Hello guys,
I want to ask A question about offsets
this is an offsets for engine.exe 2019
```static signed int(__thiscall *AddFxToBone)(void *player, int targetID, const char* name) = (signed int(__thiscall*)(void*, int, const char*))0x007BA2E0;```
Tools->Intercept(ITools::_I_CALL...