From what I remember, You are dcing because the npc isn't inside the xml or something like that so the only way to not dc is to use the command in the same map as the npc.
Type: Posts; User: TiredGuy
From what I remember, You are dcing because the npc isn't inside the xml or something like that so the only way to not dc is to use the command in the same map as the npc.
If v117 is same as v83 its enabled in getauth o.o and the dropmessage is sent from client not source
speak english. and what is your point?
da gm byte duh
You can't be serious right? Please read the codes. Its very obvious why its still not working.
spawnedMonstersOnMap.decrementAndGet();
monster.setHp(0);
broadcastMessage(MaplePacketCreator.killMonster(monster.getObjectId(), true), monster.getPosition());
removeMapObject(monster);
if...
i gave you everything you need. 99% completed. That last 1% is up to you. At least have some basic knowledge or else why even ask for help if everytime u ask, we would spoonfeed you.
why are you trying to change the port? you aint hiding nothing because all you needa do use open procexp and we know what port your using.
trial and error. I spoonfed you already. Cant do it again.
try using stredit though im not sure if it supports v62
in MapleMap find
broadcastMessage(MaplePacketCreator.killMonster(monster.getObjectId(), true), monster.getPosition());
add if (monster.getId() == 9300166) {
...
something to do with animation packet
Introduction
Just a quick few words describing what your server or network is about and why you're looking for new team members.
It's a server that will be based on player suggestions and it will...
remember to clean gmlog
uninstall loopback adapter or disable
then the only thing i can think of is that you didn't replace the jar u compiled
the current released AP message removable clients don't have what I want in it.
he might have loopback adapter?
yah i posted that i was dumb and forgot about blitz after Fraysa's post. too bad ap level message not in blitz
just use /pmob and spawn a whole load at with 0 for time
Looks like i wont be able to find this myself ;(
how exactly are addies even obtained?
Omg i totally forgot blitz cheat table gives addies. Thanks a bunch.
how about the AP popup. Anyone got addies for that? ;(
anyone know them?
Yes. Make a command that checks the monsterdrops table.
make a function that gathers all itemids. make a check for itemid player entered and if its valid, give them item. Theres your guide.
When the coupons are bought, you have the save the time in db somewhere. Then make a script in events that runs every 5 or 10 minutes to check all coupons. If coupons are older than 4 hours or...
player.autoloot= !player.autoloot;
player.dropMessage(player.autoloot ? "Auto Loot is on!" : "Auto Loot is off!");
this is the command......
they dont die because you didn't update maplesinglestat hp and for saving db for fked up something and im too lazy to find out where
i cant tell if your trolling me or not.
looks way different ? i doubt it. all i gave u was a toogle n dropmessage.
player.autoloot= !player.autoloot;
player.dropMessage(player.autoloot ? "Auto Loot is on!" : "Auto Loot is off!");
open wampserver before mysql or install mysql admin
Check your Send Packet Opcodes - Something is wrong
SET_NPC_SCRIPTABLE is missing.
weird thing is its only for greekms repack. He can get heliosms up.
I honestly don't think anyone needs someone with a red bar reputation. Anyways, if you noticed, he has windows 8 and hosting a server on windows 8 might not be the same as windows 7/vista/xp. I even...
anyone know how to block trade dupe properly?
canceling trade in changemap is not the right way to do it.
close thread fixed it.
is it in your account or character table
Column 'JQpoints' not found.
check playerloggedin handler
check your cash shop operations handler?
wheres the packet to update the new look?
i think its client sided?
when the array too long, it tries to retrieve id but comes back as undefined
imgur: the simple image sharer
same exact error? since you joined in Shawn, just had to prove you wrong. I made my Array 2x longer.
how is there going to be a problem? v140 hair is still ids just different ids from v120/v83. Why would the method have any issue?
whats the point of that? if it worked for v83 hair then obviously the method is correct. If you notice he says he can change from v84 to v120 ish. Array too long. 100% sure
Wrong. I've dealt with this error before. Maybe if you can read too then you'll notice he said "But that can't be the problem because the setHair method does work because I can change my hair to any...
please find me a source without setHair and please find me someone stupid enough to add a word into their hair array line when it only shows numbers. By the way, a hair npc always show hair and sets...
your array for hair is too long. Max is like 100 something hairs per array i think?