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Type: Posts; User: janmaru5555

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    EVENTS [Split Source Code]

    Saw this on my onedrive :ott1:

    Hide and Seek


    https://www.youtube.com/watch?v=RV6Y2bt_hHw

    Random Event
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    Re: Item/Skill Image Render in Info

    Same process with your BasicVarTextBoxItemLink.cpp i guess?
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    Re: Activate Skill without scroll - Source Code

    Just track the SNATIVEID of the skill and attach it inside like this
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    Re: Activate Skill without scroll - Source Code

    First post updated
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    Activate Skill without scroll - Source Code

    I'm releasing this because of some stupid people don't know how to code so they're just stealing it.

    I can't show any screenshots or video but you'll know how this works.
    Just read the title of...
  6. Re: Compound Window (Release) . Sealed Card (Release). TransformCHF(On the List) SC.

    yes. sealed card can only skip one option, it can skip 2 option if you're using dual sealed card, i don't what did you just say in no. 2 but yes it's consumable. in 3 yes it's generating with the...
  7. Additional Information for this thread

    you can't just copy and then paste it .

    compound window. this is not the official compounding system, it's only the interface and the animation of it. yes it's itemmix based and if you're curious...
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    Closed: [HELP]Source Error

    I've already downloaded so many JDKs and JREs

    SS?...
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    Closed: Re: [HELP] Running Client error

    how will i do that sir ? sorry i'm just new in this section. can you please teach me how to do it. thanks.
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    Closed: [HELP] Running Client error

    I don't know if my server is ok.

    here is my screenshot of my server:...
  11. Re: Server okay in vps, no connection reconnect in other pc,help!

    or maybe your param.ini in your server is not yet configured. like your server ip there ?
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    Re: AFK reward premium and war points

    GLogixExPC.cpp
  13. Re: EP9 Level Editor (LevEdit) + Tutorial How to Compile on your Own Source Code \m/

    choose cancel rather than OK :)
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    Re: Pk streak source not working ?

    PkWinMinRb_A
    PkWinMinRb_B
    PkLossMinRb_A
    PkLossMinRb_B

    maybe you don't set this to 0. find this in your default.charclass
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    Re: Need Help about Partydisplay GUI.

    About the party display, remove the code related to mouse drag in it's file. in miniparty window, just merge ep7 source code, not all.
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    Re: Gold color coding

    declare variable LIME in UITextControl.h
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    Re: Item/Skill Image Render in Info

    This is not "The" itemlink. i just attached this files for you to copy and paste other features of my item info.
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    Re: Soldier Front 1 Release

    am i too late to bump this. i can't download this files.
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    Re: [Share] Party Display

    This code is for hiding and showing party display, linked inside your party window
    If you're using my released party window then use this, if you have your own, then this will be your guide.

    - -...
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    Re: Get Gold / Vote P / Premium P Command

    first post updated sir try it
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    Closed: Re: Modified Ibugz Source

    if you're using this source, this is modified ibugz source which means, pk streak is already in here, check in GLCharacterMsg.cpp if it's coded there. GUI can be located in QuestionItemDisplay.cpp
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    Closed: Re: Modified Ibugz Source

    PkWinMinRb_A 0
    PkWinMinRb_B 0
    PkLossMinRb_A 0
    PkLossMinRb_B 0
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    Re: Get Gold / Vote P / Premium P Command

    It's already in GLCharMsg.cpp i dont know if that will work :)
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    Get Gold / Vote P / Premium P Command

    I know i tried this ingame, leave a comment if this works :) Thanks...

    s_NetGlobal.h


    //Get Money by NjD
    NET_MSG_GCTRL_REQ_MONEY = (NET_MSG_GCTRL + 1619),...
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    Convert System Command

    Note:(GUIs not included, i just add it in dxincommand.cpp)
    ...
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    Re: Gui & Missing Texture

    you can determine the missing gui inside error log after you close your client

    try to recode your TradeInventory or your PrivateMarketWindow
    i don't know what file type is that
  27. Re: Outdated SourceCode Still working in Latest Client

    link's provided by emolista, i'm not sure if this is compatible.
    https://mega.co.nz/#!SYJBTIrK!9l6E00...6aZS1MT9jfcel8
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    Closed: Re: Modified Ibugz Source

    link's provided by emolista, i'm not sure if this is compatible.
    https://mega.co.nz/#!SYJBTIrK!9l6E00p6vAOYK9mctplUTdQoYHFak6aZS1MT9jfcel8
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    Closed: Re: Modified Ibugz Source

    -VehicleColor
    -VehicleBooster
    -Dash/Blink
    -Summon/TransfromCHF

    are all of these functions working ? in dash blink is your damage fixed? vehiclebooster, can see in other pcs ? vehicle color,...
  30. Re: EP9 Level Editor (LevEdit) + Tutorial How to Compile on your Own Source Code \m/

    https://www.youtube.com/watch?v=7cMHAMwDiec&feature=youtu.be

    maybe this can help you guys
  31. Re: EP9 Level Editor (LevEdit) + Tutorial How to Compile on your Own Source Code \m/

    ts said etc function's not working.
  32. Re: Full Client with _Bin / Character Render / Item Preview / Semi party Window

    Don't ask for their source code, it's not for share. If you want source code then leave this thread, There are many shared source code here, this is just only for people who doesn't know how to use...
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    Re: Item/Skill Image Render in Info

    first post updated
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    Re: Item/Skill Image Render in Info

    In your UIItemInfoLoader.cpp

    if you're familiar with C++ codes
    find something like this:


    strText.Format ( "%s",pItemData->GetName() );
    AddTextNoSplit ( strText, NS_UITEXTCOLOR::WHITE );
    ...
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    Re: Item/Skill Image Render in Info

    in UIItemInfoLoader.cpp

    Search:


    void RESET ()
    {
    m_sItemCustomBACK.sNativeID = NATIVEID_NULL ();
    m_bShopOpenBACK = FALSE;
    m_bInMarketBACK = FALSE;
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    Item/Skill Image Render in Info

    Merry Christmas.
    This is just only the Image of the Item

    Screenshot:
    Item...
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    Re: Hero Rank Req.

    how do we know if this share is working we want proof . ss
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    Re: Hero Rank Req.

    how can we use this . files are jumbled screenshots are not included too . what's this function? how does this works ?
  39. Re: EP9 Level Editor (LevEdit) + Tutorial How to Compile on your Own Source Code \m/

    i suggest you use cancel rather than ok .
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    Re: Target Info + GUI

    //GLCharData.h

    struct SDROP_CHAR
    {
    enum
    {
    CHAR_GEN = 0x001,
    CLUB_CD = 0x002
    };
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    Re: Party Display

    maybe it's time you guys explore on that. i gave my release and give guide for you to show that in your game. deep exploration is what you need :) it takes time to solve but it's worth it.
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    Re: Party Display

    you ask it in help section not in here buddy .



    yes . that's juver based
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    Re: Party Display

    you do not copy all what's in the left side. merge only the codes you think that belongs to the feature or function you want in that raw code
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    Re: Party Display

    do you follow all my guides ?



    you just remove that line that's all



    huh ? it's already there.
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    Re: Party Display

    my old source is deleted sorry can't retrieve my GUI request in other dev who have it
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    Re: Party Display

    just follow my guide. there's no problem there.
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    Re: Party Display

    did you include the header ?
    like #include "PartyDisplay."
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    Re: Party Display

    how about you search this

    {
    m_pPartyWindow = new CPartyWindow;
    m_pPartyWindow->Create ( PARTY_WINDOW, "BASIC_WINDOW", UI_FLAG_XSIZE | UI_FLAG_YSIZE );
    m_pPartyWindow->CreateBaseWindowBlack (...
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    Re: Party Display

    how about you search this



    and then place that code after "}"
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    Closed: Re: [Source]Character Render

    remove all codes that you merge in your source then try it again .
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