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Type: Posts; User: Akerius

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  1. Replies
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    Re: [Tutorial] Lock Neuz

    the reason why i put "LOCK NEUZ" on the source so that you dont need to configure the NEUZ.INI
    For Hacking Purpose : Wanna be Hacker who uses APPLICATION to down the server by sending multiple...
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    Re: Blessed Infinitum Source

    wow its been a year since i released this and still active ^_^
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    Re: AutoPatchlist Maker

    true... then ill wait for the update then xD
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    Re: Blessed Infinitum Source

    well i learned how to use it on that thread xD
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    Re: Blessed Infinitum Source

    not really... he explained that clearly how to use IDA on that thread...

    oh.. your the one who posted on how using it xD
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    Re: AutoPatchlist Maker

    maybe you can make one with encryption... it will be usefull for others and for me ^^..

    the reason i like the ecrypted one, is for those hackers/leechers (maybe) who get info on what the server...
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    Re: Blessed Infinitum Source

    http://forum.ragezone.com/f483/max_vendor_inventory-make-worldserver-crash-815728/#post6805169
  8. Thread: Itak-Protect

    by Akerius
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    Re: Itak-Protect

    if this is the old version of itakpro, i wonder why some have interest in this, as fas as i know, the equivalent version of this was the 6.8.3 or ??? lower version of toms which can be easily...
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    Re: AutoPatchlist Maker

    i didnt test this yet, i dont have no more source to try this...

    but... after reading this



    it will be useful..

    question...
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    Re: Blessed Infinitum Source

    in that case, use IDA pro... and fix it on your own...
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    Re: Blessed Infinitum Source

    you need to put all the fashion parts before combining it lol
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    Re: Blessed Infinitum Source

    as what ive said, CE will run if you use some parts of your source, and i will not tell what part in the source i put the CE Block...

    i prove it already that CE is blocked... so i will not argue...
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    Re: Blessed Infinitum Source

    i used it for chat logs and GM powers restriction :D:

    if youll say, "you can add authorization in the source", yes its easy, but nah... and besides im an old client of tom94 before he gave his...
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    Re: Blessed Infinitum Source

    ive posted that so that they can see that CE is really BLOCKED...
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    Re: Blessed Infinitum Source

    here's the video

    Block CE - YouTube
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    Re: Blessed Infinitum Source

    oh really? did you try to run your CE, and check if the speed hack runs???



    its already defined in the source that's why the __SECURITY_FIXES is no longer needed
    ...
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    Re: My First Web template (Adobe Photoshop)

    Here

    website.psd
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    Closed: Re: Baruna Pet Exp.

    you're right, even it fails, it gains exp...
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    Closed: Re: [Development] Simple Account View

    i doesnt work on WAN, only for owners view, and no need to configure sql to run this, i used existing odbc connection... my problem now is, not all users can run this, dll prob and etc... so ive...
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    Re: Blessed Infinitum Source

    in WndField.cpp


    BOOL CWndTeleporter::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
    {
    switch (nID)
    {
    case WIDC_BUTTON_FLARIS1:// Flaris
    {
    ...
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    Re: Blessed Infinitum Source

    /*
    A
    B
    C
    */

    is the same with

    //A
    //B
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    Closed: [Development] Simple Account View

    Hello RageZoners,

    Im Developing Simple Account View, that can access Players Info w/o going to SQLSERVER..

    As of now, im done with info view, so im thinking more info, that i can provide in the...
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    Re: Blessed Infinitum Source

    if you didnt edit something in the source yet, then delete the source and unpack the source again :laugh:
    there will be no problem in compiling...
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    Re: Blessed Infinitum Source

    once you test the rebirth command, m_nCampusPoint field in Database will increment to 1... unless your m_nCampusPoint has already value before implementing the rebirth system... its not a bug (lol)...
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    Re: Blessed Infinitum Source

    done...
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    Re: Blessed Infinitum Source

    what i mean is, you dont need to update the "definejob.h" on the data.res its because it is already updated everytime you compiled the source (MY SOURCE)... and not all source are like this format.....
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    Re: Admin Title + Developer / Game Master

    here's my simple code

    if(m_dwAuthorization >= AUTH_GAMEMASTER)
    {
    CString strName;
    strName = szName;
    if(m_dwAuthorization >= AUTH_ADMINISTRATOR) //Z authorization (RED)
    {...
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    Re: Blessed Infinitum Source

    1st Step
    how to change cap level: 200

    go to definejob.h

    #if __VER >= 17

    #define MAX_3RD_LEGEND_LEVEL 200 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§ ( 139 -> 150 È®Àå )
    #define...
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    Re: Blessed Infinitum Source

    misunderstanding :laugh:

    anyways here's the updated list (for those who dont have the list then)


    ID Amount Effect
    1 1 Str +1
    2 1 Dex +1
    3 1 Int +1
    4 1 Sta +1
  30. Replies
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    Re: Blessed Infinitum Source

    lol ur funny also, do you know what we are talking about?

    its all about sro list, not the sro itself lol
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    Re: Blessed Infinitum Source

    unmodified? you serious? you dont need to modify it, its already modified since v17, the only thing to do is to update your "awakening list" lol
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    Re: Blessed Infinitum Source

    nope its not a prob or fix... they just look the number assigned in the declaration
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    Re: Blessed Infinitum Source

    finally, someone proves he understand every files in the source good job :thumbup1:
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    Re: Blessed Infinitum Source

    ??? its so easy to put fast quick job lol.. and we used that before... i just remove the source... but the files remain... so put it again if you want to...
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    Re: Blessed Infinitum Source

    nothing, its just a declaration, you cange it to

    #define WIDC_BUTTON_USER_MARK_NAME_CHANGER 92
    #define WIDC_EDIT_USER_MARK_NAME_CHANGER 93
    #define WIDC_STATIC_2ND_PASSWORD_CONFIRM 86
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    Re: Blessed Infinitum Source

    upgrading npcs in traseia map
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    Re: Blessed Infinitum Source

    here's the codes for guild color

    #define COLOR_GUILD_FARBE_10 0xFFFFD700
    #define COLOR_GUILD_FARBE_20 0xFFFF00FF
    #define COLOR_GUILD_FARBE_30 0xFF32CD32
    #define...
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    Re: Blessed Infinitum Source

    Akerius NPC

    One more thing regards with Bounty System, just put this code in your desired NPC

    AddMenu( MMI_INPUT_REWARD ); // Input Bounty
    AddMenu( MMI_SHOW_REWARD ); // List Bounty
  39. Replies
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    Re: Blessed Infinitum Source

    im sorry its not maw of judgement.. its "Heart of Rhisis"
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    Re: Blessed Infinitum Source

    thanks for contribution...
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    Re: Blessed Infinitum Source

    oh, for FM, you need to use the "Heart of Rhisis" (Shield) and for Mentalist "Tome of Obeah" (Shield)
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    Re: Blessed Infinitum Source

    use the project files world folder to your client



    search for "lock neuz" and "lock account"
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    Re: Blessed Infinitum Source

    uhmm im repacking the .res files manually also, i dont know if someone release to make it easier to repack...

    thanks, nope its not implemented, only one click job npc by TheCloud also..
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    Re: Blessed Infinitum Source

    yes, use first my project, one more thing, repack the data.res , datasub.res and datasub1.res using my files on my project files
  45. Replies
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    Re: Blessed Infinitum Source

    use my project folder...
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    Re: Blessed Infinitum Source

    compare your wooden sword (propitem.txt) to my wooden sword (spec_item.txt) youll see the difference...
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    Re: Blessed Infinitum Source

    yes its not on the source...i used spec_item.txt not propItem.txt :laugh:... and you cant run your "propitem.txt" on the source believe me, or you can, edit the source :laugh:
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    Re: Blessed Infinitum Source

    nope, the source is complete, you just need to know how to compile and run a flyff... look for tutorials...

    implementing your own files is easy, if you know what files you need to edit/add...
    ...
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    Re: Blessed Infinitum Source

    yes, you just need to put these models(project folder) to your client folder with v18 models
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    Re: Blessed Infinitum Source

    here's the link for blessed source

    Blessed Source

    done editing my first page
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