Search:

Type: Posts; User: finito

Page 1 of 2 1 2

Search: Search took 0.05 seconds.

  1. Thread: Game Server

    by finito
    Replies
    3
    Views
    788

    Closed: Re: Game Server

    Take a look at this topic MasterServer Config Adding Permanent Games

    MasterServer waits for 60 seconds before telling SupervisorServer to spawn a game server unless set serverId to 200 within...
  2. Replies
    4
    Views
    934

    Closed: Re: have problem in Supervisor Server

    Has WZBackend-ASP.net been setup?
  3. Replies
    5
    Views
    2,389

    Closed: Re: WarZ Game Server compile error

    The code that causes the issue is
    Src\GameEngine\DebugHelpers.cpp Line 53


    typedef r3dTL::TFixedAllocator< std::pair< const UINT64, const r3dPoint3D* > > Alloc;
    typedef std::multimap<...
  4. Replies
    18
    Views
    9,269

    Closed: Re: MasterServer Config Adding Permanent Games

    Yes connects fine.
  5. Replies
    18
    Views
    9,269

    Closed: MasterServer Config Adding Permanent Games

    Info


    <num> 2 to 250 inclusive. Does not include 1 because there is a r3d_assert in code that will crash server because id is 0 (as code does +1 when looking for PermGame groups).

    <mapId>...
  6. Thread: LootBox DB

    by finito
    Replies
    14
    Views
    4,067

    Closed: Re: LootBox DB

    There is a 60 second delay before game servers start to get spawned unless you change the server id to 200.

    Also MasterServer.cfg the numGames and maxPlayers should be under a group [WarZGames] (0...
  7. Thread: LootBox DB

    by finito
    Replies
    14
    Views
    4,067

    Closed: Re: LootBox DB

    Is this about the gameserver logs containing

    000030.574| LootBox: !!!! Failed to get lootbox with ID: 301130. Server/Client desync??
    000030.574| !!! OnCreate failed for obj=obj_ItemSpawnPoint,...
  8. Replies
    4
    Views
    18,138

    Closed: Remove the need for serials.

    WarZ.dbo.WZ_ACCOUNT_CREATE Stored procedure
    Replace


    -- check for serial key
    declare @keyResultCode int = 99
    declare @keyCustomerID int = 99
    declare @keySerialType int = 99
    exec...
  9. Replies
    378
    Views
    251,756

    Re: WarZ Source Code

    :):

    http://i.imgur.com/KqSH0gjl.png?1

    Rest screenshots here.
    WarZ - Imgur
  10. Replies
    7
    Views
    4,192

    Closed: Item Table Data SQL Scripts

    These SQL scripts re-create item tables with data.

    The Price1, Price7, Price30, PriceP, GPrice1, GPrice7, GPrice30, and GPriceP columns are set to 1, 7, 30, 314, 11, 77, 3030, 3145 respectively....
  11. Replies
    12
    Views
    5,085

    Closed: Re: Connect War Z Admin to SQL Server 2008

    Are you using the default port 1433?

    The port the tools use without changes is 11433.

    Check in Sql Server Configuration Manager


    SQL Server Network Configuration
    -> Protocols
    ->...
  12. Closed: Re: Cannot open language file 'data/langpack/english.lang

    Eternity Project r3dFileMan.cpp Line 122
  13. Closed: Re: Cannot open language file 'data/langpack/english.lang

    See my post here: http://forum.ragezone.com/f788/faq-updated-04-10-01-a-923228/#post7551883
  14. Replies
    11
    Views
    2,201

    Closed: Re: Hardcoded CustomerID checks in source

    The two LegendaryDev found are part of the IP Region Lock code in WZBackend-ASP.NET that is actually not being called/used.
  15. Replies
    1
    Views
    1,564

    Closed: Re: Admin Panel ECLIPSE_CREATEACCOUNT missing

    I had a look and i would say that the user part of the tool was not made for the current structure of the WarZ database. Needs updating to use WZ_ACCOUNT_CREATE stored procedure and the structure of...
  16. Replies
    2
    Views
    1,728

    Closed: Re: Where i can find an API files?

    The woupd.xml can be found in build\updater

    Seems api_getserverinfo is not part of these files.
  17. Thread: Serial Types

    by finito
    Replies
    4
    Views
    3,221

    Closed: Serial Types

    0 = Legend Package
    1 = Pioneer Package
    2 = Survivor Package
    3 = Guest Account (48 hour access)

    These are all the valid types i could find.


    Found in
    - WZ_ACCOUNT_APPLYKEY and...
  18. Replies
    11
    Views
    2,201

    Closed: Re: Hardcoded CustomerID checks in source

    Oh for this case it allows them to join passworded games.
  19. Replies
    11
    Views
    2,201

    Closed: Hardcoded CustomerID checks in source

    These are in MasterUserServer.cpp Line 524.



    if(CustomerID == 1281646178 || // sagor
    CustomerID == 1288125909 || // sousuke
    CustomerID == 1288144549 || // cvance
    CustomerID ==...
  20. Closed: WZ_ACCOUNT_ChangePassword stored procedure new password stored plain text in history

    Fixed version.
    Replaced @in_NewPassword on the insert to '' so it inserts empty string value.



    USE [WarZ]
    GO
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
  21. Re: Faq (Updated 04/10 01:55 PM)

    When the Eternity project is built using Final configuration. There are #ifdef used throughout the code that make changes.
    One of those changes is to not allow direct loading of files in the data...
  22. Replies
    2
    Views
    914

    Closed: Re: HELP Me Project Error 'inordered_map'

    Seems your installation of VS2008 is missing the TR1 libraries.

    Can get the TR1 libraries by installing the VC++ 2008 Feature Pack: Download Visual C++ 2008 Feature Pack from Official Microsoft...
  23. Replies
    6
    Views
    1,486

    Closed: Re: What to name the database

    The scripts have either USE WarZ or USE breezenet in them. They do not need to be put into database they use the database.

    The WZAdmin tool itself uses the WarZ database. The connection info needs...
  24. Replies
    6
    Views
    1,486

    Closed: Re: What to name the database

    There are two databases.

    WarZ
    BreezeNet
  25. Closed: Re: got anyone wokring arguments for WZ_GameServer yet?

    Game server should not be run manually. That error happens because it is looking for a mapping that is created by the Supervisor Server.

    The game server process will be started by the Supervisor...
  26. Replies
    27
    Views
    15,728

    Closed: Re: Dragon Raja International Server

    not dead just offline atm.
  27. Thread: servers?

    by finito
    Replies
    26
    Views
    3,901

    dr-int aint dead :)

    dr-int aint dead :)
  28. Replies
    2
    Views
    1,355

    The item generate option in gm client isn't...

    The item generate option in gm client isn't implemented, so you either implement it yourself or find an alternative.
  29. Replies
    36
    Views
    4,287

    Helternt Vyseus Nation Town

    Helternt Vyseus Nation Town
  30. Replies
    145
    Views
    55,891

    Closed: Was bored lastnight so thought ill have a quick...

    Was bored lastnight so thought ill have a quick look saved some stuff into a txt document enjoy.
Results 1 to 30 of 73
Page 1 of 2 1 2

Advertisement