? :drool:
Type: Posts; User: iNab
? :drool:
Definitely the best server in terms of security and quality. :P:
Being negative for telling the truth? O.O
You should take his comment as a "gain of knowledge", not complain about it.
btw, you are totally wrong with your percentage calculation. What you gonna do...
???????????????????????
http://forum.ragezone.com/f457/source-code-dits-v16-8-a-767267/index30.html#post7780509
This is what makes this development section totally sucks.
Bye
Open databaseserver folder, search for VersionCommon.h
add
#define __CONSIGNMENT_SHOP
#define __AUCTION_HOUSE
Rebuild your project.
:thumbup1:
Worked fine for me, thank you so much.
La mine has a spectacular coloring.
Amazing :ott:
New Aerial Combat system. (Pvp/Pvm)
That's because you aren't using the same language.
Check at WorldServer.rc
IDS_LANG "1" = LANG_ENG/USA
void CDPDatabaseClient::OnJoin( CAr & ar, DPID dpidCache, DPID dpidUser )
Search for
if( ::GetLanguage() == LANG_ENG )
{
CString strIp = pUser->m_playAccount.lpAddr;
if( strIp.Find(...
Open DPClient.cpp
Delete
if( pModelElem )
{
if( _tcsicmp(pModelElem->m_szName, "MaCoPrTr01") == 0 || _tcsicmp(pModelElem->m_szName, "MaCoPrTr03") == 0 ||
...
Change all project configuration to "Release", check your db and resource.
This is a source code.
Read the fucking source and find out the "backdoor and other suspicious code".
Can I download and re-release without credits? plox
Why don't you guys read the fucking error log?
if( pUser->m_dwAuthorization >= AUTH_ADMINISTRATOR )
:elefant:
Explain what? '-'
I literally asked about security.
Because I've used linux during 1 year and its a good and safe OS, good firewall etc.
and it's not the main target of hackers... less attacks.
Security?
Read books (better than websites or video tutorial :o)
Ex:
Jumping into C++
Jamsa's C/C++ Programmer's Bible
I've found a administration panel, but I'm not sure if that's for Forsaken xD
admin.rar (9,97 MB) - uploaded.net
Credits: Sedrika (from other forum)
Well, I don't really care about this release or any post on this thread.
But, when I saw:
"French developers are the most advanced in the field of flyff.
Proof below!"
I feel offended, not for...
Read all posts again please.
They still claiming about "French developers are the most advanced in the field of flyff", not if this is a good release.
Yes.
Take a look at WndMapEx.cpp
void CWndMapEx::ResetMapInformation( void )
void CWndMapEx::ResetMapInformation( void )
{
CWndComboBox* pWndComboBoxMapName = ( CWndComboBox* )GetDlgItem(...
That's not a "problem".
After you fix the problem with propMapComboBox, your client wasn't loading the necessary images for map system.
Now, fixed, it takes more time to load everything. My client...
Gabriel, vi que você é br pela aba do youtube.
Não gaste dinheiro, posso te ajudar de graça. passa face? rsrs
He'll need v15 resource (for v15 source)
Try it
switch( pSkillProp->dwID )
{
case SI_BIL_PST_ASALRAALAIKUM:
if(pSkillProp->dwAttackRange != AR_SHORT)
{
//((CUser*) this)->
return FALSE;
*-*
Fame was the one(first) of pservers that I've wasted a good time of my life :D
Fame > OldSchool > Demon :)
I'm note sure, but...
•Mover.cpp
On void CMover::Init()
Search for:
m_nStr = 15;
m_nSta = 15;
m_nDex = 15;
m_nInt = 15;
:wink:
Missing the definitions on defineSound.h (resource)
Ex:
#define BGM_BA_FWC 3693
Or just copy everything from this one and replace :)
defineSound.h - Pastebin.com
Edit: You must generate a...
CRandomOptionProperty::GetRandomOptionKind( CItemElem* pItemElem )
On switch, add:
case PARTS_NECKLACE1:
case PARTS_RING1:
case PARTS_RING2:
case PARTS_EARRING1:
case PARTS_EARRING2:
You can't accept any criticism? :p
Reading this thread, looks that you cannot do much to fix those bugs, because you don't even know how to make an "APP" on resdata.inc
even with source provided.
Hmm, I'll take a look right now :p
Another question, There's any relation between the value back to 0 after logout and the missing _Database code? :p
Thanks :p
I need a little help here :ott:
Recently I tried to change the actually "perin" to similiar to normal penya.
Like this:
http://i50.tinypic.com/2hyfc54.jpg
Everything works fine in-game, but the...
Nice release, works fine :ott1:, you just need to fix it:
File: WndManager.cpp
Shearch for
CWndMgr::OnDestroyChildWnd( CWndBase* pWndChild )
Add
#ifdef __RANDOMOPTION_RETRY
else...
Shadow is right, It's missing something on DPSrvr.cpp (The code to remove the soul-linked)
#ifdef __SCROLL_OF_UNBIND
case II_SYS_SYS_SCR_CANCELLATION:
b =...
kikugalanet
I didn't got your point, you said that you're here to learn, right?
Why not a v15 clean source? Of course you'll learn so much things when you start adding stuffs, like 3rd job, etc.
Better than...
Take a look at WndEditTile00.tga :p
Yes, like 10 players online ^^
It's a old thread o.o
About your question:
If you are a server owner, you should care about it :p
That's because the most of "developers" here, just care about it.http://i45.tinypic.com/2rpg02v.jpg
Hello *-*
Well, recently I tried to change the fashion combination.
I'm trying to make it 100% chance rate and usable only if the player have a active Scroll of FProtect
and after one combination,...
Still getting the same error?
Send me your msn please :p
You don't need to define II_SYS_SYS_SCR_BXFROVER for now, since it was just a example.
And for mdlDyna.inc just make like that:
http://i46.tinypic.com/2iivdw7.jpg
You can define in any place on defineItem.h
About the mdlDyna.inc, I think that you already have it, so you just have to define it on defineItem
It's mdlDyna.inc, not .h :)
Open defineItem.h (on your Resource Folder)
Try to find for II_SYS_SYS_SCR_BXFROVER
then one line below add:
#define II_SYS_SYS_QUE_LUGALFEATHER 20823
#define...
Its missing anything on those files:
• texMapMonster_Bahara.inc
// number 삽입 이미지 개수
// serialize 연속으로 이미지 삽입(num width hight StartPosition-X StartPosition-Y, center_x, center_y)
// pos 단일로 이미지...