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Type: Posts; User: Emerica

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  1. Replies
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    Re: C# Habbo structures

    Well...I have to stop developing this for some time. I have to do some other work and projects and can't find time for this project..
    So I pushed the last updates (With IncomingMessages reader) to...
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    Re: C# Habbo structures

    http://en.wikipedia.org/wiki/Levenshtein_distance

    It is an algorithm to get the difference count from two strings. So there is some work left you have to do yourself :)
    But I'm working on this. I...
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    Re: C# Habbo structures

    http://puu.sh/aBmXM/3d5d358be2.png
    http://puu.sh/aBnjN/3c113f2488.png

    Later I'll set this on Git. I implemented the Levenshtein algorithm to compare the old structure with the new one.
    And it...
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    Re: Habbo structures

    http://puu.sh/aAQRb/4da5e92dc8.png

    Finally fixed the duplicate error. The structure finder seems to work without bugs now. I'll push the update now on Git.. :=)
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    Re: Habbo structures

    I posted an updated version on GitHub. There is only one issue (Posted here: https://github.com/EmGeneer/Updater/issues)
    The version on Git is more clean. Maybe someone can fix the duplicate error
  6. Replies
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    Re: Habbo structures

    I thought that the person who uses the program can use str + h to rename these strings..
    But oke, I'll code a function which detects the names automatic :rolleyes:
    ...
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    Re: Habbo structures

    https://github.com/EmGeneer/Updater

    Here you go, but actually there is no code for the comparer atm. Its just a different version from the StructureWriter (ATM :laugh:)
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    Re: Habbo structures

    I'm going to setup a git in a few days / in a week, so everyone whos interessed can help. I'm going to work on this..



    [522] is a MessageComposer, you can't get structure from it :D
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    Re: Habbo structures

    Decompile the swf, http://www.as3sorcerer.com/
  10. Replies
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    Re: Habbo structures

    As I already mentioned in my main post, it's still buggy. Thats why it's open source, you can edit it yourself. I don't have enough time atm.



    I created a program which compares lines from a...
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    Re: Habbo structures

    Writing some kind of search algorithm which compares the parse methods could help :)
  12. Replies
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    Re: Habbo structures

    Thanks guys for the feedback. The reason why I made this in a short time is, that I needed this yesterday for myself :D
    And it's not really bad coded, there just some parts which could be better...
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    Re: Habbo structures

    Well...
    just place a habbo_scripts file into the debug folder, change some const vars in the program class and thats it :ott1:

    You need to find out the namespace for messages in your file. Should...
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    C# Habbo structures

    Hey,

    I don't know if this is usefull for someone.
    This is a little program for getting the structures out of the SWF.

    I'll release it open source, because it's still a little bit buggy with...
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    Closed: Re: Aurora Emulator [based on Butterfly and Plus]

    What do you exact mean, "Caching all the users"?
  16. Replies
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    Closed: Re: [BCSTORM] Staffpicks 99%

    Already released,
    http://forum.ragezone.com/f353/staff-picks-c-930042/

    You forgot the bool, which checks if the room is already staff picked or not.
  17. Replies
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    Closed: Staff Picks [C#]

    Found in SWF, nothing to say here..

    Well I was developing on BCStorm's revision, so find the Message with Header 3116.



    ServerMessage message = new ServerMessage(3116);
    message.Write(true);...
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    Closed: Re: k patch by LittleJ [IN THE SWFs]

    Well with this nice tool it's just easier.
    BTW, never called you "stupid" :ehh:
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    Closed: Re: [Program] MessageStructurs

    Totally the wrong way of learning a language!
  20. Replies
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    Closed: Re: k patch by LittleJ [IN THE SWFs]

    public function parse(_arg1:_-3w6):Boolean{
    var k:String;
    var k:String;
    var k:Number;
    var k:Boolean;
    var k:Boolean;
    if...
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    Closed: Re: [Program] MessageStructurs

    yep just to make life easy
  22. Replies
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    Closed: [Program] MessageStructurs

    This little program is getting structurs for you on a easy way.
    Just type in a Packet Header, and the program will give you the MessageEventParser.

    You can use a header or a class name to search...
  23. Closed: Re: Holy thread of packets! (useful for R63B Development)

    I'll release since i stoped developing snowwar (to many classes -> less time (school :D))
    Just a few bugs in it..
  24. Closed: Re: Holy thread of packets! (useful for R63B Development)

    Working on a tool for getting packet structurs on a easy way:
    http://i.imgur.com/UniLTW1.png
  25. Closed: Re: [R63B] Project Nervana [Groups, Ltd, Jukebox]

    well...as you can see its not my thread, i don't even know who the guy is :P
  26. Closed: Re: [R63B] Project Nervana [Groups, Ltd, Jukebox]

    I won't get released, its our Emulator..nobody got dat source :)
  27. Closed: Re: Holy thread of packets! (useful for R63B Development)

    I get disconnected while sending the publickey o0

    Edit, fixxed:P

    Me tab structur:



    ServerMessage Own = new ServerMessage(2836);
    Own.AppendInt32(5);
  28. Closed: Re: Holy thread of packets! (useful for R63B Development)

    If you could upload your cracked swf, i could help you too
  29. Closed: Re: Holy thread of packets! (useful for R63B Development)

    #5544527 - Pastie
  30. Closed: Re: Holy thread of packets! (useful for R63B Development)

    you want home group rooms structur?
  31. Closed: Re: [Habbolatino/Butterstorm] Infobus questions 100%

    yeah, caching would be better...but it's easy to add that code :)
  32. Re: [Butterstorm] Save branding (ads_background, ads_mpu_x) 100%

    I allready searched it, but i didn't find it...Does talent track allready exit on this revision?
  33. Re: [FIX] Command List with Scroll [ButterStorm][HabboLatinoEMU]

    Just search for "motd" in your SWF File and you will find the header :*
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    Re: [C#] Webbuild Updater by JNike

    Download: Webbuild_Update.rar | xup.in

    Program checks if the webbuild allready exits, it works...
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    Re: [C#] Webbuild Updater by JNike

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Data;
    using MySql.Data.MySqlClient;
    using MySql.Data;
    using System.Threading;

    namespace...
  36. Re: Packet Scouter [C#, Sh4rp's Packetscouter splitted]

    Nice job, dude.. was looking for something like that. It will help me a lot ;)
  37. Thread: AlphaRev [CMS]

    by Emerica
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    Closed: Re: AlphaRev [CMS]

    A web content management system is a bundled or stand-alone application used to create, manage, store, and deploy content on Web pages. Web content includes text and embedded graphics, photos, video,...
  38. Re: AlphaRev - New SWFs - MOD Tool - Cracked swf - In DEV

    Got the SWF already cracked (With that tool wuuuh.), thanks...
    But I'm too lazy to update the swf..

    Maybe someone got a newer swf pack :)
  39. Re: AlphaRev - New SWFs - MOD Tool - Cracked swf - In DEV

    @added,

    someone got a SWF Pack ? I can't download the one from DCR Project.
  40. Re: AlphaRev - New SWFs - MOD Tool - Cracked swf - In DEV

    Go on msn
  41. Re: AlphaRev - New SWFs - MOD Tool - Cracked swf - In DEV

    Sounds good.
    My Emulator is working on the newest version, too.

    http://i.imgur.com/finPp.png

    I didn't make the SSO / Banner part.
    But i'll take joopies code :laugh:

    [I'm using Super...
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    Re: Habbo Encryption Broken Once Again

    Zak, I think your structur is wrong..

    [0][0][0]'?[0] - Header
    [5]Login - string "Login"
    [0] - Bool False??!
    [6]socket
    [0]client.auth_ok
    [0][0]
    [0][0]
    [0][0]
  43. Closed: Re: Some Outgoing Packet IDs latest SWF (INCOMING SOON!, will be updated)

    Only the "Incoming" Packet 4000 don't change.
    Every other packets are change on every release
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    Re: SWF Cracking - R63 Post Shuffle

    Only IP is missing right?
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    Closed: Re: Habbo new client codes etc.

    Sorry for the Push but..
    Is there a method to find out the namespaces ?
    I mean:

    _-2Oz[1211] = _-1rI;
    How can I find out the _-1rI ?
  46. Closed: Re: prjReborn - R63 - Spring/Hibernate/BoneCP/Netty

    There is something missing oO

    Look at mine:
    http://i.imgur.com/P17qP.png
  47. Closed: Re: New guide to new packets -> Pretty huge explaination.

    [0]7hr-3012-39.hd-600-3.ch-3049-92.lg-3006-71-71.sh-3206-68

    lol, you said that this is Boolean false.
    But, isn't it the String-Lenght?
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    Closed: Re: deltaEmu [R63B, C#, 10% I Think, Still in DEV]

    Incoming: (Only a few)


    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;

    namespace Integer_Server
    {
  49. Replies
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    Closed: Re: [BASE] PrjCarrot - Java PostShuffle Emulator

    Do you want to release the 'header updater' too?
  50. Replies
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    Closed: Re: [BASE] PrjCarrot - Java PostShuffle Emulator

    Shame to see you stoped developing this.
    Good luck in feature.
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