development

  1. kaiotcp1

    [Development] DDTank server on Linux: Docker + Ubuntu port in progress. Would you use it?

    Hi everyone, I have been working on modernizing the DDTank server stack and wanted to share how the progress is going, as well as ask if this is something the community would be interested in. What we're doing Moving the server off the Windows-only setup. Center, Fighting and Road services...
  2. I

    Need help with Travian Kingdoms

    Hello, I play Travian Kingdoms and like to plan my account very carefully. I have read every article in the help centre, but for the mechanics below I could not find the exact numbers. I would be very grateful for any answer you can give. A few notes to make answering easier: - An exact...
  3. marelegg

    Requiem Desiderium Mortis emulator development

    Hello everyone, We are a small team of three developers working on an emulator for the latest Requiem client, Desiderium Mortis. The project is still in its early development stage. At the moment, the estimated progress is approximately: Login Server: around 20% Game Server: around 5%...
  4. JujutakJR

    Help Needed for : Skyforge Server Emulator (Looking for Devs/Help/Starforce-Info/Trafficdumps)

    So im currently trying to revive my favorite mmorpg : Skyforge which died a few months ago ... If anyone here is willing to help pls let me know . Problem is an engine without documentation and Starforce MMOG v6.02.2504.021 which i would love to bypass somehow as it would speed things up a lot...
  5. S

    Legion Flyff (Florist 2026) Cleaned up & Custom Smexy VersionSource 

    Greetings, so I was playing around with the source that Zacks shared ([Release] Legions Files (Florist 2026) at Apr 30, 2026 - Ty for sharing) and put together a clean "Ready out of the Box" working pack as base to start or play around with (added all.sln, fixed some errors, added SQL2019...
  6. ifyagaming

    [This is not a Release] FlyFF v15 in a browser, Linux-native server, no download

    Discord You must be registered for see element. Open a tab. You're in Madrigal. No installer. No launcher. No 10 GB download. No Wine, no VM, no patcher. You open a link and you are in the world — character select, flying, combat, NPCs, the full HUD. What makes it different Nothing to...
  7. Masculu

    [DEVELOPMENT] Kaldmarch - Strategy MMO medieval gameWebGame 

    Hi everyone, Some of you may remember my updates in the You must be registered for see element.. What began as an attempt to recover and modernize an old browser-game codebase has grown into something much bigger: Kaldmarch A new persistent strategy game where each holding belongs to a real...
  8. chule

    [Dev] Rakion v870 Emulator

    Work in Progress A small preview of what we've been building. More updates will be shared as development progresses. Feedback is always welcome. Join our Discord: You must be registered for see element.
  9. mojimoj

    TO Map zones editor EASY MODE (exe and source code)

    World map zone editing made easy. Video: youtube.com/watch?v=qyVBmZdpL3Q&feature=youtu.be How it works: Place the editor exe in your client folder then run it While in editor, press the "Open XML" button and open your frm_worldmap.xml or frm_worldmap_ex.xml file Go down the list of zones and...
  10. O

    Best approach to run a "legit" 1.3.6 server while adding selected quality-of-life features?

    Hello everyone, I'm planning to run a private Perfect World server with authentic 1.3.6 content for players, but I want to selectively add some newer quality-of-life features (not a full version upgrade). Which approach is preferable and why? Example QoL features I'm thinking of: Pick all /...
  11. cyphercoder84

    [Release] WoW Retail - BalticCore – A "Dev-Environment" Like No OtherSource 

    Recently came across BalticCore (You must be registered for see element. )and gave it a try — honestly, really impressive! 🔥 It’s super underrated right now and only available on GitHub. I even played through the full TWW campaign — not perfectly blizzlike, but definitely functional and...
  12. SmileCa

    [Release] DarkCore v1.1.1 — Open-Source CMS for MU Online

    DarkCore is a free, open-source CMS and framework for MU Online private servers. It follows modern PHP architecture practices and is designed for a Docker-first runtime. Live Demo: You must be registered for see element. Developer: Darkheim Studio GitHub Repository: You must be registered...
  13. React

    [ReactLottery] Highly Configurable Lottery System Plugin (Arcturus 3.5.4)

    React Lottery Plugin (Arcturus 3.5.4) A full-featured in-game lottery system for Arcturus 3.5.4. Handles ticket purchases, scheduled draws, winner selection, prize awarding (credits, diamonds, rares), and announcements. Uses a single database table: react_lottery. Portable across hotels with...
  14. nikaose

    Respawn Tracker - looking for feedback

    Hi everyone, I’d like to share a small project and get some feedback. I built a Respawn Tracker because most existing solutions are either tied to a specific game or are generic multi-timers that become inconvenient once you track many respawns. The result is Respawn Tracker The user...
  15. moon.dev

    [Development] DX9 → DX11 Migration

    After completing the port from Win32 to x64, the next step is to upgrade the engine. My current plan is to introduce a Render Hardware Interface (RHI) layer to abstract the rendering backend, allowing the engine to communicate with multiple graphics APIs such as DirectX 11 / 12 and Vulkan...
  16. slinkpunk

    Vps or DDS

    Good day to you, brothers and sisters, Can i ask? What is the best VPS or DDS with high protection That has high security?
  17. MarkRage01

    LF: Expert in Ran Online Private Server development / Server Management

    I would like to learn and create my own Ran Online Private Server (BabyRan EP). I am looking for an expert that can teach me how to develop and bring up a server on my own. Willing to pay (Please, a budget friendly price only. :P) P.S I prefer a Filipino Dev, but anyone is welcome.
  18. M

    Server Prototyping for new packet system

    Files: You must be registered for see element. I have been working on deciphering the new packet system and this prototype is the result. With my findings on the packet system. Working implemented packets are the Welcome and SwitchChannel packets. Unfortunately, any other packets are beyond...
  19. S

    [DEV] Looking for a Team

    Hi, I'm an experienced developer, currently studying Software Engineering in my third semester, and I've been part of the Habbo retro scene since 2008. I'm currently looking to earn a bit of pocket money and would love to put the experience I've gathered over the years to good use. I'm not...
  20. T

    [Release] Tired of launching apps one by one? I built this to simplify things.

    You must be registered for see element. If you're tired of opening programs one by one, I made this to make your life easier. Start all programs End all programs Give it a new name Run or stop selected items You could also use a phrase like, "Tired of launching apps one by one? I built this...
  21. T

    [Recruitment] Racing Rivals Private Server Development has Been Started...

    What was Racing Rivals? Racing Rivals was a mobile drag racing and car collecting game originally created by CIE Games in 2014, for iOS only first, Android in early 2015, and actually Facebook Game Room shortly after. Glu Mobile took over by 2015, shut down the FB version and only ran iOS and...
  22. RossWasHere

    [Request] Project81Keys 81Keys Online aka Kehanet Online Looking Server Files

    ✨Today I want to tell you about 81 Keys Online 魔钥 魔鑰 Turkish Server name Kehanet Online is an MMORPG developed by Wayi Entertainment, a Taiwanese company. The game features an anime-inspired world with an engaging storyline, unique progression mechanics, and exciting multiplayer...
  23. Ye Xiu PH

    [Development] x64 RAN Online Source

    Hello guys, It's been a while; Been looking in RAN Developments and so on. It's improving, however some are against modernization of the source code itself I guess. But Juver, Geger and many others is like me. Looking to port it into a different RHI, Have C++ 20 Standards and have the latest...
  24. L

    Where to start server development MuOnline?

    I know a little bit about Java, Spring Boot and JavaScript. I've always liked server development but I've never gone into it in depth. I want to start developing a MuOnline server, but I don't know where to start, what to study, etc. Can you give me a path that I should follow, like a roadmap?
  25. M

    [4Story] Join the 4Story Development Team

    Greetings, fellow 4Story enthusiasts! ✨ After dedicating the past two months to diving into the depths of the game’s code and addressing numerous bugs, one thing has become clear: collaboration is key to achieving something truly remarkable. That’s why I’m excited to announce that I’m...
  26. fishwithsplash

    Problem with 4StoryClient Connection (Version 3.5)

    Hello everyone, I have done my best to get a 3.5 4Story server up and running. I was able to finish everything and get it running, but unfortunately I can't connect to the server. The TClient can be started in the ENG_ClientModified folder and has also entered the IP address and port, but...
  27. marelegg

    [REQUEST] Cabal 2

    Hy there, Im searching for cabal 2 latest english client! If someone still have it , please share it! I'm / we planning to develop an emulator server and I can't find it at all on the internet. Thank you!
  28. Hykary

    I want to do some dev, Where do I start?

    Hello everyone, I'm new to private server development for Dragon Nest and have a few questions to get started. - Where can I find the source code (not compiled) for the server, client and database? level cap 80 if possible, but I have no problem with other versions. - Is there any...
  29. P

    A Server Emulator for District 187 aka S2 Son Silah Game

    Dear members, good day. This topic was created for developers interested in developing a server emulator. With the name of the global version of a game in the mmofps genre that was closed many years ago: District 187, with the name used by the localised version for Turkey: S2 Son Silah, we are...
  30. mmorpg-developer

    Redkit documentation & assets

    Here the basics of Redkit (Red Engine 3) what is used for development the Witcher 3 - Wild Hunt, tomorrow I create update here with adding The Witcher 3 game assets (models, textures, etc).
  31. L

    AI that isn't Natars?

    Dear Community, Is there a way to create a user and make them AI? For example in the latest release of the Shadows Travian Files you're able to generate AI Users en masse, you can pick their tribe and all that but the villages just get spawned and never move or build anything. I was wondering...
  32. Wxrk

    Launcher AQW(C#)

    Hi everyone, I'm sure you all know that Flash was discontinued from browsers in mid-2020. Today, in 2023, I'm trying to create a server for Adventure Quest Worlds, which is a game that was developed in Flash with AS3 (ActionScript 3.0). I recreated the server using the Armageddon Worlds files...
  33. V

    [DEV] OrionCMS - Arcturus Emulator

    You must be registered for see element. Dear members, Today I officially announce the development of OrionCMS. I've been developing it for a few months and finally came to show the progress, its characteristics, systems and technologies. The CMS was developed to be used with the Arcturus...
  34. Xcoding

    Any Pokefans still Here? (Development team setup?)

    Hello all, I have the latest pokemon fire/red files and solved alot of errors in it (even made the client 1920x1080) Battle wont crash servers/ no jezus bug / shops fixed etc Are there still people out there in this Legacy MMORPG development zone who are interested in helping? You must be...
  35. Thrarion

    [Aion] Server with working geoengine looking for more testers before relaunch

    You must be registered for see element. [Relaunch] Hivegamez Aion Testserver with working GEOEngine and about 80% (content/mechanics) fixed in total ONLINE - steady development - free 2 play - online more then 1 year allready and developed since then - started on ragezone Web: You must be...
  36. R

    How can I connect a habbo client to a server [EMU DEV from scratch]

    Hello, I'm an experienced software engineer with plenty of years in the industry. I want to start habbo emu dev, and I want the full learning experience from 0. That means getting client files and connecting them to a server. To start receiving and decoding packets, I need to tell the client to...
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