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Type: Posts; User: [RCZ]ShadowKing

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  1. Replies
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    re: [Release] Unpacked main season11

    There is season 9 gs released (ex901 test I think it's called here on forum) compiled as debug .exe and you may reverse from it. There are 82 pairs of functions twisting & correcting the packets.
  2. re: [Release] TitansTech Official Full Source Code

    The thread was partially cleaned as it got full of offtopic. Please post in this thread only if you have/need some information regarding this release and keep all that offtopic talk for private chat...
  3. Replies
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    Closed: re: [Release] LiveGuard FREE Version

    At the time I made that post it was true (still got all messages on PM) but he may have evolved since last year ...


    I don't have any problem with you, if you think I deleted your posts abusively...
  4. Re: Disconnect a player ip from gameserver (C#)

    I guess muguard firewall is a proxy or something like that so it doesn't necessarily close the connection in GS but rather block the original client from accessing the GS which cause the disconnect...
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    Closed: Re: [help] memb_stat

    It has to do with your JoinServer. Check if there is any error in js logs. Also you could check the WZ_DISCONNECT_MEMB stored procedure in your database.
  6. Replies
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    Closed: re: [Release] LiveGuard FREE Version

    Please stay on topic, from now on all replies that are not related to the original release will be deleted.

    Thread closed for a while so people will calm down here!
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    Closed: Re: Creating Commands

    Send me your gs and pdb on pm.
  8. Replies
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    Closed: Re: Creating Commands

    Use the second one.
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    Closed: Re: Creating Commands

    I don't know what is gObjPlayer. gObjMaxUser is a constant, you can check it with ollydbg in a function because it's not stored in pdb. Also you can look at GS sources so you understand better how...
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    Closed: Re: Creating Commands

    0x00A22F00 should be your objectstruct pointer. All you need to do is cast it to the objectstruct your got from pdb explorer then you will be able to access all members.
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    Closed: Re: Creating Commands

    Open your gameserver.exe with ollydbg (keep .pdb file in the same folder as gs) and it will automatically load all information then you will be able to see function names, global variables and things...
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    Re: New Version

    Make sure the version and serial match in main and gameserver.
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    Closed: Re: Creating Commands

    I moved your thread into help section.

    gObjOffset represents the base offset of object struct (the location where it was allocated). gObjSize represents the size of that structure (used to...
  14. Re: [Zteam SS8.2] Bug report and fixing sector base on lastest code.

    Thread moved into development section. Also it would be nice if you (@jackbot) will add in the first post the files you're working on.

    Please keep this thread for bug report and fixing information...
  15. Re: Hosting always force to shutoff my server.

    Your problem is a process that is doing illegal things on your server (scanning other servers), moving the website or adding extra ddos protection won't help you at all. Try to identify that process...
  16. Re: [help]Hosting always force to shutoff my server.

    There are several tools to monitor the traffic of your windows server which can help you identifying the source of your problem (like this). Another solution is to reset your VPS to the default state...
  17. Replies
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    Closed: Re: SYAK Files - S6 EPI 3 FULL (TT)

    Thread closed until someone will provide a working client.
  18. Replies
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    re: [Release] Latest version MuEX802

    Some anti-virus software says there is a virus so use the files carefully (virus scan). Gameserver however is clean judging by bitdefender's scan.
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    Re: Evolution Season 4 Episode 8

    Please stop spamming the thread. Lets wait the week allowed by the rules for him to release the files then you will be able to comment them.
  20. Replies
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    Re: [BoR] external client(s) DS,JS,CS

    This one is working.
  21. Re: [IDEA] Talking NPC's (Maybe a Single Game?]

    Talking NPC wouldn't be that hard to make (sound play function is already in main, and catching the NPC click event is really easy) but if you think about making it single player I don't think its...
  22. Replies
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    re: [Release] MU ToolKit Silver Edition

    Added password and link with unprotected archive in first post.
  23. Re: MuOnline Videos Tutorial Center (Everything you need!)

    Hi, you can find more information about this virus here (3rd reply). The virus may not have an immediate effect but it may get active in certain situations (requests from command point). If you...
  24. Re: MuOnline Videos Tutorial Center (Everything you need!)

    I downloaded myself the archive and 'Items.dll' file is infected (not a winrar problem). Please check your computer and re-upload the archive.

    NOTE: removed the links from past posts and I suggest...
  25. re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    This topic was cleaned, some posts were left because they still contain some useful information.

    Please be aware that this topic is about a java muserver emulator and not about java vs c++ or...
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    Re: zTeam source + fixes STABLE

    I moved it into development section as it's work in progress.
    Please post only if you can contribute (bug reports, fixes, ideas) and ask for help in the help section!
  27. re: [Release] Mu Ex702 ServerFiles B6 4.5 Wing 2.5 + News Item

    Please provide English translation and remove the password.
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    Closed: Re: MuServe 97D Com Kits Itens

    Please provide english translation!
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    Closed: Re: Dark Knight & Dark Wizzard render

    I want a dark knight with similar position of the sword but it looks like this render don't exist. The image I posted was extracted from a swf made in 2006 by webzen.

    Thanks for trying anyhow!
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    Closed: Dark Knight & Dark Wizzard render

    I was searching for 2 days already on renders packs and google but failed to find it.

    If someone got that image at a higher resolution(or a more clear version) please post it here (similar images...
  31. Re: [Portable] Mu Server 11.70.24 + Wings 4 & W 2.5

    Please include more details about server files like a changelog or something.
  32. Re: Server Benchmark S6EP3 - 3 Servers On 1 Machine

    If you create and maintain the right indexes and provide enough RAM memory for caching MSSQL will respond very well.

    You will notice database lag when you open vault for example(or when you login)...
  33. Re: Server Benchmark S6EP3 - 3 Servers On 1 Machine

    Your benchmark is not accurate at all. Once your database grows 4GB of RAM will be very little if you still want fast queries. The best thing to do as a starter is to get a low-budget dedicate and...
  34. Closed: Re: Webzen GS 1.1.0.3 full Season 6.3 protocol USA

    Moved to releases and closed to prevent spam, who wants to start a development project based on this gs can use the development section!
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    Closed: Re: Evolution Season 3 Episode 1

    Please provide us server files not test server, there was so much projects that died and never reached public community. If you don't agree to release server files public community is not interested...
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    Closed: Re: Evolution Season 3 Episode 1

    Please release test server files so we will be sure that this is not just another development that will die before release!
  37. re: [Release] Template ZettaMu MUCore 1.0.8

    Please provide link without password and translate the information into English!
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    Re: DxdexterMVD Mucore [1.0.8]

    Please provide link without password and translate the information into English!
  39. Re: MuOnline Packet Sniffer & Analizer

    Please stop posting things that don't contribute to this development!
  40. Re: MuOnline Packet Sniffer & Analizer

    You may want to use structs to get info from item's hex code as it's much easier than shifting and shits.
    Here it is for versions with 16 bytes length hex code of items:

    #pragma pack(push, 1)
    ...
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    Re: About Mu Community

    Lack of public development and lack of new players. About public developments I don't think anything will be changed soon because there are still those "coders" that take free releases and sell...
  42. re: [Release] CheatShield Mu Online Antihack [Server & Client ] v.1.2

    Thread cleaned as requested.
  43. Re: Hooking glColor3f proc of Items on Map floor

    It looks like your code may produce stack overflow because you don't restore the stack after calls. After each call you need to increase esp by arg_number * 4 or pop the registers you passed as args.
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    Re: GS+GS_CS 1.01.00 (1.01.02_0) Thai

    Next user who make posts like "look what I have and you don't" will receive infractions for every single post of showoff. The only posts with test results I left in this thread are from Ema Leto...
  45. Closed: Re: [zTeam] Season 6 Episode 3 Server Files uncracked

    Thread is closed to prevent spam, if you have more information PM me to update the thread!
  46. [!] Re: [Thread Title Changes]

    Done.
  47. Replies
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    Closed: Re: IGCN MuServer x8 Series FULL 8.0.3.31

    Those are something like suggestions for what not to do, they are not fully forbidden and I decided to let them here so maybe someone who see the release may crack them. We need to accept that...
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    Closed: Re: IGCN MuServer x8 Series FULL 8.0.3.31

    WARNING! Those files are completely untested and may contain backdoors, if you have more information please post them here!
  49. re: [Release] MUEngine Season 6 Episode 3 FREE Repack

    So is this really the premium version or just the free one? I'm asking to know if this thread needs some edits.
    (please answer only if you tested the files)
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    Re: Lowering the graphics?

    Open Task Manager then in the processes tab select main.exe process, right click and go to set affinity. Here you check only 1 box and that's it, the process main.exe will be able to use only 1 core...
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