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Type: Posts; User: supron

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  1. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    I'm just trying to tell that it doesn't matter if you use unity, unreal or any other engine.



    We changed our concept entirely. In the beginning, we tried to load original MU Data folder, but we...
  2. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Game engine is just "shell". It doesn't matter if it's unity, unreal, or any custom home-made engine. Unity is designed to be fast prototyping engine but lacks performance "by default". However, you...
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    Re: Why Exile map(world 6) is gone?

    Because it's cry wolf map now.
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    Re: MU Online Client revitalization

    https://www.screencast.com/t/WaSL4silSXE

    Our emulator is optimized to work with stable 80 fps. On simple scenes like this (few NPCs and effects) I can have even more (up to 200-250 fps). It's...
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    Re: MU Online Client revitalization

    I made this decompilation about 6 years ago. I don't even have this IDA project or even CPP version. All stuff i have right now is entirely rewritten to C# and unity shaders. But I can give you some...
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    Re: MU Online Client revitalization

    Few years ago I decompiled like 70% of S6 main as IGCN team member. I had literally everything I wanted from this game, file formats, whole render (maps, objects, effects) and internal structs...
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    Re: [1st playable release]HAZEC MU Client Remake

    Not only. Chrome has different script loading pipeline. It doesn't release compilation junk before script execution. Emscripten is trying to allocate whole heap while scripts sources and compiler...
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    Re: Yet Another Unity Client Remake (Based on 97d)

    After I left IGCN as full time developer, I stopped updating blog on their site. After this I've really pushed things forward. But I'm not sure if I can write here about it. Even when I left IGCN my...
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    Re: Yet Another Unity Client Remake (Based on 97d)

    I recreated mu terrain in unity with different approach. I divided 256x256 map to 16x16 chunks (or smaller). Every chunk is a mesh created from terrainheight and terrain.att (to make holes). I'm...
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    Closed: Re: IGCN files - My personal experience and feedback

    You are taking it absolutely wrong. You're not just small customer who came to the shop, bought PC mouse, and started screaming "this shit is broken". Treat it more like a business deal. This market...
  11. re: [Development] Mu Online Client/Server remake project

    I was coding my own engine. It took me a year and I had only maps with character animation... My friend told me "you should use unity", and I did the same things in one day! All i have to code now is...
  12. re: [Development] Mu Online Client/Server remake project

    Wow. I remember times when everyone was coding GS emulators. Now its client time! This is how our community can be stronger than rich company like webzen!
    I'm also coding my client (in unity3d) for...
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    Re: New Monsters / NPCs

    Not this way :D. Think about it more abstract. Mu has dynamic allocation of this array, and... one function to get pointer for model class! xD. All you have to do is allocate your own memory for...
  14. re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    screenSHU - The fastest screen capture ever.
    screenSHU - The fastest screen capture ever.
    screenSHU - The fastest screen capture ever.
    screenSHU - The fastest screen capture ever.
    screenSHU - The...
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    Re: Useful Function For Beginners

    For example how to start computer and visual studio.

    We have many open source emulators and decompilations. Code is useless for everyone who doesn't know basics of cpp coding so there is no reason...
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    Re: MU client optimization with multiple instances

    I've spent over 4 years on mu engine reverse engineering, and I agree with mauka. It's waste of time. I've moved terrain to VBO as 256x256 quad, textured by shader using sampler2DArray (Dx10 cards...
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    re: [Development] Item Smoke Effect

    screenSHU - The fastest screen capture ever.

    Here is GMO S6 E3 switch() (file version 1.3.3.0). This main will work for you.
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    re: [Development] Item Smoke Effect

    GMO ex700. If you need help with older main, PM me (older main may have different optimization, so switch() can look different).
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    re: [Development] Item Smoke Effect

    It's simple post- effect, but bone blade model is incompatible. BB is solid model with only one bone. Main uses model bones to calculate particles position, so if you have only one bone, effect will...
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    re: [Development] Item Smoke Effect

    You can also easly moving effects from items to monsters. For example multi-layer glow (pink and gold, items uses same functions):
    screenSHU - The fastest screen capture ever.




    It's not...
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    Closed: Re: MUX to be launched soon. Only in China

    Good news!
    So we waiting for client now.

    It is better - look at screens or video.
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    Closed: Re: MUX to be launched soon. Only in China

    Visual c++ 2k8, but i'm using raw c++ and asm.
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    Closed: Re: MUX to be launched soon. Only in China

    I have emulator base, but i need only client to start coding (protocol etc.). Only client...
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    Closed: Re: MUX to be launched soon. Only in China

    So he can throw away encryption. I think it's not hard work. I need only client, and i can write emulator ^^.
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    Re: [Release] Sets cods and wepons of sesone2MU

    New Items:

    Refine:
    14 44 0 1 0 0 0 //Higher Refining Stone
    14 43 0 1 0 0 0 //Lower Refining Stone

    Jewels:
    14 42 0 1 0 0 0 //Jewel Of Harmony
    14 41 0 1 0 0 0 //???? JoH????
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    Closed: Re: [RELEASE] Dare eMU Open Source Emulator SVN

    Nice ScreenShot. Good work man.
  27. Thread: Golden Fenrir

    by supron
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    Re: [Release] Golden Fenrir

    Very nice 10/10.
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    I can't start my server. Dataserver error's (3...

    I can't start my server. Dataserver error's (3 :P):
    sql3.PNG | Fotki, Zdjêcia, Obrazki Fotosik.pl
    sql2.PNG | Fotki, Zdjêcia, Obrazki Fotosik.pl
    sql1.PNG | Fotki, Zdjêcia, Obrazki Fotosik.pl
    ...
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    LOL!! It's COOL!!! 10/10

    LOL!! It's COOL!!! 10/10
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