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Type: Posts; User: laudaicat

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  1. Replies
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    I thought you have Elion already. Why not use...

    I thought you have Elion already. Why not use that?
  2. Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    No, pp are working on this. Private project, nothing to show off here.
  3. Replies
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    Re: [Release] GamethuVN Elemental Wings

    Good job :D:
  4. Closed: Re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    It so nice, i will start my project again too when i have free time :D:
  5. Closed: re: [Development] Mu Client Re-Make Season 6 Episode 3 DirectX 11

    Anyone who have webzen original client source, can pm me for good deal :)
  6. Replies
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    Re: How improve quality of shadows?

    1. Clear stencil - do it before draw all shadow group
    glClearStencil(0); // setup index of stencil buffer for clearing
    glClear(GL_STENCIL_BUFFER_BIT); // clearing


    2. Render shadow
    // enable /...
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    Re: How improve quality of shadows?

    Great to see your work.
    About shadow collision, you shouldn't render ground to set stencil to 1, just clear stencil to 1 on that step. It will improve your cpu.
  8. Replies
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    Re: How improve quality of shadows?

    1. About triangle shadow collision: use stencil buffer to fix that, when draw shadow: clear stencil to 0, draw shadow to set stencil to 1, after that, fill shadow color only on stencil = 1

    2....
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Great release ! Did you stop develop ?
  10. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    Becauce :

    // Get the value of the Name property
    hr = pclsObj->Get(L"Caption", 0, &vtProp, 0, 0);
    tcode = _com_util::ConvertBSTRToString(vtProp.bstrVal) ;
    OSName = tcode;...
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    loveomg : Oh, i forgot :
    1. Delete file : game\gas\lua\framework\main_frame\GasLimit.lua (it contain exit function)
    2. Change file : game\gas\lua\framework\main_frame\GasMain.lua

    Line 58:
    ...
  12. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    game/gas/lua/framework/base_mgr/AccountMgr.lua

    function CAccountMgr:CreateAccount(game_id, szName, tblAccountServer )
    --print(GetSystemName())
    if IsWindows() and m_tblAccountList then
    local...
  13. Re: Horrocrux Elemental System (New Custom Item Type) Preview

    No, just hook, hook and hook


    #include "stdafx.h"
    #include "MNewGameSlot.h"
    #include "MDefine.h"
    #include "WinUtil.h"
    #include "MVarious.h"
    #include <gl\GL.h>
    #include "MKeyboard.h"
  14. Re: Horrocrux Elemental System (New Custom Item Type) Preview

    It great if you put it in new slot:
    http://i872.photobucket.com/albums/ab283/i7l0v3/Screen05_10-18_16-0003_zps6455f7fe.jpg
  15. re: [Development] Mu Online Client/Server remake project

    Good job, i stopped my work because im very busy, i will come back after few week and compare with you soon ^^!
  16. Replies
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    Re: MuOnline Packet Sniffer & Analizer

    Why you do it, while gameserver with pdb released ?
  17. Replies
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    Re: Mu Online mobile client prototype

    Yes, directx 11.1
  18. Replies
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    Re: Mu Online mobile client prototype

    Latest my work:

    http://www.youtube.com/watch?v=3LWDHGDYI7A
  19. Replies
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    Re: Mu Online mobile client prototype

    You need scale texture chrome.jpg.
    Yes, excellent change rgb value, but have more another effect (i don't sure about that).
  20. Replies
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    Re: Mu Online mobile client prototype

    Sorry, i can't share my source but you can view this, i modified from nehe lesson.
    example: http://www.mediafire.com/download/454pizmwmi22068/Example.rar...
  21. Replies
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    Re: GS+GS_CS 1.01.00 (1.01.02_0) Thai

    Thank. Great release, i hope ex700 will be released soon ^^!
  22. Replies
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    Re: 《猎国》lieguo 2.5D MMORPG Server Files

    How to unpack client data for translate ?
  23. Replies
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    Re: Decompiling & Source Pack

    Yes, it from Ex701 (Eventitembag79.txt , "Akeron_Buff_drop"). So, GameServer Ex701 leaked ^^!
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    Re: Mu Online mobile client prototype

    - I was used A Star path finding, octree fustrum culling, damage use billbroad (keep up direction), yes i used smd but make another file format for my engine.
    - I working on inventory, will use rect...
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    Re: Mu Online mobile client prototype

    - Client and Server (Webzen) have same method develop, VS6.0 don't support team work, so i think only webzen coded it.
    - GS Development is not my main work. 6 Month ago, i finished my engine (after...
  26. Replies
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    Re: Mu Online mobile client prototype

    - I think the people involved in the project MU Online is less than 10 people (2000 - 2003). 1 Coder: Webzen, about 5 game designer, 2 web developer, 2 tester.

    Your work look pretty nice. But...
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    The bigest problem is : Trap on lua code, gamegas automatic crash after random time ( 1 or 2 day )
  28. Thread: Crazy Mu

    by laudaicat
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    Re: Crazy Mu

    Yes, it crazy :p
  29. re: [Release] Exclusive MU2 Online INT/KOR Client IBT Webzen By DeadZ Team.

    @drakelv : nice job ^_^!
  30. Replies
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    Re: Mu Online mobile client prototype

    MU Online (webzen) has bad scene manager, resource manager, UI engine ^^!
    I think you should try another method for better performance. Not only base on 0.74 client.
  31. Replies
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    Re: Auto-search offsets for any main.exe

    About 1%, :)), no, i don't decompile all main, only some function for my work.
  32. Replies
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    Re: Auto-search offsets for any main.exe

    Something like this :glare:


    void MUUpdateFustrum(MUFloat3 *vPosition, char bOpt)
    {
    float fUIPaneRate = 0.0f;
    float fHeightA = 0.0f;
    float fHeightM = 0.0f;
    float fHeightB = 0.0f;
    float...
  33. Replies
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    Re: Rewrite MU Online for tablet and smart phone

    Sorry, I do not sympathize with china. Sorry about that. I come from Vietnam.


    -------------------------
    The project will continue. I hope to one day be able to successfully transition MU1 to...
  34. Re: Character Object Struct Of Client (Source)

    I Don't really care about it, it automatic fill. I care 1 bye, 2 bye, 4 byte or custom struct.
  35. Re: Character Object Struct Of Client (Source)

    Here is completely MUItemInfo struct.


    #pragma pack(push, 1)
    struct MUItemInfo
    {
    __int16 m_wItemType;
    int m_level;
    char gap_6[2];
    char field_8;
  36. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    127294
  37. Replies
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    Re: Rewrite MU Online for tablet and smart phone

    This is best idea. Only one problem, the model of mux is very detailed, difficult suitable for tablets and smart phones. But I will try. Thank you.
  38. Replies
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    Re: Rewrite MU Online for tablet and smart phone

    Because, current engine mu1 very slow, can't run on other os. We need optimze for perfomance, touch, small screen and big screen.
  39. Replies
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    Re: Rewrite MU Online for tablet and smart phone

    The first version will be free and offline.

    What if Webzen stoped release MU1 ( and release MU2)?Copyright issues?
  40. Replies
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    Rewrite MU Online for tablet and smart phone

    Few month ago, i was started project MU Online for tablet and smart phone. The project went pretty smoothly. But, I fear copyright problems. So, thie project was stopped. This Engine will continue to...
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    Re: Decompiling & Source Pack

    Thank you, but all i need. Only main.pdb or Client source for custom develop ^^!
  42. Replies
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    Re: Season 8 Ep 1 its coming.

    Good news. But i don't think easy to develop :| (like season 8)
  43. Replies
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    Re: MuOnline for Phones ..

    Sorry, but first version only for windows 8 app and windows phone 8 app.
  44. Replies
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    Re: MuOnline for Phones ..

    http://ns6.upanh.com/b2.s34.d4/356f8ace70b211ace30b8bfda872afca_50684416.untitled3.png

    http://ns6.upanh.com/b1.s11.d1/b7d2674dcb6b9ba12bd995299ff733ea_50660886.tool.png




    I'm working very...
  45. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    Fixed: 116727
  46. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    You can see my source, after that, make your Pkg Maker @@
    I think it's better.
  47. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    Pkg Unpacker: PkgFileReader.rar
    Source: PkgFileReader.rar

    english.pkg - same as folder english in your source :( : Out.rar
  48. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    You need key cryft of PKG.
    Can you share English.pkg
    I Will unpack for you ?
  49. Replies
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    Re: 3D Fantasy MMORPG ybtx(佣兵天下) full source is released

    Indonesian Lang Unpacked: ftp://123.30.183.162/MUOnline/indonesian.rar
  50. Thread: Mu: eX701

    by laudaicat
    Replies
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    61,943

    Re: Mu: eX701

    I can do it with full effect any time if i want. Lol

    http://i864.photobucket.com/albums/ab208/GangterMU/NewSeason6_4/SetThaiAm_01.jpg
    ...
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