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Type: Posts; User: yorick671

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  1. Re: Silkroad C++ Dll Client Protection (Anti Unpacking)

    Yes, but do note that the pk2 files are not completely encrypted, you'll still be able to use hex editors (and possibly unpacking/brute force attacks)
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    Re: Change ".PK2" with a better encryption.

    You get 5 minutes to give me the venture v2 blowfish key
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    Re: Change ".PK2" with a better encryption.

    synx didn't even try to "encrypt" the pk2 files, it was never really packed decently (as in it took 5 minutes after the release to unpack it).

    I don't really understand why you'd want to hide the...
  4. Re: ZeonProxy - A small, transperent asynchronous proxy writen at c# (.NET 4.0)

    virusz
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    Closed: Re: Information about Silkroad P-Servers

    If you're asking this question you're probably never going to run a 'huge' server

    Also, you're treating players as numbers who are only useful for cash, this is why we can't have nice things I...
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    Re: Myth Reborn - myr editor

    anybody got venture pk2 editor?
  7. Re: Port OldSchool Jobbing into any of the newer files

    they replaced the old system with the new one, so it's going to be very hard hardcoding it, though you might find a dirty way to "mimic" it
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    Re: New Avatar Sro-R

    I wouldn't expect you to understand, but the 'job' in this case is getting it to work on the older client, which uses a different file format, but yeah it's not my fault you fail to understand this...
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    Re: New Avatar Sro-R

    Please give appropriate credits, the new avatars do not work on the vSRO files because they use a different model system, we (venture/perry) made them work on the old files, you just unpacked our...
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    Re: eSRO released?

    read the post you just quoted
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    Re: eSRO released?

    lol'd
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    Re: eSRO released?

    I hope you know that xsense and evestu's skillset isn't even close to that of jmerlin and pushedx. Either way, a project like this is way too complicated for a team on the current sro "level", and...
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    Re: eSRO released?

    I hope you know that pushedx was closely involved in the making of this emulator, if you would have checked the original post (which is even on this very forum) you would have seen that pushedx is...
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    Re: eSRO released?

    I hope you know that eckoro didn't take any real part in writing the actual emu except for gathering the packets.

    Either way, weren't you the guy who wrote that vb6 emulator that is basically...
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    Re: ZelosOnline Emulator Code

    why isn't this stickied?
  16. Re: [Website] WoW Spora, Redesigned by me. With Pics!

    nice, but a bit blue
  17. Closed: Re: [REL/DEV] HoloCMS ~ What else?! [VERSION 2.1.1 STABLE] [HOLO EMU] [WEB]

    rofl
  18. Closed: Re: [REL/DEV] HoloCMS ~ What else?! [VERSION 2.1.1 STABLE] [HOLO EMU] [WEB]

    this version is called filehoer how do you say it? like the dutch word file (a bunch of wild people in cars) and then hoer or file (like holograph in a zip format)?
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    Closed: Re: [REL] My New Retro Layout [REL]

    Just what i needed!! thank you

    ^^ first post
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