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Type: Posts; User: mtwzim

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  1. Re: Asteroid Project [HTML5, Angular, Node, Socket]

    Interesting, I'm still working on the floors with PIXI Graphics, something happened in the code that some floors are on top of each other and the click sometimes went to the wrong floor, this was the...
  2. Re: Asteroid Project [HTML5, Angular, Node, Socket]

    Actually the blue pixel served me for something, I found that the calculation that moves the player sometimes has small flaws.
  3. Re: Asteroid Project [HTML5, Angular, Node, Socket]

    Floor: https://i.gyazo.com/45917581e9bc5e5f6046ce30037c4279.png - I think the floor is still not perfect, but I made some improvements; * The floor is not a PNG image, I use PIXI.Graphics to draw....
  4. Re: Asteroid Project [HTML5, Angular, Node, Socket]

    How will you handle the communication server-client, (json, habbo's default)?
    JSON

    Is the pathfinder inside client for development purposes only or will it be on releases?
    The pathfinder will be...
  5. Asteroid Project [HTML5, Angular, Node, Socket]

    Hi guys, I recently started developing the Asteroid Project, which is basically Habbo in HTML5.

    Client-side:


    Pixi.JS (For Canvas Renderization)
    TweenJS
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