of gods has also developed their own i believe.
Honestly i still don't even understand what your issue is because your screenshots are super unclear. Is your issue that the menu doesn't appear? You can't click the options on the dropdown or what?...
You appear to either have an interface error or corrupted character in your screenshot since your player level is showing ?. I'd look there to start. (I'm assuming you're using newer interface.fdb...
If the issue persists then it's something from base game, but as i said, have never had this issue.
Works fine for me on my server. Nor did i have this issue appear on g4l when working with them(and its not an issue there either and they are running the same code exactly as the release), so would...
Make sure you're spawning the npcs inside room 0.
/gm ? showroom
Zoneobject.db files setup incorrectly for the zone you're in.
The Lua files are erroring because they don't exist most likely. You manually placed some npcs I guess or they exist and are trying to run their scripts connected to them, but as they don't exist...
Most likely missing zoneobject data or the zone Inis.
Check the releases for compilable source thread. I believe original monitor source is in there.
The 64bit globaldb should be same as the one released by Beardilus. As for the fdb, yes it's newer version of gameforge with its structures converted. That's why it has newer data.
You need to edit the titlename string to add the name under the npc, then the name for the name that is displayed above the npc.
https://i.gyazo.com/4d970e274ce347059748868cfbcafd31.png
Just different fdb version. The npcs exist in the sql db but don't exist in the fdbs released. You'd have to update: npcobject, questnpcobject, imageobject at least just to see the npcs. To have...
The files are in the release...
You're meant to use the objectdataedit & sql editor for the .db files.
It was a known issue that occurred after swapping from vs 2005 > 2019. Yet to be fixed on g4l also.
Restarting client was usually enough to fix it though as it was only a visual error.
Not without decompiling it. However the addon is only using a serverside lua function anyway.
/gm ? runplot Lua_Hao_Doraemon
This also lets you clone the gear to another piece.
...
Zone starts fine for me, make sure you have the zone information in your zoneobject.db, you have the zone31_ini in your server folder and the wdb folder in your resource...
These limits should be in the lua scripts iirc, not source. Can't remember which one though. Search around and you should find it.
Make sure you saved it before exporting.
Said multiple times already that it's going to get dmcad and more then 1 person needs to keep mirroring it. I'll reupload it again tomorrow but someone else needs to mirror as well as Arcadia clearly...
Nice work uploading the videos :thumbup1:
Forgot to post a dl link yday. My bad.
All fake dmcad as expected(not deleted).
If people who downloaded it mirror it then it makes it easier to distribute.
Already reuploading it again. Probably striked again though fast.
Stringdb can be swapped out as its structure wasnt changed. Everything else requires the new .db files.
You can use the ObjEdit to generate new .db files but its a lot of work to do.
Fully expecting them to issue copyright strikes within <24hrs.
Thankfully re uploading is not that much of a hassle.
Also if enough people mirror it then it's also not a problem, they can't...
Use the package converter tool.
http://forum.ragezone.com/f885/release-packageconv-original-fdb-tool-1101588/
I re uploaded the original dl. If arcadia take it down again just reply to this thread.
Just run everything in a data folder, no need to repack.
Anyway dont have that tool in english, but you wanna delete the old string_de.db then click the first left tab and then one of the buttons...
You shall not pass means you don't have gm permissions.
Are you sure the config is correct? 127.0.0.1 & port 666 if you use my download. I never had issue where the map server crashes.
Try authenticate the gm password ingame, maybe you have a different one if you use the custom 6.4.2 files from Lifefire. Also make sure you have debug messages enabled on your client.
Yes you can start everything with a .bat file. You can even drag & drop the exe onto the ini to start everything, It's just slower. The controller & Monitor are only making a visual confirmation that...
Someone at runewaker definitely leaks new stuff to people for $$$.
And yes Arcadia have developed a 64bit client too. Is not surprising, they kind of had too after a free server did it first. I...