lol the only ports that are used in public are 7000/7100/7200 and those can all be adjusted in the gate configurations
Type: Posts; User: thedeath
lol the only ports that are used in public are 7000/7100/7200 and those can all be adjusted in the gate configurations
it means there's an error on line 13 of mapquest.txt
could be a map that doesnt excist, mob that doesnt excist etc
not that i know of cause theres no system to translate the dns into an ip
besides only an absolute idiot would run a server on a dynamic ip :p
and did you try setting servercount to 6 in your mir2.ini?
reason the loginserver no longer shows same usercount is cause afk chars are no longer displayed on usercount (did this because certain servers faked super high usercounts by having alot of afk noob...
lol i remember the old (years ago) invasion events
the mobs never truly went through doors
just gm's spawn mob in woomyonwoods and make them walk to gate to bw (mission)
then once they reach that...
think i should make all the drops, npc commands, ... case sensitive?
this should reduce cpu usage on the files (although i cant predict how much reduction but well lets say that having a line of...
i've never had it and you're the only one to report it so maybe it's something to do with your server config or your 'custom' wil files or something?
if not i'd need more info then just saying it...
there's a bug with the command atm will b fixed next update :p
yes but things like trustmerchant and MANY other things ingame are not logged
over half of the item transactions arent logged anymore, even the 1.9 emu the chinese release doesnt log even 90% of...
over half of the stuff in the files isnt in logdata
there is ALOT of things that dont show in logdata
ever since we started coding this we never ever bothered to add any logging
one thing i'm still looking for is the sounds matching the dualcast magics (and the chinese mir2 magics and stuff :p)
i have the graphics but i need the sounds (and need to know which spell they...
sorry about that, been experimenting with new magics and forgot to set the magic file back to file 2, uploading fix now will be done in like 10 mins or so :p
obviously if the m2server is giving that many errors @ startup it's not gonna be running properly (hence why you get black screen)
last time i checked them nil envir things where cause your db is...
sounds like you just dont have any sound drivers installed on the comp (which is sort of required to run the client lol)
easy your db is completely wrong, you need to do all the stuff from updates.doc and do it properly
mhh not sure but wasnt this something that has been arround since 1.4 or earlyer, something to do with certain bios settings?
not sure could be a client thing but last time i checked this 'error' exists since the first mir 0.1 client (if there ever was any :p)
in the past when your wil file got bugged it'd create a memory...
virus: mind contacting me on msn for this one (there seem to be ppl using different versions of the old dbserver and that's prob the problem not sure :p)
ppl @ ********** had the same error, turned...
should reduce the amount of rundb timeout errors
aswell as fix some other problems
thing is ppl want options and that's what's causing both the high cpu and the high ram
the files have to be capable of offering any option imaginable
if the files where just without options it'd...
even i dont have a proper guide on using it with mysql
(hell i hate mysql that much that i sort of deleted it from the next version of the dbserver)
(just cause the updated code i use (faster)...
the server makes it's own filename and saves the logo there
you dont have to worry about server side creating guild logo's
ppl just create a bmp file called guildlogo.bmp, click the button to...
the only thing i noticed is that the selchar gate seems to automaticaly reconnect to the dbserver if the dbserver didnt reply within 10 seconds
so when you get close/open user errors
that's when...
just for the record: i wont add stuff like horses into mir2 (at least not to sit on them and run faster)
the other objects: well if you send them to me (thedeathlom@hotmail.com as always) i'll take...
jasper what's the point in having 500 mobs that might look different but have no unique ai
personaly i'd rather add a few good mobs then hundreds of pointless ones
anyway: i dont have the wil files...
maybe cause it's Accesory
the only open source version is the lomcn svn one (LOMCN ) but it contains hundreds of bugs and problems
and is discontinued
you sure you running rungate.exe and not gamegate.exe
bone hammer and sewing goods work already
i'm not adding any of that
reasons:
reloading is a totaly crap thing to do: it uses alot of cpu causing 'temporary' server lag + it can cause glitches because during that temporary server lag the...
let me gues you're trying to run the server on access instead of sql :p
elvin how the hell am i suposed to know where you get that?
i havent released it that's all i know
you dont need gamegate.exe only rungate
ye fire is right
i know about that, fixed it just gotta wait till i'm done with the guild war so i can release another update
read the freaking updates.doc
first time em spawns he'll use 1.txt, (first 3times actionly)
then 4th spawn he'll 'upgrade' to 2.txt (and be a bit stronger), 7th time he'll be using 3.txt ect
oops forgot to reply
you have to set what you want the 'commands' to return in string.ini
variable = MyInfo=
options:
%name, %map, %x, %y, %level, %gold, %minhp, %maxhp, %minmp, %maxmp, %mindc,...
euh as far as i know paralysis works fine just lionsroar obviously doesnt work on players (or at least it shouldnt work on players)
i have been trying to figure out how this could happen but :(
i know the m2server has been randomly 'duping' items on rz server but only silly things like torches, teleport scrolls, ...
has been...
stack items are stdmode 45 not 44
also there have been item 'dupes' since the 1.4 files lol they are rare and every time you go ingame the server has a code that automatical deletes all the items...
qwqwqw: obvioulsy since both stored 'stacked' items and stacked items in your bag have the same makeindex it will give dupe errors :p
if you have 10 items in bag and you store only 5 then the server...
qwqwqw there was a bug related to stacked items with storing/taking back
technicaly you had to have the same makeindex stacked items in your storage several times in order to create the bug...
btw should have fix uploaded tonight :p
hehe k just checked turns out there is(was) a bug in the storage system related to stacked items
fixed it
although it must have been there for quite some time
doh just noticed i made a mistake (forgot to add some new code to the create guild thingy so it didnt save the guild master)
fixed next release (should be tonight before i go to work if i dont...
the notice and stuff is still stored in guildbase/guilds folder
the guild name should be in ms sql so should the memberlist :(
oops shunt sorry it's tbl_gtforum :p oh well i just randomly guessed at the name :p
the destroy thing caused the other errors but anyway
any idea which items gone missing ? (prob some storage items)
any errors on m2server? not sure but sounds like you didnt set the identity to yes and increase identity to 1 on ms sql tables (both tbl_gtbbs and tbl_auction the id fields :p)