Search:

Type: Posts; User: itai5001

Page 1 of 4 1 2 3 4

Search: Search took 0.09 seconds.

  1. Re: [Help] Someone can please give to me Helisium DEV REV 11?

    No, It isnt.

    ViciousMS v117 based on Helisium Development REV 8.
  2. Replies
    7
    Views
    921

    Re: Updating to v145.1

    How could u pass the WarpToMap.......
  3. Replies
    251
    Views
    35,284

    Closed: Re: MoopleDev v117.2

    Because he wanted to learn and now he's got no time for that..

    And basically many peoples are waiting for that source...
  4. Re: dual Mirror image Dc when attack [help :( ]

    Handle the skill correctly?
  5. Replies
    251
    Views
    35,284

    Closed: Re: MoopleDev v117.2

    lol ..


    Just use lithium stuff and finish it already ..
  6. Replies
    9
    Views
    749

    Re: [Help] cm.warp in AIO Npc

    No sir, u just don't know how to code.


    I made the code much more readable for ur server,


    Enjoy! :thumbdown:
  7. Replies
    9
    Views
    861

    Re: Phantom light bulb v117

    wot de fq,

    is that rly the fix for that prob?
  8. Replies
    9
    Views
    861

    Re: Phantom light bulb v117

    upload ur quest js files..
  9. Replies
    53
    Views
    17,253

    Re: GMS Unleashed Buffstats

    Emm sunnyboy,

    Can u rls a tut for those buff packets or teach me in private

    So I can help u and learn btw?

    Meow.
  10. Re: [TAKING REQUEST] - Custom Launcher for your server.

    make me a works-for-all-versions-redirector pl0x.
  11. Replies
    16
    Views
    1,508

    Re: About totem v117.1

    Show me ur handlers,

    sorry for the huge delay ..
  12. Replies
    53
    Views
    17,253

    Re: GMS Unleashed Buffstats

    few lower versions 99.99% = will work for v117? ;)

    tnx for de pr0 rls. :ott1:
  13. Replies
    53
    Views
    17,253

    Re: GMS Unleashed Buffstats

    Those buffstats meant for the current ver of GMS?

    or ..
  14. Replies
    16
    Views
    5,589

    Re: ZakuraMS v117.1 - Rev 5 Source

    I liked the bugs :)

    Many of them are solved in my sauce :D
  15. Replies
    16
    Views
    5,589

    Re: ZakuraMS v117.1 - Rev 5 Source

    What's his features?
  16. Replies
    468
    Views
    137,849

    [!] Re: Rakion Server Files + Client Work

    Don't use this launcher.

    There is another ways to login including my launcher.
  17. Replies
    468
    Views
    137,849

    [!] Re: Rakion Server Files + Client Work

    Don't open a server.
  18. Replies
    33
    Views
    4,036

    Re: OX Map Command

    check it before your replying.
  19. Replies
    33
    Views
    4,036

    Re: OX Map Command

    Try replacing wif:



    or simply change that function with another sources/repacks.
  20. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    Alright than consider this fix as others problem fix.

    Just stop trying to make me looks like a retard nabs.
  21. Replies
    33
    Views
    4,036

    Re: OX Map Command

    As I said ;)
  22. Replies
    33
    Views
    4,036

    Re: OX Map Command

    Of course it won't, You'll have to optimize it to your source.
  23. Replies
    11
    Views
    730

    Re: [v117] Blocking CS item

    I don't know, just search for that function in all of ur files.

    Hint: CS file..

    GL..
  24. Replies
    33
    Views
    4,036

    Re: OX Map Command

    Are u serious?

    Add this in GMcommands since ur gms might wanna do some events..
  25. Replies
    11
    Views
    730

    Re: [v117] Blocking CS item

    At the: check if item is blocked, remove the lines that actually buying this item..

    Or something fimiler according to ur source/repack.
  26. Replies
    11
    Views
    730

    Re: [v117] Blocking CS item

    Try it urself, the timing should be 21,600.

    gl
  27. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    That why all of the servers has that bug,
    But whocares, do whatever u want.
  28. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    not for v117 [GMS LIKE] :)
  29. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    K do w/e u want but any repack has that bug.
  30. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    If he didn't tried then how can he know if this release was just for my source or for all sources?
  31. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    Your comments are dumbs since u didn't even tried wot I have just said.
  32. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    Sure I do, but please tell me if u can level up to lv 200+ in cygnuss or not,

    Hint: kill zakum/horntail in lv 119
  33. Re: [GothamCity Help] when i try to see WZ in HaRepacker

    Maybe I'm using a special writing? lawl..
  34. Replies
    0
    Views
    326

    * remove this thread pl0x *

    Nothing As much As Nothing !

    N-A-M-A-N = NO ADMIN MAY ADVERTISE NEWS

    :ott1:
  35. Replies
    7
    Views
    1,562

    Re: Fixed Super-Cube

    No I mean the pot lines .. :/
  36. Replies
    7
    Views
    1,562

    Re: Fixed Super-Cube

    It's fixing the potential effect.
  37. Replies
    7
    Views
    1,562

    Fixed Super-Cube

    Replace your InventoryHandler >> Super Cube code

    to:



    case 5062002: { //super miracle cube
    if (c.getPlayer().getLevel() < 10) {
    ...
  38. Replies
    33
    Views
    4,036

    Re: OX Map Command

    wow, nice releases, keep going br0 ;)
  39. Replies
    8
    Views
    1,973

    Re: Use Server's Currency for Hired Merchants

    Will that make servers more GMS like or more custom..?
  40. Re: [GothamCity Help] when i try to see WZ in HaRepacker

    ddnt u said dat GothamCity server is the best?

    U brly knowz english and other basic stuffz..
  41. Replies
    5
    Views
    1,376

    Re: Fix for epic potential scrolls (lithium)

    Good job mate! :P:
  42. Replies
    23
    Views
    2,432

    Re: LEVEL BUG FIX [Lithium Based]

    If you are a Cygnus/Other u can level up to 200 and more than that..

    my players reached level 32767 and that's insane.

    Test it yourself ;)
  43. Replies
    23
    Views
    2,432

    LEVEL BUG FIX [Lithium Based]

    Okay AristoCat if u flame this post I'll flame ur cat!


    GOTO MapleMonster.java and replace your whole 'giveExpToCharacter' function

    with this one:



    private final void...
  44. Replies
    3
    Views
    512

    Re: v117.2? Wondering

    lol nice one ;)
  45. Replies
    4
    Views
    1,258

    Re: Lithium rev 96 - slight vega's spell fix

    Lawlz.
  46. Replies
    4
    Views
    1,258

    Re: Lithium rev 96 - slight vega's spell fix

    Lol it's the retardest fix I've ever seen.

    GJ finding the error ;)


    Thumbs UP!
  47. Replies
    7
    Views
    835

    Re: [Help] Cash shop/NPC problems

    No one cares about that msg,

    just check ur npc scripts and NPCC' functions..

    GL.
  48. Re: [Help]Lithium rev 96 - ravana, ESS scrolls, and automatedevents

    Ye because my server used 10, just change it back to 30 or w/e it was (I don't know the GMS sh1ts..)
    and wot do u mean by sunbursts stacking?
  49. Re: [HELP] I don't get it about cash shop problem. XeniaStory v117.2

    Try to remove the monsters function and test it,

    And also check ur ports (if ur missing port 8600) ..

    And also share ur CS opcodes pl0x..
  50. Re: Expedition Creation Levels FIX [LITHIUM BASED]

    I get it but it would be better if we use 200..

    K w/e each will decide his own server things..
Results 1 to 50 of 185
Page 1 of 4 1 2 3 4

Advertisement