ebm

  1. notestsoft

    [UNITY 6.3 LTS] (Universal Render Pipeline) Cabal Importer Version 1.5.1 - MCL/EBM/ECH/EBS/EPS/EBD/EGS/EFX/EFK/ELS/ELT/EDT/GLS/MFX/EWT ImporterSource 

    Hello everyone, I am sharing a source-only Unity importer for Cabal asset workflows. This release is focused on getting supported Cabal formats into Unity as native assets wherever possible, while preserving non-native engine-era behavior through metadata components when a direct 1:1 Unity...
  2. divib

    Introducing Cabal File Viewer: A VS Code Extension for Viewing Cabal Online's 3D Models (.ebm, .ech)

    Hello everyone, I'm excited to share my latest project: Cabal File Viewer, a VS Code extension designed for viewing and exploring 3D model files from the game Cabal Online. What is it? This extension allows you to open .ebm(model) and .ech(character) files directly within VS Code. It uses...
  3. titoycute

    [BLENDER 2024] ANSWERED: Harnessing the Power of Blender's ebm_import for Cabal EBM Files - In Search of Expert Advice!

    I find myself in need of guidance and expertise in utilizing Blender's ebm_import tool for Cabal EBM files. Would any kind soul be willing to share their insights, tips, or perhaps a step-by-step tutorial on how to seamlessly integrate this tool into my workflow? Your wisdom and assistance would...
  4. Nyash

    [HELP] Edit gatelogo.ebm and interface base.ebm

    I've been searching a lot in another forums and stuff on how to edit those two files from the game and didn't reach any solution about it. I want to change the image at the background of the login and the character screen. I got two templates that i'm using that i'm going to attach at this post...
  5. doc7k

    [HELP] Importing a DDS file into EBM.

    My goal is quite simple. I want to edit the background of the login and character selection screens. With Noesis, I managed to export the files I wanted and edit them in Photoshop. Now my question is how to convert these DDS files back into EBM. I searched for several solutions on the forum...
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