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Type: Posts; User: Myth1c

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  1. Re: PokeToolbox for PokeNet (poke ares & pokemonium)

    Still attempting to develop vb 'tools' because you're not competent enough to work on the game itself I see xD
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    Re: Pokemonium Goes Open Source.

    Someone worked on the friendlist once but I think he never completed it.



    It's a combination of a couple of things:
    1. The png's in /res/themes/default are the image resource. You can safely...
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    Re: Pokemonium Goes Open Source.

    I can start it on the current source and latest Java (7 u45) with no problems? Also, according to the Javadoc, Scanner does implement the Autoclosable interface.
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    Re: Pokemonium Goes Open Source.

    I agree, the website totally sucks xD The developer who made it fked up halfway and quitted. Neither of the other devs have any experience with creating (good) websites and the game needed the...
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    Re: Pokemonium Goes Open Source.

    From our FAQ:

    "I'm running my own server but am constantly getting a 'Login Failed' message?

    This is an issue with the host of our test database (which the server connects to on default). You...
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    Re: Pokemonium Goes Open Source.

    We stopped treating Pokemonium as based on Pokenet as we had rewritten>90% of the code from scratch.
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    Re: Pokemonium Goes Open Source.

    The Pokemonium Mall was something Default made once but we never used because it didn't work.



    All libraries have been downloaded from their official sources. If you don't trust them, feel free...
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    Re: Pokemonium Goes Open Source.

    You can use TileD to edit the maps.

    We've had a little chat about the website source and are not releasing that since it's not part of the game.
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    Re: Pokemonium Goes Open Source.

    The IDE we use is Eclipse.
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    Re: Pokemonium Goes Open Source.

    I'll see about the website's source tomorrow.

    About the bug you're having, check this page on the wiki: https://bitbucket.org/Myth1c/pokemonium/wiki/Easy%20fixes
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    Re: Pokemonium Goes Open Source.

    What is the url you are using? It should be:

    https://<yourusername>@bitbucket.org/Myth1c/pokemonium.git
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    Re: Pokemonium Goes Open Source.

    What IDE are you using? Lot's of people have issues using any other IDE than Eclipse.

    Define you 'can't clone' the repository? What kind of error does it give?



    Is this supposed to be a...
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    Re: Pokemonium Goes Open Source.

    Thanks, it was a pain in the ass to get it working (as is) with jdk 7. Biggest bugger seemed to be the UI library, SUI.



    I would love to give an answer, but I have no clue what you're talking...
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    Re: [Request]Decent copy of PokeNet

    You can get our open source code for Pokemonium here.
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    Re: Pokemonium Goes Open Source.

    Sure, go ahead!

    Btw, the wiki is public so you should be able to edit it yourself as well (please tell me if I'm wrong here).
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    Re: Pokemonium Goes Open Source.

    Please put it on the issue tracker so it can be fixed.
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    Re: Pokemonium Goes Open Source.

    I just made a little setup guide on the wiki. Let me know if you want something added to it.
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    Re: Pokemonium Goes Open Source.

    We've been very busy at school lately, but the wiki is being filled (gradually).

    We don't use Netbeans because it sucks monkey balls... We (well, remyoman did, I didn't try) tried to get the...
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    Re: Pokemonium Goes Open Source.

    Tip: CTRL+F ...
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    Re: Pokemonium Goes Open Source.

    Just compile it once, the different bats run on different ports and use different server rates. Just open them and you'll see the difference.

    Unless you've got some stuff you only want available...
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    Re: Pokemonium Goes Open Source.

    Looks like your local database isn't correct, it's missing some columns. Verify that you have setup the database to be identically to the test db. A simple way to do this is to make an export/copy of...
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    Re: Pokemonium Goes Open Source.

    Check your server error logs. It'll probably contain an exeption. If it doesn't, put some breakpoints in the server's login procedure and debug where it goes wrong.
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    Re: Pokemonium Goes Open Source.

    Yup, you got ripped off for outdated source code.
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    Re: Pokemonium Goes Open Source.

    Fixed it, forgot to switch it to public.
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    Re: Pokemonium Goes Open Source.

    The repo's wiki has more information on this.
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    Re: Pokemonium Goes Open Source.

    It reads a txt file from the url, so just edit it so it reads a local file.
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    Re: Pokemonium Goes Open Source.

    I would like to point out that those are not up to date and were not maintained. For the latest release notes, please see the 1.6 release notes on the pokemonium forums. The current progress and Todo...
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