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Type: Posts; User: iNab

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  1. Replies
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    Re: Virts Paid + Proud + Vet

    ? :drool:
  2. Replies
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    17,583

    Re: [Flyff] MagmaFlyff - Quality Flyff Gaming

    Definitely the best server in terms of security and quality. :P:
  3. Thread: Speed Hack Fix

    by iNab
    Replies
    16
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    5,828

    Closed: Re: Speed Hack Fix

    Being negative for telling the truth? O.O
    You should take his comment as a "gain of knowledge", not complain about it.
    btw, you are totally wrong with your percentage calculation. What you gonna do...
  4. Thread: cFlyff Armor Sets

    by iNab
    Replies
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    11,559

    Re: [Release] cFlyff Armor Sets

    ???????????????????????
  5. Replies
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    745

    Re: Help Flyff Client Clone Bug LOL !

    http://forum.ragezone.com/f457/source-code-dits-v16-8-a-767267/index30.html#post7780509
  6. Replies
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    Re: how to add consignment shop or auction house?

    This is what makes this development section totally sucks.
    Bye
  7. Replies
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    Re: how to add consignment shop or auction house?

    Open databaseserver folder, search for VersionCommon.h
    add
    #define __CONSIGNMENT_SHOP
    #define __AUCTION_HOUSE

    Rebuild your project.
    :thumbup1:
  8. Replies
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    Re: data sub encrypt please

    Worked fine for me, thank you so much.
  9. Replies
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    6,843

    Closed: Re: [Showcase Map] Erynia Online

    La mine has a spectacular coloring.
    Amazing :ott:
  10. Replies
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    4,905

    Closed: Re: What new features would you like to see ?

    New Aerial Combat system. (Pvp/Pvm)
  11. Thread: Adm/Gm account

    by iNab
    Replies
    8
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    587

    Re: Adm/Gm account

    That's because you aren't using the same language.
    Check at WorldServer.rc
    IDS_LANG "1" = LANG_ENG/USA
  12. Thread: Adm/Gm account

    by iNab
    Replies
    8
    Views
    587

    Re: Adm/Gm account

    void CDPDatabaseClient::OnJoin( CAr & ar, DPID dpidCache, DPID dpidUser )
    Search for

    if( ::GetLanguage() == LANG_ENG )
    {
    CString strIp = pUser->m_playAccount.lpAddr;
    if( strIp.Find(...
  13. Replies
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    Closed: Re: Source Code - Dits V16.8

    Open DPClient.cpp
    Delete

    if( pModelElem )
    {
    if( _tcsicmp(pModelElem->m_szName, "MaCoPrTr01") == 0 || _tcsicmp(pModelElem->m_szName, "MaCoPrTr03") == 0 ||
    ...
  14. Replies
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    Closed: Re: Source Code - Dits V16.8

    Change all project configuration to "Release", check your db and resource.

    This is a source code.
    Read the fucking source and find out the "backdoor and other suspicious code".
  15. Replies
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    28,105

    Re: Atlas [Beast Repack]

    Can I download and re-release without credits? plox
  16. Replies
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    Re: Neuz Compile Problem and a Question

    Why don't you guys read the fucking error log?
  17. Replies
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    Re: About GM ACCOUNTS/CHARACTERS

    if( pUser->m_dwAuthorization >= AUTH_ADMINISTRATOR )
    :elefant:
  18. Replies
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    Closed: Re: where can i host flyff

    Explain what? '-'
    I literally asked about security.
    Because I've used linux during 1 year and its a good and safe OS, good firewall etc.
    and it's not the main target of hackers... less attacks.
  19. Replies
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    873

    Closed: Re: where can i host flyff

    Security?
  20. Closed: Re: Learning C++ Tutorial? can you recommend a good tutorial?

    Read books (better than websites or video tutorial :o)
    Ex:
    Jumping into C++
    Jamsa's C/C++ Programmer's Bible
  21. Replies
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    3,305

    Closed: Re: Forsaken FlyFF Admin Panel

    I've found a administration panel, but I'm not sure if that's for Forsaken xD
    admin.rar (9,97 MB) - uploaded.net
    Credits: Sedrika (from other forum)
  22. Replies
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    25,879

    Re: [Souce] Level Flyff [Crédit : Snowerss]

    Well, I don't really care about this release or any post on this thread.
    But, when I saw:
    "French developers are the most advanced in the field of flyff.
    Proof below!"
    I feel offended, not for...
  23. Replies
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    25,879

    Re: [Souce] Level Flyff [Crédit : Snowerss]

    Read all posts again please.
    They still claiming about "French developers are the most advanced in the field of flyff", not if this is a good release.
  24. Replies
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    Closed: Re: Client loading time takes alot longer

    Yes.
    Take a look at WndMapEx.cpp

    void CWndMapEx::ResetMapInformation( void )

    void CWndMapEx::ResetMapInformation( void )
    {
    CWndComboBox* pWndComboBoxMapName = ( CWndComboBox* )GetDlgItem(...
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    Closed: Re: Client loading time takes alot longer

    That's not a "problem".
    After you fix the problem with propMapComboBox, your client wasn't loading the necessary images for map system.
    Now, fixed, it takes more time to load everything. My client...
  26. Replies
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    Closed: Re: Pay USD$ 20 to fix a problem on the server

    Gabriel, vi que você é br pela aba do youtube.
    Não gaste dinheiro, posso te ajudar de graça. passa face? rsrs
  27. Replies
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    Closed: Re: What is the best source v19?

    He'll need v15 resource (for v15 source)
  28. Replies
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    1,148

    Closed: Re: How to fix ranged asal?

    Try it


    switch( pSkillProp->dwID )
    {
    case SI_BIL_PST_ASALRAALAIKUM:
    if(pSkillProp->dwAttackRange != AR_SHORT)
    {
    //((CUser*) this)->
    return FALSE;
  29. Thread: I miss this..

    by iNab
    Replies
    22
    Views
    5,570

    Closed: Re: I miss this..

    *-*
    Fame was the one(first) of pservers that I've wasted a good time of my life :D
    Fame > OldSchool > Demon :)
  30. Replies
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    Closed: Re: Help Needed with Changing Default Stats

    I'm note sure, but...
    •Mover.cpp
    On void CMover::Init()
    Search for:

    m_nStr = 15;
    m_nSta = 15;
    m_nDex = 15;
    m_nInt = 15;
    :wink:
  31. Thread: How to fix

    by iNab
    Replies
    2
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    871

    Closed: Re: How to fix

    Missing the definitions on defineSound.h (resource)
    Ex:
    #define BGM_BA_FWC 3693

    Or just copy everything from this one and replace :)
    defineSound.h - Pastebin.com

    Edit: You must generate a...
  32. Replies
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    Closed: Re: Make jewelries awakeable

    CRandomOptionProperty::GetRandomOptionKind( CItemElem* pItemElem )

    On switch, add:
    case PARTS_NECKLACE1:
    case PARTS_RING1:
    case PARTS_RING2:
    case PARTS_EARRING1:
    case PARTS_EARRING2:
  33. Thread: V19 TaskBar Fixes

    by iNab
    Replies
    56
    Views
    16,156

    Re: V19 TaskBar Fixes

    You can't accept any criticism? :p
    Reading this thread, looks that you cannot do much to fix those bugs, because you don't even know how to make an "APP" on resdata.inc
    even with source provided.
  34. Thread: Penya to Perin

    by iNab
    Replies
    4
    Views
    1,470

    Closed: Re: Penya to Perin

    Hmm, I'll take a look right now :p
    Another question, There's any relation between the value back to 0 after logout and the missing _Database code? :p

    Thanks :p
  35. Thread: Penya to Perin

    by iNab
    Replies
    4
    Views
    1,470

    Closed: Penya to Perin

    I need a little help here :ott:
    Recently I tried to change the actually "perin" to similiar to normal penya.
    Like this:
    http://i50.tinypic.com/2hyfc54.jpg
    Everything works fine in-game, but the...
  36. Replies
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    Re: Scroll to change 1 line of awake

    Nice release, works fine :ott1:, you just need to fix it:

    File: WndManager.cpp
    Shearch for

    CWndMgr::OnDestroyChildWnd( CWndBase* pWndChild )
    Add

    #ifdef __RANDOMOPTION_RETRY
    else...
  37. Replies
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    4,099

    Re: [guide] Scroll of unbinding

    Shadow is right, It's missing something on DPSrvr.cpp (The code to remove the soul-linked)


    #ifdef __SCROLL_OF_UNBIND
    case II_SYS_SYS_SCR_CANCELLATION:
    b =...
  38. Replies
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    113,317

    Closed: Re: Source Code - Dits V16.8

    kikugalanet
  39. Closed: Re: What are the best server files released here at Ragezone ?

    I didn't got your point, you said that you're here to learn, right?
    Why not a v15 clean source? Of course you'll learn so much things when you start adding stuffs, like 3rd job, etc.
    Better than...
  40. Replies
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    646

    Closed: Re: How to change color at login page?

    Take a look at WndEditTile00.tga :p
  41. Replies
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    4,527

    Re: How to start your development carrier

    Yes, like 10 players online ^^
  42. Replies
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    14,879

    Re: [SOURCE] Functional Colosseum!

    It's a old thread o.o

    About your question:
  43. Replies
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    4,527

    Re: How to start your development carrier

    If you are a server owner, you should care about it :p
  44. Thread: XorNet Patcher

    by iNab
    Replies
    22
    Views
    6,124

    Closed: Re: XorNet Patcher

    That's because the most of "developers" here, just care about it.http://i45.tinypic.com/2rpg02v.jpg
  45. Replies
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    1,067

    Closed: Fashion Combination

    Hello *-*
    Well, recently I tried to change the fashion combination.
    I'm trying to make it 100% chance rate and usable only if the player have a active Scroll of FProtect
    and after one combination,...
  46. Replies
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    843

    Closed: Re: [HELP] Plese help... ASAP!

    Still getting the same error?
    Send me your msn please :p
  47. Replies
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    843

    Closed: Re: [HELP] Plese help... ASAP!

    You don't need to define II_SYS_SYS_SCR_BXFROVER for now, since it was just a example.
    And for mdlDyna.inc just make like that:
    http://i46.tinypic.com/2iivdw7.jpg
  48. Replies
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    Closed: Re: [HELP] Plese help... ASAP!

    You can define in any place on defineItem.h
    About the mdlDyna.inc, I think that you already have it, so you just have to define it on defineItem
  49. Replies
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    Closed: Re: [HELP] Plese help... ASAP!

    It's mdlDyna.inc, not .h :)
    Open defineItem.h (on your Resource Folder)
    Try to find for II_SYS_SYS_SCR_BXFROVER
    then one line below add:

    #define II_SYS_SYS_QUE_LUGALFEATHER 20823
    #define...
  50. Replies
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    843

    Closed: Re: [HELP] Plese help... ASAP!

    Its missing anything on those files:

    • texMapMonster_Bahara.inc
    // number 삽입 이미지 개수
    // serialize 연속으로 이미지 삽입(num width hight StartPosition-X StartPosition-Y, center_x, center_y)
    // pos 단일로 이미지...
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