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Type: Posts; User: Vitalka

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  1. Replies
    21
    Views
    3,497

    Re: Textdata Editor

    yes its right, because im coding a bot and im searching some useful infos
  2. Replies
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    3,497

    Re: Textdata Editor

    where can i get the info of the whole textdata. I mean what it means
  3. Replies
    21
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    3,497

    Re: Textdata Editor

    When will be the first release, im really interested in it
  4. Thread: DMO Emulator

    by Vitalka
    Replies
    612
    Views
    126,596

    Closed: Re: DMO Emulator

    where did you got the name of the pack files
    MapRegion.bin
    DigimonEvo.bin
    Digimon_List.bin
    Ride.bin
    Skill.bin
    ItemList.bin
    TamerList.bin
    Quest.bin
    Weather.bin
  5. Thread: DMO Emulator

    by Vitalka
    Replies
    612
    Views
    126,596

    Closed: Re: DMO Emulator

    not it doesnt works for this files, cause they are so packed that you doesnt know the filename, it looks that only the client knows some filenames and files which are packed in the .hf .pf files
  6. Thread: DMO Emulator

    by Vitalka
    Replies
    612
    Views
    126,596

    Closed: Re: DMO Emulator

    where did you get the Data files like MonsterList.bin or DigimonList.bin, i saw the gdmo.exe contains some of this datas as string, but im not sure it seems that the files insinde the .exe, im right?...
  7. Thread: DMO Emulator

    by Vitalka
    Replies
    612
    Views
    126,596

    Closed: Re: DMO Emulator

    my Skype is: vitalka1306
  8. Thread: DMO Emulator

    by Vitalka
    Replies
    612
    Views
    126,596

    Closed: Re: DMO Emulator

    Im searching some people with asm and c# knowledge who want to code a Bot in DMO joymax or korean version i dont know yet. Is there someone?
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