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Type: Posts; User: elmon

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    Re: Progress so far: not bad

    double post, oops
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    Re: Progress so far: not bad

    I don't like nfw:w so much, actually. I'm thinking on going out of gaming at all, maybe work on something that i like (like DC) couple of hours a week. Moreover java emulators are not for me, i know...
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    Re: Progress so far: not bad

    I think there won't be more than 2 servers that can hurt you (it's limit).
    Even I work on it for ability to play with couple of friends. I don't look for any profit from server or even creating...
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    Re: Progress so far: not bad

    There's solution that can be accepted by everyone: you describe steps that you've done to impliment old enigmacity, or provide files (it's up to you), and we write all guides etc. You get...
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    Re: Progress so far: not bad

    Sence is same as for crypting dll:)
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    Re: Progress so far: not bad

    Aaah, that's one. Ok, i'll see. And what's about DriftHook.dll debug protection? Will it write some random bytes to make my work harder(to main client)?
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    Re: Progress so far: not bad

    Well, it's packed =[ After brief unpacking it's looking like there's another level of packing=/ Maybe i've done something wrong, yep...
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    Re: [REQ] Latest ijji-dc client

    2007-09-05 latest i have. I think you have same.
    Have torrents with 465mb setup, but there's 0 seeders
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    Re: Progress so far: not bad

    Lot's of prices are in G-coins:) NP for me, who want to play - will play, i don't. I found that you modified a lot in game client after hooking, and original exe [unhooked] don't even send packet to...
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    Re: Progress so far: not bad

    I guess you won't share v0.02a original client, well, that's sad...
    All i need is someone else to talk on issues, that's kinda sad to do stuff alone...
    Btw - all what I've done on your server is...
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    Progress so far: not bad

    Okey, what do i have right now:

    Stable and full server dated 2008-05 [configured for one-exe-on-server]
    v0.0x American client dated 20.11.2007 [unpacked from asprotect, launcher needed]
    v0.02a...
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    Closed: Re: Forsaken World [ Server Files ]

    Once i got on my local server



    And could not find out what caused this.
    Error could happen unexpectedly.
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    Closed: Re: Forsaken World [ Server Files ]

    @uebari
    I guess he wont share anything till he knows what he looses, if you stop sharing for rz:)
    And i guess everybody want to know what else can you share...
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    Closed: Re: Forsaken World [ Server Files ]

    Damn. that looks like that guy wont tell anyone
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    Closed: Re: Forsaken World [ Server Files ]

    Seems like everybody do nothing, just waiting for someone who'll do...
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    Closed: Re: Forsaken World [ Server Files ]

    Working authd is from PW 1.4.4
    Now the only question in certs:)
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    Re: [search]Korean beta client

    sorry, i havent slept for 40 hours:) this may explain my inattention:)
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    Re: [search]Korean beta client

    피망 - 무한 레이드 MMORPG 레이더즈

    here should be a download link. Click on a button under "server 01"
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    Re: [search]Korean beta client

    well, we gameguard actually isn't a border)) but, i guess that uncomplete clients have more data inside than e3:) so can you upload the lastest, please? for such a big files you can use...
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    [search]Korean beta client

    So, we have bugged and half cutted demo client from e3 expo...
    But can anyone obtain and share korean client from beta test? (it's here) I'm trying to create an account, but i don't know korean...
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    Re: My own Tideborn proyect (no oficial)

    that will be better to replace lacking classes (Daemon and something other), but it seems to be alot of reverce programming work=/

    the first step is to find func's that loads models|skills|other...
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    Re: [RELEASE]DriftDetour

    he's from china, so sometimes it's really hard to understand him, but he unpacked 0.04 tw drift city client, and he promised to unpack 0.03 american... but he's not answering for a long time=/
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    Re: [RELEASE]DriftDetour

    later we will change some magick numbers there to work with our server =D
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    Re: [RELEASE]DriftDetour

    we use oold server files, thay haven't changed. I thing we have to crack 0.03 american client, or find 0.03 taiwan client and crack it.

    ---------- Post added at 03:49 PM ---------- Previous post...
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    Re: [RELEASE]DriftDetour

    i guess this is a so called "damaged instructions" or maybe a bug of our dumps, because, i thimk, unpacking process didn't finished when we see a message about launcher
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    Re: All clients in one thread

    Anyway, i cant unpack it beacise of lack of knowledge in reverce engeneering=/

    Да я не могу распаковать его, так как мало знаний и умений в распаковке таких вещей. тем способом как я знаю надо не...
  27. Thread: DriftCity Client

    by elmon
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    Re: DriftCity Client

    Cos there is a good protection from launching it not from a launcher=\

    And in addition to this I have very bad knowledge in assembler=(

    If you can help us - here is a topic with client and some...
  28. Thread: DriftCity Client

    by elmon
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    Re: DriftCity Client

    He stopped at the same place as me - we need unpacked client with version under 0.04
    I have a packed one, but i can't unpack it
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    Re: All clients in one thread

    Anyway the closest client will be from 14.07.2008)))
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    [need help]Unpacking american client

    I got an 07.2008 american client (it's closest for a compilation date of our server)

    So, i made some first steps to skip a "game needs to be started from homepage" message, to pass a file to...
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    Re: All clients in one thread

    It seems that some versions are incorrect. I guess i downloaded that client, because i have 0.01 0.02 and 0.03 american versions, and soon i'll post them) I dont want to post now, because it seems...
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    Re: All clients in one thread

    new client is here!! Date of it's release is closest to compilation date!
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    Re: [solved]DC-TW connection errors

    Yes, client crashed=(
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    Re: [solved]DC-TW connection errors

    anyway, this tw0.04i cant login if i created a character before=\

    But for the first time, i create a character, chose a car and client craches after entering world=\

    As I correctly understood,...
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    Re: All clients in one thread

    updated first post=P

    Thanks goes to laukinfai001 for DC 0.04 taiwan and for crack for it)
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    [solved]DC-TW connection errors

    Here we can see that server listens for a connections:
    http://i075.radikal.ru/1103/f7/ec45e3811415t.jpg

    Here we can see that client is trying to connect to server (SYN_SEND means that client sent...
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    Re: All clients in one thread

    Got this error on starting driftcity.exe. What's that?

    http://s19.radikal.ru/i192/1103/5c/b66ff5b34d57.jpg
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    Re: [RELEASE]DriftDetour

    Got server up without any connection errors, so now im downloading game client for some tests)
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    Re: All clients in one thread

    @laukinfai001 could you share unpacked exe? I'll be very glad, rly!)
    And i'll try to help to pass auth:)

    I've got a link to torrent of 0.04i %)

    P.s. only icq and skype, sorry:(
    icq -...
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    Re: All clients in one thread

    what to setup?
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    Re: SQL Account table

    =0
    kkoool =)
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    All clients in one thread

    Clients:

    v0.05h: http://torrage.com/torrent/9BCE6541649F1A3419C2112274694ED93A1E9F5F.torrent [torrent]
    v0.01am: Gamefront
    v0.04i:...
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    Re: Some more info regarding the ZoneServer

    To be honest he went the same way as me:)
    But i went this way aound a half year ago and got nothing.
    After logging in you can create character, and if succeded you can try to chose car. After...
  44. Thread: DriftCity Client

    by elmon
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    Re: DriftCity Client

    All that's cool, but where is the other part of client? =D
    I mean, can you please share full client?
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    Re: Some more info regarding the ZoneServer

    Have you used "auth_to_login=0"? xD
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    Closed: Re: Default Characters

    If you'll install monas encryptor, you will be able to use iwebphp 4.5.2 or higher, to change data of default characters:)
    I've tried, but nothing happened.
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    Closed: [development]Tasks.data structure

    Does anybody have structure for tasks.data? I'm workin on it right now, but i've got stuck on "RootNode" block, dunno how it's configures, but it seems to be connected with dialogs. I'll share my...
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    Closed: Re: Zhuxian(Jade dynasty) server + client (Renewal)

    Got 1.3.6 server up for mysql. I can't detect what i need to do to add gold for market? Standart pw query doesnt work=/
    call usecash(%userid%,1,0,1,0,%cash%,1,@error);
    What i need to correct?
  49. Thread: New locations.

    by elmon
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    Re: New locations.

    "Yes it's not possible to have on private servers" =) But you cant move there=/ Trouble is in the elementclient.exe, cos i found nothing on the serverside=/
    If you got it moving there, can you post...
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    Re: Sceneary Editor for Perfect World.

    hey, you can make useful job)
    pm for specialities
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