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Type: Posts; User: KenshinCE

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  1. Replies
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    Poll: Closed: Re: 4.2-4.3 Released Source Code

    Yeah that's is one thing that always confused me.
    Its almost like who ever made it made sure that no one who came along after them( or that was hired to help/speed up the process) could do anything...
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    Poll: Closed: Re: 4.2-4.3 Released Source Code

    Yeah....I kinda knew about this when I saw their older files(ep2.x/ep3) pops up thousands of warnings ._.
    That's why I'm not the one directly doing it, I have no time to even begin on that with my...
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    Poll: Closed: Re: 4.2-4.3 Released Source Code

    You also forgot to mention that even with the released(partial) source code AND released 4. without DB's. No one made a server with anything different at all. They just basicly compiled it and went "...
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    Poll: Closed: Re: Read carefully!

    Honestly, at this point I don't see why not.

    With the popularity of this game at such a small number anymore. it really shouldn't matter, if you want to get players back in this game. your going...
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    Re: Server 4.2 Release support

    Yeah I tried that first before I wrote the other and I see what I did wrong. Note to self - try not to code at 4 am when your brain is dead. I forgot to add any data to the table.

    Edit: Ok still...
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    Re: Server 4.2 Release support

    anyone else having problems with atum_load_ti_itemmixingelement ? anyway I tried to get rid of this error but it just seems to get even more annoying.

    Anyways, here is some info on the problem I'm...
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    Re: [RELEASE] Episode 4.2

    Use 3.5 DB and just modify what is needed. Here is a hint for that error.



    int CAtumDBHelper::DBLoadSystemEventInfo(CODBCStatement *i_pODBCStmt , ATUM_DATE_TIME *i_pEventDateTime, BOOL...
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    Re: [RELEASE] Episode 4.2

    I give it between 12 hours and two days before this starts to happen. Unless someone is going to happen to grace the ones who can't figure out how to write what is needed in the database and release...
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    Re: Model Texture Glitching

    did you add anything into the effectinfo.inf or objectinfo.inf? cause it seems the client is just loading random textures since it has no data on the correct one.
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    Re: Help LoadQuestInfo() ACE Online 4.3

    ... that has nothing to relate about what I said about the entire problem being a relation between the quest files and the database, And yes I already do this.

    Just to clairify further what I...
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    Re: Help LoadQuestInfo() ACE Online 4.3

    I highly doubt that is due to a error in the code, since you can easily recreate that exact error by adding/Removing/Changing a quest in any of the q_000000X.cfg's and not correcting it inside of...
  12. Re: Graphics Improvement for EP3.5 - HackShield Saying FU

    The mod forces all graphical changes to be hardware rendered. Thus certain things don't get effected like trails and engine effects.( GPU Usage Before mod in bark war of 20 players: 9%| GPU Usage...
  13. Graphics Improvement for EP3.5 - HackShield Saying FU

    Loading modified D3d9.dll's. Results

    Before:
    http://i.imgur.com/CVttn8n.jpg

    After:
    http://i.imgur.com/txeUN4J.jpg

    Getting error 0xe003 Case: ERROR(FC). Which appears to be a Hackshield...
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    Re: [Release] AceOnline Episode 4.3 SourceCode

    I remember when all we used to do is reverse engineer servers from scratch... It seems now that even if a partial code is released, no one wants to take the time to RE these games any more.. Sad.. So...
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    Re: [Release] Hackshield SDK (Build 235)

    Better yet, Make one that does work. Why do you think he posted this to begin with? Works flawlessly if you know how to work with it correctly.
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    Re: put new things in ep2.2?

    A lot of things from EP3 won't work on EP2, but you can force them to work.
    Items arn't that bad, just add them into the database- copy the objs- update your effect info and object info.
    There will...
  17. Re: searching for the famous 1.5 files ^_^ pic is presented below

    Just as dragonlord stated, EP1.5 server files can and will never exist. Not even SCO Pre-ZOMG patch exist.
    There ARE old SCO Post ZOMG/Pre Flysis files, But they are rare and incomplete. Just get Ep...
  18. Thread: Omi tex FUCK

    by KenshinCE
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    Re: Omi tex FUCK

    After the Select Server Window appears go to option 3 "3.Localization config files Directory" And chose your 3.3, 3.2 or 3.5 Localization Folder inside of your config folder( usually). Open some of...
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    Re: NPC Server Crashing

    Hrm i see now - it appears that it keeps crashing between 877k and 920k for me. but giving no errors
    any idea how to fix that?
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    NPC Server Crashing

    Begins loading the mobs then gets to this and closes its self



    11-24 03:02:53| CMapProject::LoadMFile_ LoadObject, MapProject[6007] TotalObjectCount[ 28] TotalMeshCount[20]
    11-24...
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    Closed: Re: Ace Online (air rivals files)

    so now you admit to reposting a link without giving credit? good job there buddy
  22. Replies
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    Closed: Re: Ace Online (air rivals files)

    yeah i thought the same thing when he was asking about how to edit the client, really proved he had NO skill and is,as always. leeching something to try and make himself look better as usual.

    i'm...
  23. >> i'm going to try other methods of getting the...

    >> i'm going to try other methods of getting the files out of this thing
  24. heh... you forgot to add in the password for it >>

    heh... you forgot to add in the password for it >>
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