Im also not that active atm but i managed to contribute a little fix taken from the 21 source and also proper text positioning in the messenger
I made a pull request on github so you can look over...
Type: Posts; User: Int16
Im also not that active atm but i managed to contribute a little fix taken from the 21 source and also proper text positioning in the messenger
I made a pull request on github so you can look over...
Thanks Ketchup
For everyone that is not familiar with forks and pull request on github should search it up so we can all work together on it :)
btw what is the "quest arrow bug" ? what is wrong with it
You mean which button to open the window ?
...... _T("WndTeleporter"), _T("Icon_Motion.dds"), "Teleporter", 'V');
A simple execution for this in the DPsrvr.cpp part you could check if the player has the specific item and remove it from the inventory if the teleport was successful
Yea i know it not something big and they're already alot of teleporters out there my main goal was just to practice and who knows maybe some people find use for it :)
Henlo i made this thing that teleports you. Thanks to ketchup and fenris for the help
Its taking all information from resource files:
-teleport16.inc
-teleport16.txt.txt
idk what happend to the...
Yeah he is talking about the quest or pay to unlock more inventory spaces i guess
Alot of mmos have it but i dont think it fits for flyff since alot of inventory space is always needed thats why...
I dont think so and i doubt anyone would like it on a pserver its annoying and just a money making method from universe lol
- - - Updated - - -
I dont think so and i doubt anyone would like it...
Thanks again :)
This helped me alot even tho i used the last option kinda
i compared the mover id with my tpdata mover id and added the items id while loading the propmoverex.inc
...
That's not the issue i made my own resource file that hass the monster id of the boss
my goal is to send the monster id to the world server and return a array of item indexes
but that is not the...
Hello its me once again ..:D:
Im still working on my little teleporter system that i mentioned before to learn some stuff about the flyff source.
(Thanks to Fenris and Ketchup for giving me tips...
EDIT : [FIXED] ohh nevemind the descriptions are too long i had to increase the tchar size ooops
i know this might not be the topic right now but ill decided to do a .txt.txt to pre define the...
thank you i understand it now :)
ahhhhh ok i get it now so basically i leave the inc file how it is but create 2 different structs (or 2 different types of information gathering)
where one is client sided and the other one is...
so ive made a .inc file that passes all the info into a struct and saves it all in a struct array
#ifdef __SYS_TELE16
struct TeleportData
{
int nIndex;
TCHAR ...
Thanks i'll give it a try
So.. im basically pretty new to the flyff source and c++ is not my main language but im trying to get more understanding of it and to practice im currently working on a teleporter that reads data...
i would recommend removing all the v19 edits inside void "CWndItemCtrl::RanderIcon" since the icon resizing causing the icons to resize on all windows (taskbar, queryequip, etc) you can test it right...
May i ask what the crash was that every source had?
heres a little fix to properly align the guide window and also write text on the buttons ( respectfully stolen from 21.2 :lol: )
code is marked as "#if __VER >= 19"
WndGuideSystem.cpp
...
Havent digged that deep into that fix but it seems like its some leftover code from the old taskbar
since the PutToolTip method gets called on ::OnMouseWndSurface and also on ::Process
And i...
found the issue just comment this part out :
BOOL CWndTaskBar::Process( void )
{
// ���� ��� �����ؾ��ϴ°͵��� ���⼭...
CPoint point = GetMousePoint();
#ifdef __SECURITY_FIXES
...
here a lil fix to make the minimap show the region name
WndField.cpp
above "void CWndNavigator::SetRegionName( TCHAR *tszName )" insert :
This is not something big but i made some little changes to it and maybe one of you can make use of it
https://www.youtube.com/watch?v=cWYeG-vWikM
Its basically just a userfriendly version...
other people use this without any problems so the problem is on your end
be sure to read every note above the code blocks i posted
-----
Just wanted to say thank you for everything you've done for the community :)
I hope people come back to the flyff pserver community since you provide good material to learn from
I did manage to fix the issue also updated the thread
tooltip.cpp
replace the already existing code from my snippet inside "void CToolTip::Paint(C2DRender* p2DRender)"
with this
Updated the thread for the __ITEMLINK tooltip (WndField.cpp)
came across a problem where long item names would create extra rows in the tooltip = icon not aligned anymore
working on a fix
I just realized the itemlink tooltip also needs some code
Im going to update this later today
Just a little snipped so that the icon from the transmuted item displays inside the tooltip
Keep in mind that this is a addition to the __LOOKCHANGE system (Using ketchup v18)
...
I do like the v19 navigator but im not a big fan of the golden theme so i decided to retexture it to make it fit with the v15 theme
who knows maybe some of you need this :lol:
...